/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GRAPHICS_MACGUI_MACTEXTWINDOW_H #define GRAPHICS_MACGUI_MACTEXTWINDOW_H #include "graphics/macgui/macfontmanager.h" #include "graphics/macgui/mactext.h" namespace Graphics { class MacTextWindow : public MacWindow { public: MacTextWindow(MacWindowManager *wm, const MacFont *font, int fgcolor, int bgcolor, int maxWidth, TextAlign textAlignment, MacMenu *menu, bool cursorHandler = true); MacTextWindow(MacWindowManager *wm, const Font *font, int fgcolor, int bgcolor, int maxWidth, TextAlign textAlignment, MacMenu *menu, bool cursorHandler = true); virtual ~MacTextWindow(); virtual void resize(int w, int h, bool inner = false); virtual bool processEvent(Common::Event &event); virtual bool draw(ManagedSurface *g, bool forceRedraw = false); virtual bool draw(bool forceRedraw = false); virtual void blit(ManagedSurface *g, Common::Rect &dest); void setTextWindowFont(const MacFont *macFont); const MacFont *getTextWindowFont(); void appendText(const Common::U32String &str, const MacFont *macFont = nullptr, bool skipAdd = false); void appendText(const Common::String &str, const MacFont *macFont = nullptr, bool skipAdd = false); void clearText(); void setEditable(bool editable) { _editable = editable; } void setSelectable(bool selectable) { _selectable = selectable; } void undrawCursor(); const Common::U32String &getInput() { return _inputText; } void clearInput(); void appendInput(const Common::U32String &str); void appendInput(const Common::String &str); Common::U32String getSelection(bool formatted = false, bool newlines = true); void clearSelection(); Common::U32String cutSelection(); const SelectedText *getSelectedText() { return &_selectedText; } int getTextHeight() { return _mactext->getTextHeight(); } /** * if we want to draw the text which color is not black, then we need to set _textColorRGB * @param rgb text color you want to draw */ void setTextColorRGB (uint32 rgb) { _textColorRGB = rgb; } private: void init(bool cursorHandler); bool isCutAllowed(); void scroll(int delta); void calcScrollBar(); void undrawInput(); void drawInput(); void drawSelection(); void updateCursorPos(); void startMarking(int x, int y); void updateTextSelection(int x, int y); public: int _cursorX, _cursorY; bool _cursorState; bool _cursorDirty; Common::Rect *_cursorRect; bool _cursorOff; bool _editable; bool _selectable; int _scrollPos; private: MacText *_mactext; const MacFont *_font; const Font *_fontRef; ManagedSurface *_cursorSurface; bool _inTextSelection; SelectedText _selectedText; int _maxWidth; Common::U32String _inputText; uint _inputTextHeight; bool _inputIsDirty; MacMenu *_menu; int _bgcolor; int _textColorRGB; }; } // End of namespace Graphics #endif