/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * Based on the original sources * Faery Tale II -- The Halls of the Dead * (c) 1993-1996 The Wyrmkeep Entertainment Co. */ #include "saga2/saga2.h" #include "saga2/fta.h" #include "saga2/hresmgr.h" #include "saga2/button.h" #include "saga2/objects.h" #include "saga2/fontlib.h" namespace Saga2 { typedef void *pVOID; typedef pVOID apVOID[]; extern void playMemSound(uint32 s); // play click # s /* ======================================================================= * Compressed image class * ======================================================================= */ void GfxCompImage::init() { _compImages = nullptr; _max = 0; _min = 0; _internalAlloc = false; _currentImage = 0; _numPtrAlloc = 0; _textFont = &Onyx10Font; // default } GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, void *image, uint16 ident, AppFunc *cmd) : gControl(list, box, nullptr, ident, cmd) { // setup a single image configuration init(); if (image) { _compImages = (void **)malloc(sizeof(pVOID) * 1); // allocate room for one pointer _compImages[0] = image; _internalAlloc = false; _numPtrAlloc = 1; } } GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, uint32 contextID, char a, char b, char c, uint16 resNum, uint16 numImages, uint16 ident, AppFunc *cmd) : gControl(list, box, nullptr, ident, cmd) { uint16 i, rNum; init(); // init the resource context handle hResContext *resContext = resFile->newContext(contextID, "container window resource"); // setup for a numImages image configuration _compImages = (void **)malloc(sizeof(void *)*numImages); // allocate room for numImages pointers for (i = 0, rNum = resNum; i < numImages; i++, rNum++) { _compImages[i] = LoadResource(resContext, MKTAG(a, b, c, rNum), " GfxCompImage "); } _max = numImages - 1; _internalAlloc = true; _numPtrAlloc = numImages; // get rid of this context resFile->disposeContext(resContext); resContext = nullptr; } GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, void *image, const char *text, textPallete &pal, uint16 ident, AppFunc *cmd) : gControl(list, box, text, ident, cmd) { // setup a single image configuration init(); if (!image) return; _compImages = (void **)malloc(sizeof(void *) * 1); // allocate room for one pointer _compImages[0] = image; _max = 0; _numPtrAlloc = 1; _title = text; _textFont = &Onyx10Font; // >>> this should be dynamic _textPal = pal; } GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, void **images, int16 numRes, int16 initial, uint16 ident, AppFunc *cmd) : gControl(list, box, nullptr, ident, cmd) { init(); if (!images) return; _compImages = images; // set up limits _max = numRes - 1; _currentImage = clamp(_min, initial, _max); } GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, void **images, int16 numRes, int16 initial, const char *text, textPallete &pal, uint16 ident, AppFunc *cmd) : gControl(list, box, text, ident, cmd) { init(); if (images) { _compImages = images; // set up limits _max = numRes - 1; _currentImage = clamp(_min, initial, _max); } _title = text; _textFont = &Onyx10Font; // >>> this should be dynamic _textPal = pal; } GfxCompImage::GfxCompImage(gPanelList &list, const StaticRect &box, void **images, int16 numRes, int16 initial, const char *text, textPallete &pal, uint16 ident, AppFunc *cmd) : gControl(list, box, text, ident, cmd) { init(); if (images) { _compImages = images; // set up limits _max = numRes - 1; _currentImage = clamp(_min, initial, _max); } _title = text; _textFont = &Onyx10Font; // >>> this should be dynamic _textPal = pal; } GfxCompImage::~GfxCompImage() { // delete any allocated image pointers // for JEFFL: I took out the winklude #ifdefs because I believe // I fixed the problem that was causing the crash under win32 // 11-14-95, I should talk to you tomorrow. This note is // a precaution // if we LoadRes'ed image internally RDispose those if (_internalAlloc) { for (int16 i = 0; i < _numPtrAlloc; i++) { free(_compImages[i]); } } // delete any pointer arrays new'ed if (_numPtrAlloc > 0) { free(_compImages); } } void GfxCompImage::pointerMove(gPanelMessage &msg) { // call the superclass's pointerMove gControl::pointerMove(msg); notify(kEventMouseMove, (msg._pointerEnter ? kEnter : 0) | (msg._pointerLeave ? kLeave : 0)); } void GfxCompImage::enable(bool abled) { gPanel::enable(abled); } void GfxCompImage::invalidate(Rect16 *) { _window.update(_extent); } void GfxCompImage::draw() { gPort &port = _window._windowPort; Rect16 rect = _window.getExtent(); SAVE_GPORT_STATE(port); // save pen color, etc. g_vm->_pointer->hide(port, _extent); // hide mouse pointer drawClipped(port, Point16(0, 0), Rect16(0, 0, rect.width, rect.height)); g_vm->_pointer->show(port, _extent); // show mouse pointer } void *GfxCompImage::getCurrentCompImage() { if (_compImages) { return _compImages[_currentImage]; // return the image pointed to by compImage } else { return nullptr; } } // waring! : the number of images has has to be == to the inital number void GfxCompImage::setImages(void **images) { if (images) { _compImages = images; } } void GfxCompImage::setImage(void *image) { if (image) { _compImages[0] = image; _max = 0; _currentImage = 0; } } void GfxCompImage::select(uint16 val) { setCurrent(val); if (getEnabled()) { _window.update(_extent); } } void GfxCompImage::select(uint16 val, const Rect16 &rect) { select(val); setExtent(rect); } void GfxCompImage::setExtent(const Rect16 &rect) { // set the new extent _extent = rect; } // getCurrentCompImage() is virtual function that should return // the current image to be displayed (to be used across all sub-classes) void GfxCompImage::drawClipped(gPort &port, const Point16 &offset, const Rect16 &r) { if (!_extent.overlap(r)) return; SAVE_GPORT_STATE(port); // get the current image void *dispImage = getCurrentCompImage(); // make sure the image is valid if (dispImage) { // will part of this be drawn on screen? if (_extent.overlap(r)) { // offset the image? Point16 pos(_extent.x - offset.x, _extent.y - offset.y ); // draw the compressed image if (isGhosted()) drawCompressedImageGhosted(port, pos, dispImage); else drawCompressedImage(port, pos, dispImage); // this could be modified to get the current text coloring if (_title) { Rect16 textRect = _extent; textRect.x -= offset.x; textRect.y -= offset.y; writePlaqText(port, textRect, _textFont, 0, _textPal, _selected, _title); } } } } /* ===================================================================== * GfxSpriteImage class member functions * ===================================================================== */ GfxSpriteImage::GfxSpriteImage(gPanelList &list, const Rect16 &box, GameObject *object, char, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd) { // get the prototype for the object ProtoObj *proto = object->proto(); // assign the sprites remapped colors object->getColorTranslation(_objColors); // assing the sprite pointer _sprPtr = proto->getSprite(object, ProtoObj::kObjInContainerView).sp; } // getCurrentCompImage() is virtual function that should return // the current image to be displayed (to be used across all sub-classes) void GfxSpriteImage::drawClipped(gPort &port, const Point16 &offset, const Rect16 &r) { if (!_extent.overlap(r)) return; SAVE_GPORT_STATE(port); // if there's a sprite present gPixelMap map; //map._size = Point16( extent.height, extent.width ); map._size = _sprPtr->size; map._data = (uint8 *)malloc(map.bytes() * sizeof(uint8)); if (map._data == nullptr) return; memset(map._data, 0, map.bytes()); // Render the sprite into the bitmap image sequence ExpandColorMappedSprite(map, _sprPtr, _objColors); port.setMode(kDrawModeMatte); port.bltPixels(map, 0, 0, _extent.x - offset.x, _extent.y - offset.y, map._size.x, map._size.y); free(map._data); } /* ===================================================================== * GfxCompButton class member functions * ===================================================================== */ void GfxCompButton::loadImages(hResContext *con, hResID res1, hResID res2) { if (con) { _forImage = LoadResource(con, res1, "CBtn fore image"); _resImage = LoadResource(con, res2, "CBtn res image"); _dimImage = nullptr; } else { _forImage = nullptr; _resImage = nullptr; _dimImage = nullptr; } _internalAlloc = true; _dimmed = false; } void GfxCompButton::loadImages(hResID contextID, hResID res1, hResID res2) { // init the resource context handle hResContext *con = resFile->newContext(contextID, "container window resource"); loadImages(con, res1, res2); resFile->disposeContext(con); // get rid of this context } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResContext *con, hResID resID1, hResID resID2, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) { loadImages(con, resID1, resID2); } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResID contextID, hResID resID1, hResID resID2, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) { loadImages(contextID, resID1, resID2); } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResContext *con, char a, char b, char c, int16 butNum_1, int16 butNum_2, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) { loadImages(con, MKTAG(a, b, c, butNum_1), MKTAG(a, b, c, butNum_2)); } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResID contextID, char a, char b, char c, int16 butNum_1, int16 butNum_2, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) { loadImages(contextID, MKTAG(a, b, c, butNum_1), MKTAG(a, b, c, butNum_2)); } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResContext *con, int16 butNum, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) { loadImages(con, MKTAG('B', 'T', 'N', butNum), MKTAG('B', 'T', 'N', butNum + 1)); } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, void **images, int16 numRes, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd) { if (images[0] && images[1] && numRes == 2) { _forImage = images[0]; _resImage = images[1]; _dimImage = nullptr; } else { _forImage = nullptr; _resImage = nullptr; _dimImage = nullptr; } _internalAlloc = false; _dimmed = false; _extent = box; } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, void **images, int16 numRes, const char *text, textPallete &pal, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, 0, 0, text, pal, ident, cmd) { if (images[0] && images[1] && numRes == 2) { _forImage = images[0]; _resImage = images[1]; _dimImage = nullptr; } else { _forImage = nullptr; _resImage = nullptr; _dimImage = nullptr; } _internalAlloc = false; _dimmed = false; _extent = box; } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, void **images, int16 numRes, void *newDimImage, bool dimNess, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd) { if (images[0] && images[1] && numRes == 2) { _forImage = images[0]; _resImage = images[1]; } else { _forImage = nullptr; _resImage = nullptr; } if (newDimImage) { _dimImage = newDimImage; } else { _dimImage = nullptr; } _internalAlloc = false; _dimmed = dimNess; _extent = box; } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, void *image, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd) { if (image) { _forImage = image; _resImage = image; _dimImage = nullptr; } else { _forImage = nullptr; _resImage = nullptr; _dimImage = nullptr; } _internalAlloc = false; _dimmed = false; _extent = box; } GfxCompButton::GfxCompButton(gPanelList &list, const StaticRect &box, void **images, int16 numRes, const char *text, textPallete &pal, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, 0, 0, text, pal, ident, cmd) { if (images[0] && images[1] && numRes == 2) { _forImage = images[0]; _resImage = images[1]; _dimImage = nullptr; } else { _forImage = nullptr; _resImage = nullptr; _dimImage = nullptr; } _internalAlloc = false; _dimmed = false; _extent = box; } GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, AppFunc *cmd) : GfxCompImage(list, box, nullptr, 0, cmd) { _forImage = nullptr; _resImage = nullptr; _dimImage = nullptr; _internalAlloc = false; _dimmed = false; _extent = box; } GfxCompButton::~GfxCompButton() { if (_internalAlloc) { if (_forImage) { free(_forImage); _forImage = nullptr; } if (_resImage) { free(_resImage); _resImage = nullptr; } if (_dimImage) { free(_dimImage); _dimImage = nullptr; } } } void GfxCompButton::dim(bool enableFlag) { if (enableFlag) { if (!_dimmed) _dimmed = true; } else { if (_dimmed) _dimmed = false; } _window.update(_extent); } void GfxCompButton::deactivate() { _selected = 0; _window.update(_extent); gPanel::deactivate(); } bool GfxCompButton::activate(gEventType why) { _selected = 1; _window.update(_extent); if (why == kEventKeyDown) { // momentarily depress deactivate(); notify(kEventNewValue, 1); // notify App of successful hit } playMemSound(2); return false; } void GfxCompButton::pointerMove(gPanelMessage &msg) { if (_dimmed) return; //notify( kEventMouseMove, (msg.pointerEnter ? enter : 0)|(msg.pointerLeave ? leave : 0)); GfxCompImage::pointerMove(msg); } bool GfxCompButton::pointerHit(gPanelMessage &) { if (_dimmed) return false; activate(kEventMouseDown); return true; } void GfxCompButton::pointerRelease(gPanelMessage &) { // We have to test selected first because deactivate clears it. if (_selected) { deactivate(); // give back input focus notify(kEventNewValue, 1); // notify App of successful hit } else deactivate(); } void GfxCompButton::pointerDrag(gPanelMessage &msg) { if (_selected != msg._inPanel) { _selected = msg._inPanel; _window.update(_extent); } } void GfxCompButton::enable(bool abled) { gPanel::enable(abled); } void GfxCompButton::invalidate(Rect16 *) { _window.update(_extent); } void GfxCompButton::draw() { gPort &port = _window._windowPort; Rect16 rect = _window.getExtent(); SAVE_GPORT_STATE(port); // save pen color, etc. g_vm->_pointer->hide(port, _extent); // hide mouse pointer drawClipped(port, Point16(0, 0), Rect16(0, 0, rect.width, rect.height)); g_vm->_pointer->show(port, _extent); // show mouse pointer } void *GfxCompButton::getCurrentCompImage() { if (_dimmed) { return _dimImage; } else if (_selected) { return _resImage; } else { return _forImage; } } /************************************************************************ * GfxOwnerSelCompButton -- like a GfxCompButton but does not chage the * * selector bit * ************************************************************************/ GfxOwnerSelCompButton::GfxOwnerSelCompButton(gPanelList &list, const Rect16 &box, void **images, int16 butRes, uint16 ident, AppFunc *cmd) : GfxCompButton(list, box, images, butRes, ident, cmd) { } bool GfxOwnerSelCompButton::activate(gEventType why) { if (why == kEventKeyDown || why == kEventMouseDown) { // selected = !selected; // window.update( extent ); gPanel::deactivate(); notify(kEventNewValue, _selected); // notify App of successful hit playMemSound(2); } return false; } bool GfxOwnerSelCompButton::pointerHit(gPanelMessage &) { return activate(kEventMouseDown); } void GfxOwnerSelCompButton::select(uint16 val) { _selected = val; setCurrent(val); if (getEnabled()) { _window.update(_extent); } } /************************************************************************ * GfxMultCompButton -- like GfxCompButton but does any number of images * ************************************************************************/ GfxMultCompButton::GfxMultCompButton(gPanelList &list, const Rect16 &box, hResContext *con, char a, char b, char c, int16 resStart, int16 numRes, int16 initial, uint16 ident, AppFunc *cmd) : GfxCompButton(list, box, (hResContext *)nullptr, 0, ident, cmd) { int16 i, k; _images = (void **)malloc(sizeof(void *)*numRes); for (i = 0, k = resStart; i < numRes; i++, k++) { _images[i] = LoadResource(con, MKTAG(a, b, c, k), "Multi btn image"); } _response = true; _internalAlloc = true; _max = numRes - 1; _min = 0; _current = clamp(_min, initial, _max); _extent = box; } GfxMultCompButton::GfxMultCompButton(gPanelList &list, const Rect16 &box, void **newImages, int16 numRes, int16 initial, uint16 ident, AppFunc *cmd) : GfxCompButton(list, box, (hResContext *)nullptr, 0, ident, cmd) { if (!newImages) { _images = nullptr; _max = 0; _min = 0; _current = 0; _response = false; return; } _images = newImages; _response = true; _internalAlloc = false; _max = numRes - 1; _min = 0; _current = initial; _extent = box; } GfxMultCompButton::GfxMultCompButton(gPanelList &list, const Rect16 &box, void **newImages, int16 numRes, int16 initial, bool hitResponse, uint16 ident, AppFunc *cmd) : GfxCompButton(list, box, (hResContext *)nullptr, 0, ident, cmd) { if (!newImages) { _images = nullptr; _max = 0; _min = 0; _current = 0; _response = hitResponse; return; } _images = newImages; _response = hitResponse; _internalAlloc = false; _max = numRes - 1; _min = 0; _current = initial; _extent = box; } GfxMultCompButton::~GfxMultCompButton() { int16 i; if (_images && _internalAlloc) { for (i = 0; i <= _max; i++) { if (_images[i]) { free(_images[i]); } } free(_images); _images = nullptr; } } bool GfxMultCompButton::activate(gEventType why) { if (why == kEventKeyDown || why == kEventMouseDown) { if (_response) { if (++_current > _max) { _current = 0; } _window.update(_extent); } gPanel::deactivate(); notify(kEventNewValue, _current); // notify App of successful hit playMemSound(1); // playSound( MKTAG('C','B','T',5) ); } return false; } bool GfxMultCompButton::pointerHit(gPanelMessage &) { return activate(kEventMouseDown); } void *GfxMultCompButton::getCurrentCompImage() { return _images[_current]; } /* ===================================================================== * GfxSlider class * ===================================================================== */ GfxSlider::GfxSlider(gPanelList &list, const Rect16 &box, const Rect16 &imageBox, int16 sliderStart, int16 sliderEnd, void **newImages, int16 resStart, int16 initial, uint16 ident, AppFunc *cmd) : GfxMultCompButton(list, box, newImages, resStart, initial, ident, cmd) { int16 calcX; _imageRect = imageBox; _slValMin = sliderStart; _slValMax = sliderEnd; _slCurrent = initial; // find out the position of the slider calcX = (_slValMax * 100) / clamp(1, _slCurrent, _slCurrent); calcX = (_extent.width * 100) / clamp(1, calcX, calcX); _imagePosX = clamp(_extent.x, calcX, _extent.width - _imageRect.x); } void *GfxSlider::getCurrentCompImage() { int16 val; int32 index; val = getSliderLenVal(); // max == number of images in array indexing; index = val / clamp(1, _max + 1, _max + 1); index = _slCurrent / clamp(1, index, index); index = clamp(0, index, _max); return _images[index]; } int16 GfxSlider::getSliderLenVal() { int16 val = 0; if (_slValMin < 0 && _slValMax < 0) { val = _slValMax - _slValMin; } else if (_slValMin < 0 && _slValMax >= 0) { val = ABS(_slValMin) + _slValMax; } else if (_slValMin >= 0 && _slValMax < 0) { val = ABS(_slValMax) - _slValMin; } else if (_slValMin >= 0 && _slValMax >= 0) { val = _slValMax - _slValMin; } return val; } void GfxSlider::draw() { gPort &port = _window._windowPort; Point16 offset = Point16(0, 0); SAVE_GPORT_STATE(port); // save pen color, etc. g_vm->_pointer->hide(port, _extent); // hide mouse pointer drawClipped(port, offset, Rect16(0, 0, _imageRect.width, _imageRect.height)); g_vm->_pointer->show(port, _extent); // show mouse pointer } inline int16 quantizedVolume(uint16 trueVolume) { int16 quantized = trueVolume & 0xFFF8; quantized += (quantized / 16); return quantized; } void GfxSlider::drawClipped(gPort &port, const Point16 &offset, const Rect16 &r) { void *dispImage = getCurrentCompImage(); if (dispImage) { if (_extent.overlap(r)) { Point16 pos(_imagePosX - offset.x, _extent.y - offset.y ); if (isGhosted()) drawCompressedImageGhosted(port, pos, dispImage); else drawCompressedImage(port, pos, dispImage); } } } bool GfxSlider::activate(gEventType why) { if (why == kEventKeyDown || why == kEventMouseDown) { _selected = 1; _window.update(_extent); gPanel::deactivate(); notify(kEventNewValue, _slCurrent); // notify App of successful hit } return false; } void GfxSlider::deactivate() { _selected = 0; _window.update(_extent); gPanel::deactivate(); } bool GfxSlider::pointerHit(gPanelMessage &msg) { // update the image index updateSliderIndexes(msg._pickPos); // redraw the control should any visual change hath occurred _window.update(_extent); activate(kEventMouseDown); return true; } void GfxSlider::pointerMove(gPanelMessage &msg) { if (_selected) { // update the image index updateSliderIndexes(msg._pickPos); // redraw the control should any visual change hath occurred _window.update(_extent); notify(kEventMouseMove, _slCurrent); } } void GfxSlider::pointerRelease(gPanelMessage &) { // We have to test selected first because deactivate clears it. if (_selected) { deactivate(); // give back input focus notify(kEventNewValue, _slCurrent); // notify App of successful hit } else deactivate(); } void GfxSlider::pointerDrag(gPanelMessage &msg) { // update the image index updateSliderIndexes(msg._pickPos); notify(kEventNewValue, _slCurrent); // notify App of successful hit // redraw the control should any visual change hath occurred _window.update(_extent); } void GfxSlider::updateSliderIndexes(Point16 &pos) { pos.x = quantizedVolume(pos.x); // get x position units int32 unit = (_extent.width * 100) / clamp(1, pos.x, _extent.width); // find the ratio and get the current slider value _slCurrent = (_slValMax * 100) / clamp(1, unit, unit); // update the image position index _imagePosX = clamp(_extent.x, pos.x, _extent.width - _imageRect.x); } } // end of namespace Saga2