/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_GRAPHICS_ATARI_VIDEL_H #define BACKENDS_GRAPHICS_ATARI_VIDEL_H #include "backends/graphics/atari/atari-graphics.h" #include "backends/graphics/atari/atari_c2p-asm.h" #include "common/system.h" class AtariVidelManager : public AtariGraphicsManager { public: AtariVidelManager() { // using virtual methods so must be done here allocateSurfaces(); } ~AtariVidelManager() { // using virtual methods so must be done here freeSurfaces(); } virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const override { static const OSystem::GraphicsMode graphicsModes[] = { {"single", "Single buffering", (int)GraphicsMode::SingleBuffering}, {"triple", "Triple buffering", (int)GraphicsMode::TripleBuffering}, {nullptr, nullptr, 0 } }; return graphicsModes; } OSystem::TransactionError endGFXTransaction() override { int error = OSystem::TransactionError::kTransactionSuccess; if (_pendingState.mode == GraphicsMode::DirectRendering) error |= OSystem::TransactionError::kTransactionModeSwitchFailed; if (error != OSystem::TransactionError::kTransactionSuccess) { // all our errors are fatal but engine.cpp takes only this one seriously error |= OSystem::TransactionError::kTransactionSizeChangeFailed; return static_cast(error); } return AtariGraphicsManager::endGFXTransaction(); } private: void copyRectToSurface(Graphics::Surface &dstSurface, const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect &subRect) const override { // 'pChunkyEnd' is a delicate parameter: the c2p routine compares it to the address register // used for pixel reading; two common mistakes: // 1. (subRect.left, subRect.bottom) = beginning of the next line *including the offset* // 2. (subRect.right, subRect.bottom) = even worse, end of the *next* line, not current one const byte *pChunky = (const byte *)srcSurface.getBasePtr(subRect.left, subRect.top); const byte *pChunkyEnd = (const byte *)srcSurface.getBasePtr(subRect.right, subRect.bottom-1); const uint32 bitsPerPixel = dstSurface.format.isCLUT8() || dstSurface.format == PIXELFORMAT_RGB332 ? 8 : 4; const uint32 screenPitch = dstSurface.pitch * bitsPerPixel/8; byte *pScreen = (byte *)dstSurface.getPixels() + destY * screenPitch + destX * bitsPerPixel/8; if (bitsPerPixel == 8) { if (srcSurface.pitch == subRect.width()) { if (srcSurface.pitch == dstSurface.pitch) { asm_c2p1x1_8(pChunky, pChunkyEnd, pScreen); return; } else if (srcSurface.pitch == dstSurface.pitch/2) { asm_c2p1x1_8_tt(pChunky, pChunkyEnd, pScreen, screenPitch); return; } } asm_c2p1x1_8_rect( pChunky, pChunkyEnd, subRect.width(), srcSurface.pitch, pScreen, screenPitch); } else { // compare unmodified dst pitch if (srcSurface.pitch == subRect.width() && srcSurface.pitch == dstSurface.pitch) { asm_c2p1x1_4(pChunky, pChunkyEnd, pScreen); return; } asm_c2p1x1_4_rect( pChunky, pChunkyEnd, subRect.width(), srcSurface.pitch, pScreen, screenPitch); } } void copyRectToSurfaceWithKey(Graphics::Surface &dstSurface, const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect &subRect, uint32 key, const Graphics::Surface &bgSurface, const byte srcPalette[256*3]) const override { Common::Rect backgroundRect(destX, destY, destX + subRect.width(), destY + subRect.height()); // ensure that background's left and right lie on a 16px boundary and double the width if needed backgroundRect.moveTo(backgroundRect.left & 0xfff0, backgroundRect.top); const int deltaX = destX - backgroundRect.left; backgroundRect.right = (backgroundRect.right + deltaX + 15) & 0xfff0; if (backgroundRect.right > bgSurface.w) backgroundRect.right = bgSurface.w; static Graphics::Surface cachedSurface; if (cachedSurface.w != backgroundRect.width() || cachedSurface.h != backgroundRect.height() || cachedSurface.format != bgSurface.format) { cachedSurface.create( backgroundRect.width(), backgroundRect.height(), bgSurface.format); } // copy background cachedSurface.copyRectToSurface(bgSurface, 0, 0, backgroundRect); // copy cursor convertRectToSurfaceWithKey(cachedSurface, srcSurface, deltaX, 0, subRect, key, srcPalette); copyRectToSurface( dstSurface, cachedSurface, backgroundRect.left, backgroundRect.top, Common::Rect(cachedSurface.w, cachedSurface.h)); } }; #endif