/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "backends/keymapper/standard-actions.h" namespace Common { const char *kStandardActionLeftClick = "LCLK"; const char *kStandardActionMiddleClick = "MCLK"; const char *kStandardActionRightClick = "RCLK"; const char *kStandardActionInteract = "INTRCT"; const char *kStandardActionSkip = "SKIP"; const char *kStandardActionPause = "PAUSE"; const char *kStandardActionMoveUp = "UP"; const char *kStandardActionMoveDown = "DOWN"; const char *kStandardActionMoveLeft = "LEFT"; const char *kStandardActionMoveRight = "RIGHT"; const char *kStandardActionOpenMainMenu = "MENU"; const char *kStandardActionLoad = "LOAD"; const char *kStandardActionSave = "SAVE"; const char *kStandardActionOpenSettings = "OPTS"; const char *kStandardActionEE = "WTF"; } //namespace Common