/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include #include #include #include #include #include "backends/platform/ios7/ios7_common.h" #include Common::String iOS7_getDocumentsDir() { #if TARGET_OS_IOS NSURL *url = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] firstObject]; #else NSURL *url = [[[NSFileManager defaultManager] URLsForDirectory:NSCachesDirectory inDomains:NSUserDomainMask] firstObject]; #endif return Common::String([url fileSystemRepresentation]); } Common::String iOS7_getAppBundleDir() { NSString *bundlePath = [[NSBundle mainBundle] resourcePath]; if (bundlePath == nil) return Common::String(); return Common::String([bundlePath fileSystemRepresentation]); }