/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/platform/sdl/macosx/macosx_wrapper.h" #include "backends/platform/sdl/macosx/macosx-compat.h" #include #include #include #include #include #include Common::String getDesktopPathMacOSX() { // The recommended method is to use NSFileManager. // NSUrl *url = [[[NSFileManager defaultManager] URLsForDirectory:NSDesktopDirectory inDomains:NSUserDomainMask] firstObject]; // However it is only available in OS X 10.6+. So use NSSearchPathForDirectoriesInDomains instead (available since OS X 10.0) // [NSArray firstObject] is also only available in OS X 10.6+. So we need to use [NSArray count] and [NSArray objectAtIndex:] NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDesktopDirectory, NSUserDomainMask, YES); if ([paths count] == 0) return Common::String(); NSString *path = [paths objectAtIndex:0]; if (path == nil) return Common::String(); return Common::String([path fileSystemRepresentation]); } Common::String getResourceAppBundlePathMacOSX() { NSString *bundlePath = [[NSBundle mainBundle] resourcePath]; if (bundlePath == nil) return Common::String(); return Common::String([bundlePath fileSystemRepresentation]); } Common::String getAppSupportPathMacOSX() { // See comments in getDesktopPathMacOSX() as we use the same methods NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES); if ([paths count] == 0) return Common::String(); NSString *path = [paths objectAtIndex:0]; if (path == nil) return Common::String(); return Common::String([path fileSystemRepresentation]) + "/ScummVM"; } Common::String getMacBundleName() { NSString *appName = [[[NSBundle mainBundle] infoDictionary] objectForKey:(id)kCFBundleNameKey]; if (!appName) return Common::String("ScummVM"); return Common::String([appName UTF8String]); }