/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CONSOLE_H_ #define CONSOLE_H_ #include "gui/debugger.h" namespace Stark { namespace Resources { class Anim; class Object; class Script; } class ArchiveVisitor; class Console : public GUI::Debugger { public: Console(); virtual ~Console(); private: bool Cmd_DumpArchive(int argc, const char **argv); bool Cmd_DumpRoot(int argc, const char **argv); bool Cmd_DumpStatic(int argc, const char **argv); bool Cmd_DumpGlobal(int argc, const char **argv); bool Cmd_DumpKnowledge(int argc, const char **argv); bool Cmd_DumpLevel(int argc, const char **argv); bool Cmd_DumpLocation(int argc, const char **argv); bool Cmd_ForceScript(int argc, const char **argv); bool Cmd_DecompileScript(int argc, const char **argv); bool Cmd_TestDecompiler(int argc, const char** argv); bool Cmd_ListInventoryItems(int argc, const char **argv); bool Cmd_EnableInventoryItem(int argc, const char **argv); bool Cmd_ListLocations(int argc, const char** argv); bool Cmd_ListScripts(int argc, const char** argv); bool Cmd_EnableScript(int argc, const char** argv); bool Cmd_ListAnimations(int argc, const char **argv); bool Cmd_ForceAnimation(int argc, const char **argv); bool Cmd_Location(int argc, const char **argv); bool Cmd_Chapter(int argc, const char **argv); bool Cmd_ChangeLocation(int argc, const char **argv); bool Cmd_ChangeChapter(int argc, const char **argv); bool Cmd_ChangeKnowledge(int argc, const char **argv); bool Cmd_ExtractAllTextures(int argc, const char **argv); Common::Array listAllLocationAnimations() const; Common::Array listAllLocationScripts() const; void walkAllArchives(ArchiveVisitor *visitor); }; } // End of namespace Stark #endif // CONSOLE_H_