/* Residual - A 3D game interpreter * * Residual is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * * $URL$ * $Id$ * */ #include "common/events.h" #include "common/config-manager.h" #include "engines/stark/gfx_opengl.h" #include "engines/stark/stark.h" #include "engines/stark/adpcm.h" #include "engines/stark/sound.h" #include "engines/stark/xmg.h" #include "sound/mixer.h" namespace Stark { StarkEngine *g_stark = NULL; GfxBase *g_driver = NULL; StarkEngine::StarkEngine(OSystem *syst, const StarkGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) { _mixer->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, 127); _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); g_stark = this; } StarkEngine::~StarkEngine() { _xArchive.close(); } Common::Error StarkEngine::run() { bool fullscreen = false;//(tolower(g_registry->get("fullscreen", "FALSE")[0]) == 't'); //#ifdef USE_OPENGL //else //#else //else // error("gfx backend doesn't support hardware rendering"); //#endif if (g_system->hasFeature(OSystem::kFeatureOpenGL)) g_driver = new GfxOpenGL(); else error("Only OpenGL hardware rendering at the moment"); // Get the screen prepared g_driver->setupScreen(640, 480, fullscreen); g_driver->clearScreen(); // Start running g_stark->mainLoop(); return Common::kNoError; } void StarkEngine::mainLoop(){ for(;;){ // Process events Common::Event e; while (g_system->getEventManager()->pollEvent(e)) { // Handle any buttons, keys and joystick operations if (e.type == Common::EVENT_KEYDOWN) { if (e.kbd.ascii == 'q') { /*handleExit();*/ break; } else { //handleChars(event.type, event.kbd.keycode, event.kbd.flags, event.kbd.ascii); } } /*if (event.type == Common::EVENT_KEYDOWN || event.type == Common::EVENT_KEYUP) { handleControls(event.type, event.kbd.keycode, event.kbd.flags, event.kbd.ascii); }*/ // Check for "Hard" quit" if (e.type == Common::EVENT_QUIT) return; /*if (event.type == Common::EVENT_SCREEN_CHANGED) _refreshDrawNeeded = true;*/ } updateDisplayScene(); doFlip(); g_system->delayMillis(50); } } void StarkEngine::updateDisplayScene(){ g_driver->clearScreen(); // Draw bg // Draw other things XMGDecoder *xmg = new XMGDecoder(); Common::File _f; _f.open("house_layercenter.xmg"); Common::SeekableReadStream *dat = _f.readStream(_f.size()); Surface *bmp; bmp = xmg->decodeImage(dat); g_driver->drawBitmap(bmp); delete xmg; delete bmp; delete dat; _f.close(); // setup cam g_driver->set3DMode(); // setup lights // draw actors // draw overlay } void StarkEngine::doFlip() { g_driver->flipBuffer(); } } // end of namespace Stark