#include "graphics/tinygl/zblit.h" #include "graphics/tinygl/zgl.h" #include "graphics/pixelbuffer.h" #include "common/array.h" #include "graphics/tinygl/zdirtyrect.h" #include "graphics/tinygl/gl.h" #include namespace Graphics { Common::Rect scissorRect; Common::Point transformPoint(float x, float y, int rotation); Common::Rect rotateRectangle(int x, int y, int width, int height, int rotation, int originX, int originY); struct BlitImage { public: BlitImage() : _isDisposed(false), _version(0) { } bool _isDisposed; void loadData(const Graphics::Surface &surface, uint32 colorKey, bool applyColorKey) { Graphics::PixelFormat textureFormat(4, 8, 8, 8, 8, 0, 8, 16, 24); _surface.create(surface.w, surface.h, textureFormat); Graphics::PixelBuffer buffer(surface.format, (byte *)const_cast(surface.getPixels())); Graphics::PixelBuffer dataBuffer(textureFormat, (byte *)const_cast(_surface.getPixels())); dataBuffer.copyBuffer(0, 0, surface.w * surface.h, buffer); if (applyColorKey) { for (int x = 0; x < surface.w; x++) { for (int y = 0; y < surface.h; y++) { uint32 pixel = dataBuffer.getValueAt(y * surface.w + x); if (pixel == colorKey) { dataBuffer.setPixelAt(y * surface.w + x, 0, 255, 255, 255); // Color keyed pixels become transparent white. } } } } // Create opaque lines data. // A line of pixels can not wrap more that one line of the image, since it would break // blitting of bitmaps with a non-zero x position. Graphics::PixelBuffer srcBuf = dataBuffer; _lines.clear(); _binaryTransparent = true; for (int y = 0; y < surface.h; y++) { int start = -1; for (int x = 0; x < surface.w; ++x) { // We found a transparent pixel, so save a line from 'start' to the pixel before this. uint8 r, g, b, a; srcBuf.getARGBAt(x, a, r, g, b); if (a != 0 && a != 0xFF) { _binaryTransparent = false; } if (a == 0 && start >= 0) { _lines.push_back(Line(start, y, x - start, srcBuf.getRawBuffer(start))); start = -1; } else if (a != 0 && start == -1) { start = x; } } // end of the bitmap line. if start is an actual pixel save the line. if (start >= 0) { _lines.push_back(Line(start, y, surface.w- start, srcBuf.getRawBuffer(start))); } srcBuf.shiftBy(surface.w); } _version++; } int getVersion() const { return _version; } ~BlitImage() { _surface.free(); } struct Line { int _x; int _y; int _length; byte *_pixels; Graphics::PixelBuffer _buf; // This is needed for the conversion. Line() { } Line(int x, int y, int length, byte *pixels) : _buf(TinyGL::gl_get_context()->fb->cmode, length * TinyGL::gl_get_context()->fb->cmode.bytesPerPixel, DisposeAfterUse::NO) { _x = x; _y = y; _length = length; // Performing texture to screen conversion. Graphics::PixelFormat textureFormat(4, 8, 8, 8, 8, 0, 8, 16, 24); Graphics::PixelBuffer srcBuf(textureFormat, pixels); _buf.copyBuffer(0, 0, length, srcBuf); _pixels = _buf.getRawBuffer(); } Line(const Line& other) : _buf(TinyGL::gl_get_context()->fb->cmode, other._length * TinyGL::gl_get_context()->fb->cmode.bytesPerPixel, DisposeAfterUse::NO) { _x = other._x; _y = other._y; _length = other._length; _buf.copyBuffer(0, 0, _length, other._buf); _pixels = _buf.getRawBuffer(); } ~Line() { _buf.free(); } }; FORCEINLINE bool clipBlitImage(TinyGL::GLContext *c, int &srcX, int &srcY, int &srcWidth, int &srcHeight, int &width, int &height, int &dstX, int &dstY, int &clampWidth, int &clampHeight) { if (srcWidth == 0 || srcHeight == 0) { srcWidth = _surface.w; srcHeight = _surface.h; } if (width == 0 && height == 0) { width = srcWidth; height = srcHeight; } if (dstX >= scissorRect.right || dstY >= scissorRect.bottom) return false; if (dstX + width < scissorRect.left || dstY + height < scissorRect.top) { return false; } if (dstX < scissorRect.left) { srcX += (scissorRect.left - dstX); width -= (scissorRect.left - dstX); dstX = scissorRect.left; } if (dstY < scissorRect.top) { srcY += (scissorRect.top - dstY); height -= (scissorRect.top - dstY); dstY = scissorRect.top; } if (width < 0 || height < 0) { return false; } if (dstX + width > scissorRect.right) clampWidth = scissorRect.right - dstX; else clampWidth = width; if (dstY + height > scissorRect.bottom) clampHeight = scissorRect.bottom - dstY; else clampHeight = height; return true; } void tglBlitZBuffer(int dstX, int dstY) { TinyGL::GLContext *c = TinyGL::gl_get_context(); int clampWidth, clampHeight; int width = _surface.w, height = _surface.h; int srcWidth = 0, srcHeight = 0; int srcX = 0, srcY = 0; if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false) return; Graphics::PixelBuffer srcBuf(_surface.format, (byte *)const_cast(_surface.getPixels())); Graphics::PixelBuffer dstBuf(_surface.format, (byte *)c->fb->getZBuffer()); srcBuf.shiftBy(srcY * _surface.w); dstBuf.shiftBy(dstY * c->fb->xsize); for (int l = 0; l < clampHeight; l++) { dstBuf.copyBuffer(dstX, srcX, clampWidth, srcBuf); dstBuf.shiftBy(c->fb->xsize); srcBuf.shiftBy(_surface.w); } } template FORCEINLINE void tglBlitRLE(int dstX, int dstY, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint); template FORCEINLINE void tglBlitSimple(int dstX, int dstY, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint); template FORCEINLINE void tglBlitScale(int dstX, int dstY, int width, int height, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint); template FORCEINLINE void tglBlitRotoScale(int dstX, int dstY, int width, int height, int srcX, int srcY, int srcWidth, int srcHeight, int rotation, int originX, int originY, float aTint, float rTint, float gTint, float bTint); //Utility function. template FORCEINLINE void tglBlitGeneric(const BlitTransform &transform) { if (disableTransform) { if ((disableBlending || enableAlphaBlending) && flipVertical == false && flipHorizontal == false) { tglBlitRLE(transform._destinationRectangle.left, transform._destinationRectangle.top, transform._sourceRectangle.left, transform._sourceRectangle.top, transform._sourceRectangle.width() , transform._sourceRectangle.height(), transform._aTint, transform._rTint, transform._gTint, transform._bTint); } else { tglBlitSimple(transform._destinationRectangle.left, transform._destinationRectangle.top, transform._sourceRectangle.left, transform._sourceRectangle.top, transform._sourceRectangle.width() , transform._sourceRectangle.height(), transform._aTint, transform._rTint, transform._gTint, transform._bTint); } } else { if (transform._rotation == 0) { tglBlitScale(transform._destinationRectangle.left, transform._destinationRectangle.top, transform._destinationRectangle.width(), transform._destinationRectangle.height(), transform._sourceRectangle.left, transform._sourceRectangle.top, transform._sourceRectangle.width() , transform._sourceRectangle.height(), transform._aTint, transform._rTint, transform._gTint, transform._bTint); } else { tglBlitRotoScale(transform._destinationRectangle.left, transform._destinationRectangle.top, transform._destinationRectangle.width(), transform._destinationRectangle.height(), transform._sourceRectangle.left, transform._sourceRectangle.top, transform._sourceRectangle.width() , transform._sourceRectangle.height(), transform._rotation, transform._originX, transform._originY, transform._aTint, transform._rTint, transform._gTint, transform._bTint); } } } bool _binaryTransparent; Common::Array _lines; Graphics::Surface _surface; private: int _version; }; void tglGetBlitImageSize(BlitImage *blitImage, int &width, int &height) { width = blitImage->_surface.w; height = blitImage->_surface.h; } int tglGetBlitImageVersion(BlitImage *blitImage) { return blitImage->getVersion(); } BlitImage *tglGenBlitImage() { TinyGL::GLContext *c = TinyGL::gl_get_context(); BlitImage *image = new BlitImage(); c->blitImages.push_back(image); return image; } void tglUploadBlitImage(BlitImage *blitImage, const Graphics::Surface& surface, uint32 colorKey, bool applyColorKey) { if (blitImage != nullptr) { blitImage->loadData(surface, colorKey, applyColorKey); } } void tglDeleteBlitImage(BlitImage *blitImage) { blitImage->_isDisposed = true; /* if (blitImage != nullptr) { TinyGL::GLContext *c = TinyGL::gl_get_context(); for (uint32 i = 0; i < c->blitImages.size(); i++) { if (c->blitImages[i] == blitImage) { c->blitImages.remove_at(i); break; } } delete blitImage; }*/ } template FORCEINLINE void BlitImage::tglBlitRLE(int dstX, int dstY, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint) { TinyGL::GLContext *c = TinyGL::gl_get_context(); int clampWidth, clampHeight; int width = srcWidth, height = srcHeight; if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false) return; if (aTint <= 0.0f) return; Graphics::PixelBuffer srcBuf(_surface.format, (byte *)_surface.getPixels()); srcBuf.shiftBy(srcX + (srcY * _surface.w)); Graphics::PixelBuffer dstBuf(c->fb->cmode, c->fb->getPixelBuffer()); dstBuf.shiftBy(dstY * c->fb->xsize + dstX); int kBytesPerPixel = c->fb->cmode.bytesPerPixel; uint32 lineIndex = 0; int maxY = srcY + clampHeight; int maxX = srcX + clampWidth; while (lineIndex < _lines.size() && _lines[lineIndex]._y < srcY) { lineIndex++; } if (_binaryTransparent || (disableBlending || enableAlphaBlending == false)) { while (lineIndex < _lines.size() && _lines[lineIndex]._y < maxY) { const BlitImage::Line &l = _lines[lineIndex]; if (l._x < maxX && l._x + l._length > srcX) { int length = l._length; int skipStart = (l._x < srcX) ? (srcX - l._x) : 0; length -= skipStart; int skipEnd = (l._x + l._length > maxX) ? (l._x + l._length - maxX) : 0; length -= skipEnd; if (disableColoring && (enableAlphaBlending == false || disableBlending)) { memcpy(dstBuf.getRawBuffer((l._y - srcY) * c->fb->xsize + MAX(l._x - srcX, 0)), l._pixels + skipStart * kBytesPerPixel, length * kBytesPerPixel); } else { int xStart = MAX(l._x - srcX, 0); if (disableColoring) { dstBuf.copyBuffer(xStart + (l._y - srcY) * c->fb->xsize, skipStart, length, l._buf); } else { for(int x = xStart; x < xStart + length; x++) { byte aDst, rDst, gDst, bDst; srcBuf.getARGBAt((l._y - srcY) * _surface.w + x, aDst, rDst, gDst, bDst); c->fb->writePixel((dstX + x) + (dstY + (l._y - srcY)) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint); } } } } lineIndex++; } } else { while (lineIndex < _lines.size() && _lines[lineIndex]._y < maxY) { const BlitImage::Line &l = _lines[lineIndex]; if (l._x < maxX && l._x + l._length > srcX) { int length = l._length; int skipStart = (l._x < srcX) ? (srcX - l._x) : 0; length -= skipStart; int skipEnd = (l._x + l._length > maxX) ? (l._x + l._length - maxX) : 0; length -= skipEnd; if (disableColoring && (enableAlphaBlending == false || disableBlending)) { memcpy(dstBuf.getRawBuffer((l._y - srcY) * c->fb->xsize + MAX(l._x - srcX, 0)), l._pixels + skipStart * kBytesPerPixel, length * kBytesPerPixel); } else { int xStart = MAX(l._x - srcX, 0); for(int x = xStart; x < xStart + length; x++) { byte aDst, rDst, gDst, bDst; srcBuf.getARGBAt((l._y - srcY) * _surface.w + x, aDst, rDst, gDst, bDst); if (disableColoring) { if (aDst != 0xFF) { c->fb->writePixel((dstX + x) + (dstY + (l._y - srcY)) * c->fb->xsize, aDst, rDst, gDst, bDst); } else { dstBuf.setPixelAt(x + (l._y - srcY) * c->fb->xsize, aDst, rDst, gDst, bDst); } } else { c->fb->writePixel((dstX + x) + (dstY + (l._y - srcY)) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint); } } } } lineIndex++; } } } template FORCEINLINE void BlitImage::tglBlitSimple(int dstX, int dstY, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint) { TinyGL::GLContext *c = TinyGL::gl_get_context(); int clampWidth, clampHeight; int width = srcWidth, height = srcHeight; if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false) return; Graphics::PixelBuffer srcBuf(_surface.format, (byte *)_surface.getPixels()); if (flipVertical) { srcBuf.shiftBy(((srcHeight - srcY - 1) * _surface.w)); } else { srcBuf.shiftBy((srcY * _surface.w)); } Graphics::PixelBuffer dstBuf(c->fb->cmode, c->fb->getPixelBuffer()); for (int l = 0; l < clampHeight; l++) { for (int r = 0; r < clampWidth; ++r) { byte aDst, rDst, gDst, bDst; if (flipHorizontal) { srcBuf.getARGBAt(srcX + clampWidth - r, aDst, rDst, gDst, bDst); } else { srcBuf.getARGBAt(srcX + r, aDst, rDst, gDst, bDst); } if (disableColoring) { if (disableBlending && aDst != 0) { dstBuf.setPixelAt((dstX + r) + (dstY + l) * c->fb->xsize, aDst, rDst, gDst, bDst); } else { c->fb->writePixel((dstX + r) + (dstY + l) * c->fb->xsize, aDst, rDst, gDst, bDst); } } else { if (disableBlending && aDst * aTint != 0) { dstBuf.setPixelAt((dstX + r) + (dstY + l) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint); } else { c->fb->writePixel((dstX + r) + (dstY + l) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint); } } } if (flipVertical) { srcBuf.shiftBy(-_surface.w); } else { srcBuf.shiftBy(_surface.w); } } } template FORCEINLINE void BlitImage::tglBlitScale(int dstX, int dstY, int width, int height, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint) { TinyGL::GLContext *c = TinyGL::gl_get_context(); int clampWidth, clampHeight; if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false) return; Graphics::PixelBuffer srcBuf(_surface.format, (byte *)_surface.getPixels()); srcBuf.shiftBy(srcX + (srcY * _surface.w)); Graphics::PixelBuffer dstBuf(c->fb->cmode, c->fb->getPixelBuffer()); for (int l = 0; l < clampHeight; l++) { for (int r = 0; r < clampWidth; ++r) { byte aDst, rDst, gDst, bDst; int xSource, ySource; if (flipVertical) { ySource = clampHeight - l - 1; } else { ySource = l; } if (flipHorizontal) { xSource = clampWidth - r - 1; } else { xSource = r; } srcBuf.getARGBAt(((ySource * srcHeight) / height) * _surface.w + ((xSource * srcWidth) / width), aDst, rDst, gDst, bDst); if (disableColoring) { if (disableBlending && aDst != 0) { dstBuf.setPixelAt((dstX + r) + (dstY + l) * c->fb->xsize, aDst, rDst, gDst, bDst); } else { c->fb->writePixel((dstX + r) + (dstY + l) * c->fb->xsize, aDst, rDst, gDst, bDst); } } else { if (disableBlending && aDst * aTint != 0) { dstBuf.setPixelAt((dstX + r) + (dstY + l) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint); } else { c->fb->writePixel((dstX + r) + (dstY + l) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint); } } } } } template FORCEINLINE void BlitImage::tglBlitRotoScale(int dstX, int dstY, int width, int height, int srcX, int srcY, int srcWidth, int srcHeight, int rotation, int originX, int originY, float aTint, float rTint, float gTint, float bTint) { TinyGL::GLContext *c = TinyGL::gl_get_context(); int clampWidth, clampHeight; if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false) return; Graphics::PixelBuffer srcBuf(_surface.format, (byte *)_surface.getPixels()); srcBuf.shiftBy(srcX + (srcY * _surface.w)); Graphics::PixelBuffer dstBuf(c->fb->cmode, c->fb->getPixelBuffer()); // Transform destination rectangle accordingly. Common::Rect destinationRectangle = rotateRectangle(dstX, dstY, width, height, rotation, originX, originY); if (dstX + destinationRectangle.width() > c->fb->xsize) clampWidth = c->fb->xsize - dstX; else clampWidth = destinationRectangle.width(); if (dstY + destinationRectangle.height() > c->fb->ysize) clampHeight = c->fb->ysize - dstY; else clampHeight = destinationRectangle.height(); uint32 invAngle = 360 - (rotation % 360); float invCos = cos(invAngle * M_PI / 180.0f); float invSin = sin(invAngle * M_PI / 180.0f); int icosx = (int)(invCos * (65536.0f * srcWidth / width)); int isinx = (int)(invSin * (65536.0f * srcWidth / width)); int icosy = (int)(invCos * (65536.0f * srcHeight / height)); int isiny = (int)(invSin * (65536.0f * srcHeight / height)); int xd = (srcX + originX) << 16; int yd = (srcY + originY) << 16; int cx = originX * ((float)width / srcWidth); int cy = originY * ((float)height / srcHeight); int ax = -icosx * cx; int ay = -isiny * cx; int sw = width - 1; int sh = height - 1; for (int l = 0; l < clampHeight; l++) { int t = cy - l; int sdx = ax + (isinx * t) + xd; int sdy = ay - (icosy * t) + yd; for (int r = 0; r < clampWidth; ++r) { byte aDst, rDst, gDst, bDst; int dx = (sdx >> 16); int dy = (sdy >> 16); if (flipHorizontal) dx = sw - dx; if (flipVertical) dy = sh - dy; if ((dx >= 0) && (dy >= 0) && (dx < srcWidth) && (dy < srcHeight)) { srcBuf.getARGBAt(dy * _surface.w + dx, aDst, rDst, gDst, bDst); if (disableColoring) { if (disableBlending && aDst != 0) { dstBuf.setPixelAt((dstX + r) + (dstY + l) * c->fb->xsize, aDst, rDst, gDst, bDst); } else { c->fb->writePixel((dstX + r) + (dstY + l) * c->fb->xsize, aDst, rDst, gDst, bDst); } } else { if (disableBlending && aDst * aTint != 0) { dstBuf.setPixelAt((dstX + r) + (dstY + l) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint); } else { c->fb->writePixel((dstX + r) + (dstY + l) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint); } } } sdx += icosx; sdy += isiny; } } } void tglBlit(BlitImage *blitImage, int x, int y) { BlitTransform transform(x, y); TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_Regular)); } void tglBlit(BlitImage *blitImage, const BlitTransform &transform) { TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_Regular)); } void tglBlitNoBlend(BlitImage *blitImage, const BlitTransform &transform) { TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_NoBlend)); } void tglBlitFast(BlitImage *blitImage, int x, int y) { BlitTransform transform(x, y); TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_Fast)); } void tglBlitZBuffer(BlitImage *blitImage, int x, int y) { BlitTransform transform(x, y); TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_ZBuffer)); } namespace Internal { void tglBlit(BlitImage *blitImage, const BlitTransform &transform) { TinyGL::GLContext *c =TinyGL::gl_get_context(); bool disableColor = transform._aTint == 1.0f && transform._bTint == 1.0f && transform._gTint == 1.0f && transform._rTint == 1.0f; bool disableTransform = transform._destinationRectangle.width() == 0 && transform._destinationRectangle.height() == 0 && transform._rotation == 0; bool disableBlend = c->fb->isBlendingEnabled() == false; bool enableAlphaBlending = c->fb->isAlphaBlendingEnabled(); if (enableAlphaBlending) { if (transform._flipHorizontally == false && transform._flipVertically == false) { if (disableColor && disableTransform && disableBlend) { blitImage->tglBlitGeneric(transform); } else if (disableColor && disableTransform) { blitImage->tglBlitGeneric(transform); } else if (disableTransform) { blitImage->tglBlitGeneric(transform); } else { blitImage->tglBlitGeneric(transform); } } else if (transform._flipHorizontally == false) { if (disableColor && disableTransform && disableBlend) { blitImage->tglBlitGeneric(transform); } else if (disableColor && disableTransform) { blitImage->tglBlitGeneric(transform); } else if (disableTransform) { blitImage->tglBlitGeneric(transform); } else { blitImage->tglBlitGeneric(transform); } } else { if (disableColor && disableTransform && disableBlend) { blitImage->tglBlitGeneric(transform); } else if (disableColor && disableTransform) { blitImage->tglBlitGeneric(transform); } else if (disableTransform) { blitImage->tglBlitGeneric(transform); } else { blitImage->tglBlitGeneric(transform); } } } else { if (transform._flipHorizontally == false && transform._flipVertically == false) { if (disableColor && disableTransform && disableBlend) { blitImage->tglBlitGeneric(transform); } else if (disableColor && disableTransform) { blitImage->tglBlitGeneric(transform); } else if (disableTransform) { blitImage->tglBlitGeneric(transform); } else { blitImage->tglBlitGeneric(transform); } } else if (transform._flipHorizontally == false) { if (disableColor && disableTransform && disableBlend) { blitImage->tglBlitGeneric(transform); } else if (disableColor && disableTransform) { blitImage->tglBlitGeneric(transform); } else if (disableTransform) { blitImage->tglBlitGeneric(transform); } else { blitImage->tglBlitGeneric(transform); } } else { if (disableColor && disableTransform && disableBlend) { blitImage->tglBlitGeneric(transform); } else if (disableColor && disableTransform) { blitImage->tglBlitGeneric(transform); } else if (disableTransform) { blitImage->tglBlitGeneric(transform); } else { blitImage->tglBlitGeneric(transform); } } } } void tglBlitNoBlend(BlitImage *blitImage, const BlitTransform &transform) { if (transform._flipHorizontally == false && transform._flipVertically == false) { blitImage->tglBlitGeneric(transform); } else if(transform._flipHorizontally == false) { blitImage->tglBlitGeneric(transform); } else { blitImage->tglBlitGeneric(transform); } } void tglBlitFast(BlitImage *blitImage, int x, int y) { BlitTransform transform(x, y); blitImage->tglBlitGeneric(transform); } void tglBlitZBuffer(BlitImage *blitImage, int x, int y) { blitImage->tglBlitZBuffer(x, y); } void tglCleanupImages() { TinyGL::GLContext *c = TinyGL::gl_get_context(); for (int32 i = 0; i < c->blitImages.size(); i++) { if (c->blitImages[i]->_isDisposed) { delete c->blitImages[i]; c->blitImages.remove_at(i); i--; } } } void tglBlitScissorRect(int left, int top, int right, int bottom) { scissorRect.left = left; scissorRect.right = right; scissorRect.top = top; scissorRect.bottom = bottom; if (scissorRect.right == 0 || scissorRect.bottom == 0) { TinyGL::GLContext *c = TinyGL::gl_get_context(); scissorRect.right = c->fb->xsize; scissorRect.bottom = c->fb->ysize; } } } // end of namespace Internal Common::Point transformPoint(float x, float y, int rotation) { float rotateRad = rotation * M_PI / 180.0f; Common::Point newPoint; newPoint.x = x * cos(rotateRad) - y * sin(rotateRad); newPoint.y = x * sin(rotateRad) + y * cos(rotateRad); return newPoint; } Common::Rect rotateRectangle(int x, int y, int width, int height, int rotation, int originX, int originY) { Common::Point nw, ne, sw, se; nw = transformPoint(x - originX, y - originY, rotation); ne = transformPoint(x + width - originX, y - originY, rotation); sw = transformPoint(x + width - originX, y + height - originY, rotation); se = transformPoint(x - originX, y + height - originY, rotation); float top = MIN(nw.y, MIN(ne.y, MIN(sw.y, se.y))); float bottom = MAX(nw.y, MAX(ne.y, MAX(sw.y, se.y))); float left = MIN(nw.x, MIN(ne.x, MIN(sw.x, se.x))); float right = MAX(nw.x, MAX(ne.x, MAX(sw.x, se.x))); Common::Rect res; res.top = (int32)(floor(top)) + originY; res.bottom = (int32)(ceil(bottom)) + originY; res.left = (int32)(floor(left)) + originX; res.right = (int32)(ceil(right)) + originX; return res; } }