/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "backends/platform/linuxmoto/linuxmoto-sdl.h" #include "backends/keymapper/keymapper.h" #include "common/keyboard.h" #ifdef ENABLE_KEYMAPPER using namespace Common; struct Key { const char *hwId; KeyCode keycode; uint16 ascii; const char *desc; KeyType preferredAction; bool shiftable; }; static const Key keys[] = { {"FIRE", KEYCODE_RETURN, ASCII_RETURN, "Fire", kActionKeyType, false}, {"CAMERA", KEYCODE_PAUSE, 0, "Camera", kActionKeyType, false}, {"HANGUP", KEYCODE_ESCAPE, ASCII_ESCAPE, "Hangup", kStartKeyType, false}, {"CALL", KEYCODE_SPACE, ASCII_SPACE, "Call", kActionKeyType, false}, {"PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, false}, {"MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, false}, {"a", KEYCODE_a, 'a', "a", kActionKeyType, true}, {"b", KEYCODE_b, 'b', "b", kActionKeyType, true}, {"c", KEYCODE_c, 'c', "c", kActionKeyType, true}, {"d", KEYCODE_d, 'd', "d", kActionKeyType, true}, {"e", KEYCODE_e, 'e', "e", kActionKeyType, true}, {"f", KEYCODE_f, 'f', "f", kActionKeyType, true}, {"g", KEYCODE_g, 'g', "g", kActionKeyType, true}, {"h", KEYCODE_h, 'h', "h", kActionKeyType, true}, {"i", KEYCODE_i, 'i', "i", kActionKeyType, true}, {"j", KEYCODE_j, 'j', "j", kActionKeyType, true}, // Numeric keypad // Arrows + Home/End pad {"UP", KEYCODE_UP, 0, "Up", kDirUpKeyType, false}, {"DOWN", KEYCODE_DOWN, 0, "Down", kDirDownKeyType, false}, {"RIGHT", KEYCODE_RIGHT, 0, "Right", kDirRightKeyType, false}, {"LEFT", KEYCODE_LEFT, 0, "Left", kDirLeftKeyType, false}, // Function keys // Miscellaneous function keys {0, KEYCODE_INVALID, 0, 0, kGenericKeyType, false} }; struct Mod { byte flag; const char *id; const char *desc; bool shiftable; }; static const Mod modifiers[] = { { 0, "", "", false }, { KBD_CTRL, "C+", "Ctrl+", false }, { KBD_ALT, "A+", "Alt+", false }, { KBD_SHIFT, "", "", true }, { KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", false }, { KBD_SHIFT | KBD_CTRL, "S+C+", "Shift+Ctrl+", true }, { KBD_SHIFT | KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", true }, { 0, 0, 0, false } }; #endif Common::HardwareKeySet *OSystem_LINUXMOTO::getHardwareKeySet() { OSystem_SDL::getHardwareKeySet(); }