/* Residual - A 3D game interpreter * * Residual is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "engines/grim/debug.h" #include "engines/grim/grim.h" #include "engines/grim/textobject.h" #include "engines/grim/savegame.h" #include "engines/grim/lua.h" #include "engines/grim/colormap.h" #include "engines/grim/font.h" #include "engines/grim/gfx_base.h" namespace Grim { TextObjectCommon::TextObjectCommon() : _x(0), _y(0), _fgColor(0), _justify(0), _width(0), _height(0), _disabled(false), _font(NULL), _duration(0) { } TextObject::TextObject(bool blastDraw, bool isSpeech) : PoolObject(), TextObjectCommon(), _numberLines(1), _maxLineWidth(0), _lines(0), _userData(0), _created(false) { _blastDraw = blastDraw; _isSpeech = isSpeech; } TextObject::TextObject() : PoolObject(), TextObjectCommon(), _maxLineWidth(0), _lines(NULL) { } TextObject::~TextObject() { delete[] _lines; g_driver->destroyTextObject(this); } void TextObject::setText(const Common::String &text) { destroy(); _textID = text; setupText(); } void TextObject::reset() { destroy(); setupText(); } void TextObject::saveState(SaveGame *state) const { state->writeLEUint32(_fgColor->getId()); state->writeLESint32(_x); state->writeLESint32(_y); state->writeLESint32(_width); state->writeLESint32(_height); state->writeLESint32(_justify); state->writeLESint32(_numberLines); state->writeLESint32(_duration); state->writeLESint32(_disabled); state->writeLESint32(_blastDraw); state->writeLESint32(_isSpeech); state->writeLESint32(_elapsedTime); state->writeLEUint32(_font->getId()); state->writeString(_textID); } bool TextObject::restoreState(SaveGame *state) { _fgColor = PoolColor::getPool()->getObject(state->readLEUint32()); _x = state->readLESint32(); _y = state->readLESint32(); _width = state->readLESint32(); _height = state->readLESint32(); _justify = state->readLESint32(); _numberLines = state->readLESint32(); _duration = state->readLESint32(); _disabled = state->readLESint32(); _blastDraw = state->readLESint32(); _isSpeech = state->readLESint32(); _elapsedTime = state->readLESint32(); _font = Font::getPool()->getObject(state->readLEUint32()); _textID = state->readString(); setupText(); _created = false; _userData = NULL; return true; } void TextObject::setDefaults(TextObjectDefaults *defaults) { _x = defaults->getX(); _y = defaults->getY(); _font = defaults->getFont(); _fgColor = defaults->getFGColor(); _justify = defaults->getJustify(); _disabled = defaults->getDisabled(); } int TextObject::getBitmapWidth() { return _maxLineWidth; } int TextObject::getBitmapHeight() { return _numberLines * _font->getHeight(); } int TextObject::getTextCharPosition(int pos) { int width = 0; Common::String msg = LuaBase::instance()->parseMsgText(_textID.c_str(), NULL); for (int i = 0; (msg[i] != '\0') && (i < pos); ++i) { width += _font->getCharWidth(msg[i]); } return width; } void TextObject::destroy() { if (_created) { g_driver->destroyTextObject(this); _created = false; } } void TextObject::setupText() { Common::String msg = LuaBase::instance()->parseMsgText(_textID.c_str(), NULL); Common::String message; // remove spaces (NULL_TEXT) from the end of the string, // while this helps make the string unique it screws up // text justification // remove char of id 13 from the end of the string, int pos = msg.size() - 1; while (pos >= 0 && (msg[pos] == ' ' || msg[pos] == 13)) { msg.deleteLastChar(); pos = msg.size() - 1; } delete[] _lines; if (msg.size() == 0) { _lines = NULL; return; } if (g_grim->getGameType() == GType_MONKEY4) { if (_x == 0) _x = 320; if (_y == 0) _y = 240; } // format the output message to incorporate line wrapping // (if necessary) for the text object const int SCREEN_WIDTH = _width ? _width : 640; const int SCREEN_MARGIN = 75; // If the speaker is too close to the edge of the screen we have to make // some room for the subtitles. if (_isSpeech){ if (_x < SCREEN_MARGIN) { _x = SCREEN_MARGIN; } else if (SCREEN_WIDTH - _x < SCREEN_MARGIN) { _x = SCREEN_WIDTH - SCREEN_MARGIN; } } // The maximum width for any line of text is determined by the justification // mode. Note that there are no left/right margins -- this is consistent // with GrimE. int maxWidth = 0; if (_justify == CENTER) { maxWidth = 2 * MIN(_x, SCREEN_WIDTH - _x); } else if (_justify == LJUSTIFY) { maxWidth = SCREEN_WIDTH - _x; } else if (_justify == RJUSTIFY) { maxWidth = _x; } // We break the message to lines not longer than maxWidth Common::String currLine; _numberLines = 1; int lineWidth = 0; int maxLineWidth = 0; for (uint i = 0; i < msg.size(); i++) { lineWidth += MAX(_font->getCharWidth(msg[i]), _font->getCharDataWidth(msg[i])); if (lineWidth > maxWidth) { bool wordSplit = false; if (currLine.contains(' ')) { while (msg[i] != ' ' && i > 0) { lineWidth -= MAX(_font->getCharWidth(msg[i]), _font->getCharDataWidth(msg[i])); message.deleteLastChar(); --i; } } else if (msg[i] != ' ') { // if it is a unique word int dashWidth = MAX(_font->getCharWidth('-'), _font->getCharDataWidth('-')); while (lineWidth + dashWidth > maxWidth) { lineWidth -= MAX(_font->getCharWidth(msg[i]), _font->getCharDataWidth(msg[i])); message.deleteLastChar(); --i; } message += '-'; wordSplit = true; } message += '\n'; currLine.clear(); _numberLines++; if (lineWidth > maxLineWidth) { maxLineWidth = lineWidth; } lineWidth = 0; if (wordSplit) { lineWidth += MAX(_font->getCharWidth(msg[i]), _font->getCharDataWidth(msg[i])); } else { continue; // don't add the space back } } if (lineWidth > maxLineWidth) maxLineWidth = lineWidth; message += msg[i]; currLine += msg[i]; } // If the text object is a speech subtitle, the y parameter is the // coordinate of the bottom of the text block (instead of the top). It means // that every extra line pushes the previous lines up, instead of being // printed further down the screen. const int SCREEN_TOP_MARGIN = 16; if (_isSpeech) { _y -= _numberLines * _font->getHeight(); if (_y < SCREEN_TOP_MARGIN) { _y = SCREEN_TOP_MARGIN; } } _lines = new Common::String[_numberLines]; for (int j = 0; j < _numberLines; j++) { int nextLinePos, cutLen; const char *breakPos = strchr(message.c_str(), '\n'); if (breakPos) { nextLinePos = breakPos - message.c_str(); cutLen = nextLinePos + 1; } else { nextLinePos = message.size(); cutLen = nextLinePos; } Common::String currentLine(message.c_str(), message.c_str() + nextLinePos); _lines[j] = currentLine; int width = _font->getStringLength(currentLine); if (width > _maxLineWidth) _maxLineWidth = width; for (int count = 0; count < cutLen; count++) message.deleteChar(0); } _elapsedTime = 0; } int TextObject::getLineX(int line) { int x = _x; if (_justify == CENTER) x = _x - (_font->getStringLength(_lines[line]) / 2); else if (_justify == RJUSTIFY) x = _x - getBitmapWidth(); if (x < 0) x = 0; return x; } int TextObject::getLineY(int line) { int y = _y; if (_blastDraw) y = _y + 5; else { if (_font->getHeight() == 21) // talk_font,verb_font y = _y - 6; else if (_font->getHeight() == 26) // special_font y = _y - 12; else if (_font->getHeight() == 13) // computer_font y = _y - 6; else if (_font->getHeight() == 19) // pt_font y = _y - 9; else y = _y; } if (y < 0) y = 0; y += _font->getHeight()*line; return y; } void TextObject::draw() { if (_disabled || !_lines) return; if (!_created) { g_driver->createTextObject(this); _created = true; } if (_justify > 3 || _justify < 0) warning("TextObject::draw: Unknown justification code (%d)", _justify); g_driver->drawTextObject(this); } void TextObject::update() { if (!_duration || !_created || _disabled) { return; } _elapsedTime += g_grim->getFrameTime(); if (_elapsedTime > _duration) { _disabled = true; } } } // end of namespace Grim