/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "twine/interface.h" #include "graphics/managed_surface.h" #include "twine/twine.h" namespace TwinE { Interface::Interface(TwinEEngine *engine) : _engine(engine) {} const int32 INSIDE = 0; // 0000 const int32 LEFT = 1; // 0001 const int32 RIGHT = 2; // 0010 const int32 TOP = 4; // 0100 const int32 BOTTOM = 8; // 1000 int32 Interface::checkClipping(int32 x, int32 y) { int32 code = INSIDE; if (x < textWindow.left) { code |= LEFT; } else if (x > textWindow.right) { code |= RIGHT; } if (y < textWindow.top) { code |= TOP; } else if (y > textWindow.bottom) { code |= BOTTOM; } return code; } // TODO: check if Graphics::drawLine() works here void Interface::drawLine(int32 startWidth, int32 startHeight, int32 endWidth, int32 endHeight, uint8 lineColor) { uint8 currentLineColor = lineColor; // draw line from left to right if (startWidth > endWidth) { int32 temp = endWidth; endWidth = startWidth; startWidth = temp; temp = endHeight; endHeight = startHeight; startHeight = temp; } // Perform proper clipping (CohenSutherland algorithm) int32 outcode0 = checkClipping(startWidth, startHeight); int32 outcode1 = checkClipping(endWidth, endHeight); while ((outcode0 | outcode1) != INSIDE) { if ((outcode0 & outcode1) != INSIDE && outcode0 != INSIDE) { return; // Reject lines which are behind one clipping plane } // At least one endpoint is outside the clip rectangle; pick it. int32 outcodeOut = outcode0 ? outcode0 : outcode1; int32 x = 0; int32 y = 0; if (outcodeOut & TOP) { // point is above the clip rectangle x = startWidth + (int)((endWidth - startWidth) * (float)(textWindow.top - startHeight) / (float)(endHeight - startHeight)); y = textWindow.top; } else if (outcodeOut & BOTTOM) { // point is below the clip rectangle x = startWidth + (int)((endWidth - startWidth) * (float)(textWindow.bottom - startHeight) / (float)(endHeight - startHeight)); y = textWindow.bottom; } else if (outcodeOut & RIGHT) { // point is to the right of clip rectangle y = startHeight + (int)((endHeight - startHeight) * (float)(textWindow.right - startWidth) / (float)(endWidth - startWidth)); x = textWindow.right; } else if (outcodeOut & LEFT) { // point is to the left of clip rectangle y = startHeight + (int)((endHeight - startHeight) * (float)(textWindow.left - startWidth) / (float)(endWidth - startWidth)); x = textWindow.left; } // Clip the point if (outcodeOut == outcode0) { startWidth = x; startHeight = y; outcode0 = checkClipping(startWidth, startHeight); } else { endWidth = x; endHeight = y; outcode1 = checkClipping(endWidth, endHeight); } } int32 flag2 = SCREEN_WIDTH; endWidth -= startWidth; endHeight -= startHeight; if (endHeight < 0) { flag2 = -flag2; endHeight = -endHeight; } uint8 *out = (uint8*)_engine->frontVideoBuffer.getBasePtr(startWidth, startHeight); uint8 color = currentLineColor; if (endWidth < endHeight) { // significant slope int16 xchg = endWidth; endWidth = endHeight; endHeight = xchg; int16 var2 = endWidth; var2 <<= 1; startHeight = endWidth; endHeight <<= 1; endWidth++; do { *out = color; startHeight -= endHeight; if (startHeight > 0) { out += flag2; } else { startHeight += var2; out += flag2 + 1; } } while (--endWidth); } else { // reduced slope int16 var2 = endWidth; var2 <<= 1; startHeight = endWidth; endHeight <<= 1; endWidth++; do { *out = color; out++; startHeight -= endHeight; if (startHeight < 0) { startHeight += var2; out += flag2; } } while (--endWidth); } } void Interface::blitBox(const Common::Rect &rect, const Graphics::ManagedSurface &source, Graphics::ManagedSurface &dest) { int32 left = rect.left; const int32 top = rect.top; const int32 right = rect.right; const int32 bottom = rect.bottom; const int8 *s = (const int8 *)source.getBasePtr(left, top); int8 *d = (int8 *)dest.getBasePtr(left, top); int32 width = right - left + 1; int32 height = bottom - top + 1; int32 insideLine = SCREEN_WIDTH - width; int32 temp3 = left; left >>= 2; temp3 &= 3; for (int32 j = 0; j < height; j++) { for (int32 i = 0; i < width; i++) { *(d++) = *(s++); } d += insideLine; s += insideLine; } } void Interface::drawTransparentBox(const Common::Rect &rect, int32 colorAdj) { int32 left = rect.left; int32 top = rect.top; int32 right = rect.right; int32 bottom = rect.bottom; if (left > SCREEN_TEXTLIMIT_RIGHT) { return; } if (right < SCREEN_TEXTLIMIT_LEFT) { return; } if (top > SCREEN_TEXTLIMIT_BOTTOM) { return; } if (bottom < SCREEN_TEXTLIMIT_TOP) { return; } if (left < SCREEN_TEXTLIMIT_LEFT) { left = SCREEN_TEXTLIMIT_LEFT; } if (right > SCREEN_TEXTLIMIT_RIGHT) { right = SCREEN_TEXTLIMIT_RIGHT; } if (top < SCREEN_TEXTLIMIT_TOP) { top = SCREEN_TEXTLIMIT_TOP; } if (bottom > SCREEN_TEXTLIMIT_BOTTOM) { bottom = SCREEN_TEXTLIMIT_BOTTOM; } uint8 *pos = (uint8*)_engine->frontVideoBuffer.getBasePtr(left, top); const int32 height = bottom - top; int32 height2 = height + 1; const int32 width = right - left + 1; const int32 pitch = SCREEN_WIDTH - width; const int32 localMode = colorAdj; do { int32 var1 = width; do { int8 color = *pos & 0x0F; const int8 color2 = *pos & 0xF0; color -= localMode; if (color < 0) { color = color2; } else { color += color2; } *pos++ = color; var1--; } while (var1 > 0); pos += pitch; height2--; } while (height2 > 0); } void Interface::drawSplittedBox(const Common::Rect &rect, uint8 colorIndex) { const int32 left = rect.left; const int32 top = rect.top; const int32 right = rect.right; const int32 bottom = rect.bottom; if (left > SCREEN_TEXTLIMIT_RIGHT) { return; } if (right < SCREEN_TEXTLIMIT_LEFT) { return; } if (top > SCREEN_TEXTLIMIT_BOTTOM) { return; } if (bottom < SCREEN_TEXTLIMIT_TOP) { return; } // cropping int32 offset = -((right - left) - SCREEN_WIDTH); uint8 *ptr = (uint8*)_engine->frontVideoBuffer.getBasePtr(left, top); for (int32 x = top; x < bottom; x++) { for (int32 y = left; y < right; y++) { *ptr++ = colorIndex; } ptr += offset; } } void Interface::setClip(const Common::Rect &rect) { int32 left = rect.left; int32 top = rect.top; int32 right = rect.right; int32 bottom = rect.bottom; if (left < 0) { left = 0; } textWindow.left = left; if (top < 0) { top = 0; } textWindow.top = top; if (right >= SCREEN_WIDTH) { right = SCREEN_TEXTLIMIT_RIGHT; } textWindow.right = right; if (bottom >= SCREEN_HEIGHT) { bottom = SCREEN_TEXTLIMIT_BOTTOM; } textWindow.bottom = bottom; } void Interface::saveClip() { // saveTextWindow textWindowLeftSave = textWindow.left; textWindowTopSave = textWindow.top; textWindowRightSave = textWindow.right; textWindowBottomSave = textWindow.bottom; } void Interface::loadClip() { // loadSavedTextWindow textWindow.left = textWindowLeftSave; textWindow.top = textWindowTopSave; textWindow.right = textWindowRightSave; textWindow.bottom = textWindowBottomSave; } void Interface::resetClip() { textWindow.top = textWindow.left = SCREEN_TEXTLIMIT_TOP; textWindow.right = SCREEN_TEXTLIMIT_RIGHT; textWindow.bottom = SCREEN_TEXTLIMIT_BOTTOM; } } // namespace TwinE