/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "engines/advancedDetector.h" #include "base/plugins.h" #include "tsage/detection/detection.h" #include "tsage/detection/detection_enums.h" static const PlainGameDescriptor tSageGameTitles[] = { { "ringworld", "Ringworld: Revenge of the Patriarch" }, { "blueforce", "Blue Force" }, { "ringworld2", "Return to Ringworld" }, { "sherlock-logo", "The Lost Files of Sherlock Holmes (Logo)" }, { 0, 0 } }; #include "tsage/detection/detection_tables.h" class TSageMetaEngine : public AdvancedMetaEngine { public: TSageMetaEngine() : AdvancedMetaEngine(TsAGE::gameDescriptions, sizeof(TsAGE::tSageGameDescription), tSageGameTitles) { } const char *getEngineId() const override { return "tsage"; } const char *getName() const override { return "TsAGE"; } const char *getOriginalCopyright() const override { return "(C) Tsunami Media"; } }; REGISTER_PLUGIN_STATIC(TSAGE_DETECTION, PLUGIN_TYPE_METAENGINE, TSageMetaEngine);