/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "common/scummsys.h" #if defined(__WII__) #include "backends/mutex/wii/wii-mutex.h" #include /** * Wii mutex implementation */ class WiiMutexInternal final : public Common::MutexInternal { public: WiiMutexInternal(); ~WiiMutexInternal() override; bool lock() override; bool unlock() override; private: mutex_t _mutex; }; WiiMutexInternal::WiiMutexInternal() { s32 res = LWP_MutexInit(&_mutex, true); if (res) { printf("ERROR creating mutex\n"); } } WiiMutexInternal::~WiiMutexInternal() { s32 res = LWP_MutexDestroy(_mutex); if (res) printf("ERROR destroying mutex (%d)\n", res); } bool WiiMutexInternal::lock() { s32 res = LWP_MutexLock(_mutex); if (res) { printf("ERROR locking mutex (%d)\n", res); return false; } else { return true; } } bool WiiMutexInternal::unlock() { s32 res = LWP_MutexUnlock(_mutex); if (res) { printf("ERROR unlocking mutex (%d)\n", res); return false; } else { return true; } } Common::MutexInternal *createWiiMutexInternal() { return new WiiMutexInternal(); } #endif