/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef PRIVATE_GRAMMAR_H #define PRIVATE_GRAMMAR_H #include "common/str.h" #include "common/hash-str.h" #include "common/hash-ptr.h" #include "common/queue.h" #include "common/list.h" #include "common/array.h" #include "common/rect.h" #include "private/symbol.h" #define NSTACK 256 #define NPROG 10000 namespace Private { typedef struct Datum { /* interpreter stack type */ short type; union { int val; const char *str; Symbol *sym; Common::Rect *rect; } u; } Datum; typedef struct Arg { int n; int (** inst)(); } Arg; typedef int (* Inst)(); /* machine instruction */ #define STOP (Inst) 0 typedef Common::HashMap PtrToName; void initInsts(); void initFuncs(); namespace Settings { typedef struct Setting { Datum stack[NSTACK]; /* the stack */ Inst prog[NPROG]; /* the machine */ } Setting; typedef Common::HashMap SettingMap; class SettingMaps { public: Setting *_setting; SettingMap _map; void init(); void save(const char *); void load(const Common::String &); }; extern SettingMaps *g_setts; } // Funtions typedef Common::Array ArgArray; void call(const char *, const ArgArray &); // Code Generation and Execution namespace Gen { class VM { public: Datum *_stack; /* the stack */ Datum *_stackp; /* next free spot on stack */ Inst *_progp; /* next free spot for code generation */ Inst *_prog; /* the machine */ Inst *_pc; /* program counter during execution */ void run(); /* run the virtual machine */ }; extern VM *g_vm; Datum pop(); int push(const Datum &); Inst *code(const Inst &); int eval(); int add(); int negate(); int power(); int assign(); int bltin(); int varpush(); int constpush(); int strpush(); int funcpush(); int print(); int ifcode(); int fail(); int lt(); int gt(); int le(); int ge(); int eq(); int ne(); int randbool(); // Code Execution void execute(Inst *); } } // End of namespace Private #endif