/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "tinsel/inv_objects.h" #include "common/memstream.h" #include "tinsel/tinsel.h" namespace Tinsel { InventoryObject::InventoryObject(Common::MemoryReadStreamEndian &stream) { _id = stream.readUint32(); _hIconFilm = stream.readUint32(); _hScript = stream.readUint32(); if (TinselVersion == 0) { _attribute = 0; } else { _attribute = stream.readUint32(); } } template class InventoryObjectsImpl : public InventoryObjects { public: InventoryObjectsImpl(const byte *objects, int numObjects) { bool bigEndian = (TinselV1Mac || TinselV1Saturn); auto stream = new Common::MemoryReadStreamEndian(objects, T::SIZE() * numObjects, bigEndian, DisposeAfterUse::NO); for (int i = 0; i < numObjects; i++) { _objects.push_back(T(*stream)); } assert((!stream->eos()) && stream->pos() == stream->size()); delete stream; } ~InventoryObjectsImpl(){}; const InventoryObject *GetInvObject(int id) override { auto index = GetObjectIndexIfExists(id); if (index != -1) { return _objects.data() + index; } return nullptr; } const InventoryObjectT3 *GetInvObjectT3(int id) override; const InventoryObject *GetObjectByIndex(int index) const override { assert(index >= 0 && index < numObjects()); return _objects.data() + index; } void SetObjectFilm(int id, SCNHANDLE hFilm) override { int index = GetObjectIndexIfExists(id); _objects[index].setIconFilm(hFilm); } int GetObjectIndexIfExists(int id) const override { for (uint i = 0; i < _objects.size(); i++) { if (_objects[i].getId() == id) { return i; } } return -1; }; int numObjects() const override { return _objects.size(); } private: Common::Array _objects; }; template<> const InventoryObjectT3 *InventoryObjectsImpl::GetInvObjectT3(int id) { auto index = GetObjectIndexIfExists(id); if (index != -1) { return _objects.data() + index; } return nullptr; } template<> const InventoryObjectT3 *InventoryObjectsImpl::GetInvObjectT3(int id) { error("Can't query Noir inventory objects from non Noir-game"); } InventoryObjects *InstantiateInventoryObjects(const byte *invObjects, int numObjects) { switch (TinselVersion) { case 3: return new InventoryObjectsImpl(invObjects, numObjects); default: return new InventoryObjectsImpl(invObjects, numObjects); } } } // End of namespace Tinsel