/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #if defined(MAEMO) #ifndef PLATFORM_SDL_MAEMO_COMMON_H #define PLATFORM_SDL_MAEMO_COMMON_H enum MaemoModelType { kMaemoModelTypeN800 = 1, kMaemoModelTypeN810 = 2, kMaemoModelTypeN900 = 4, kMaemoModelTypeInvalid = 0 }; struct MaemoModel { const char *hwId; MaemoModelType modelType; bool hwKeyboard; }; static const MaemoModel maemoModels[] = { // N800 {"RX-34", kMaemoModelTypeN800, false}, // N810 {"RX-44", kMaemoModelTypeN810, true}, // N810W {"RX-48", kMaemoModelTypeN810, true}, // N900 {"RX-51", kMaemoModelTypeN900, true}, {0, kMaemoModelTypeInvalid, true} }; #endif // ifndef PLATFORM_SDL_MAEMO_COMMON_H #endif // if defined(MAEMO)