/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef STARK_RESOURCES_ANIM_HIERARCHY_H #define STARK_RESOURCES_ANIM_HIERARCHY_H #include "common/str.h" #include "engines/stark/resources/resource.h" #include "engines/stark/resourcereference.h" namespace Stark { class Anim; class ItemVisual; class XRCReadStream; class AnimHierarchy : public Resource { public: static const ResourceType::Type TYPE = ResourceType::kAnimHierarchy; AnimHierarchy(Resource *parent, byte subType, uint16 index, const Common::String &name); virtual ~AnimHierarchy(); // Resource API void readData(XRCReadStream *stream) override; void onAllLoaded() override; void setItemAnim(ItemVisual *item, int32 index); void unselectItemAnim(ItemVisual *item); void selectItemAnim(ItemVisual *item); Anim *getCurrentAnim(); protected: void printData() override; Common::Array _animationReferences; Common::Array _animations; ResourceReference _animHierarchyReference; AnimHierarchy * _animHierarchy; float _field_5C; int32 _animIndex; Anim *_currentAnim; }; } // End of namespace Stark #endif // STARK_RESOURCES_ANIM_HIERARCHY_H