/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "engines/advancedDetector.h" #include "engines/obsolete.h" #include "engines/grim/grim.h" #include "engines/grim/savegame.h" #include "engines/grim/emi/emi.h" #include "common/system.h" #include "common/savefile.h" namespace Grim { struct GrimGameDescription { ADGameDescription desc; GrimGameType gameType; }; static const PlainGameDescriptor grimGames[] = { {"grim", "Grim Fandango"}, {"monkey4", "Escape From Monkey Island"}, {nullptr, nullptr} }; #define GAMEOPTION_LOAD_DATAUSR GUIO_GAMEOPTIONS1 static const ADExtraGuiOptionsMap gameGuiOptions[] = { { GAMEOPTION_LOAD_DATAUSR, { "Load user patch (unsupported)", "Load an user patch. Please note that the ResidualVM-team doesn't provide support for using such patches.", "datausr_load", false } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; static const GrimGameDescription gameDescriptions[] = { { // Grim Fandango English version (patched) { "grim", "", AD_ENTRY1s("VOX0001.LAB", "444f05f2af689c1bffd179b8b6a632bd", 57993159), Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango English version (unpatched) { "grim", "", AD_ENTRY1s("VOX0001.LAB", "8b12ed530195c6c577436df27df62ecb", 58011176), Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango French version (un/patched ???) { "grim", "", AD_ENTRY1s("VOX0001.LAB", "19bc0dc9554257b1f021463de54f359f", 56268691), Common::FR_FRA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango Portuguese version { "grim", "", AD_ENTRY1s("VOX0001.LAB", "89da4d4f4f90a8ea390450ed5a617f08", 57875710), Common::PT_BRA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango Italian version { "grim", "", AD_ENTRY1s("VOX0001.LAB", "9e7075f3fb0427ae8136b290538d07dd", 62185775), Common::IT_ITA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango Spanish version (patched) { "grim", "", AD_ENTRY1s("VOX0001.LAB", "85d3e9504c481c5ccf2119ea6e0f4e2f", 53831340), Common::ES_ESP, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango German version { "grim", "", AD_ENTRY1s("VOX0001.LAB", "d304aa402098de5966816c0a11e45816", 66829347), Common::DE_DEU, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, /* { // Grim Fandango German version (patched) { "grim", "", AD_ENTRY1s("grim.tab", "464138caf47e580cbb237dee10674b16", 398671), Common::DE_DEU, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango Spanish version { "grim", "", AD_ENTRY1s("grim.tab", "b1460cd029f13718f7f62c2403e047ec", 372709), Common::ES_ESP, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango Spanish version (patched) { "grim", "", AD_ENTRY1s("grim.tab", "b1460cd029f13718f7f62c2403e047ec", 372020), Common::ES_ESP, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango Italian version (patched) { "grim", "", AD_ENTRY1s("grim.tab", "2d99c796b7a4e5c421cae49dc29dab6c", 369242), Common::IT_ITA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango French version (patched) { "grim", "", AD_ENTRY1s("grim.tab", "3bd00ca87214862c012ac99e1758dd83", 386292), Common::FR_FRA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, { // Grim Fandango Portuguese version (patched) { "grim", "", AD_ENTRY1s("grim.tab", "4dc16be476bb6036b423bc331ca8281a", 362994), Common::PT_BRA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, */ { // Grim Fandango English demo version { "grim", "Demo", AD_ENTRY1s("gfdemo01.lab", "755cdac083f7f751bec7506402278f1a", 29489930), Common::EN_ANY, Common::kPlatformWindows, ADGF_DEMO, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_GRIM }, #ifdef ENABLE_MONKEY4 { // Escape from Monkey Island English { "monkey4", "", AD_ENTRY1s("artAll.m4b", "61959da91d864bf5f4588daa4a5a3019", 18515664), Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island German { "monkey4", "", AD_ENTRY1s("artAll.m4b", "007a33881478be6b6e0228d8888536ae", 18512568), Common::DE_DEU, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island Italian { "monkey4", "", AD_ENTRY1s("artAll.m4b", "d2f010c1cd1fd002eea403282a6b9a1e", 18513451), Common::IT_ITA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island Spanish { "monkey4", "", AD_ENTRY1s("artAll.m4b", "0d459954031c086a0448d2eb3fa068a1", 18514404), Common::ES_ESP, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island French { "monkey4", "", AD_ENTRY1s("artAll.m4b", "151af0a694382af873f325fcea293bb1", 18514420), Common::FR_FRA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island Portuguese { "monkey4", "", AD_ENTRY1s("artAll.m4b", "030e7637aee7886a3caad60cf102f797", 18515747), Common::PT_BRA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island Russian { "monkey4", "", AD_ENTRY1s("artAll.m4b", "779561a70a11dd5686974f122fc1516c", 18500052), Common::RU_RUS, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island German (Mac) { "monkey4", "", { {"artAll.m4b", 0, "007a33881478be6b6e0228d8888536ae", 18512568}, {"EFMI Installer", 0, "54298c7440dafedf33d2b27c7bb24052", 9241784}, AD_LISTEND }, Common::DE_DEU, Common::kPlatformMacintosh, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island English PS2 { "monkey4", "", AD_ENTRY1s("artAll.m4b", "0dc9a4df0d8553f277d8dc8e23b6249d", 34593974), Common::EN_ANY, Common::kPlatformPS2, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island German PS2 { "monkey4", "", AD_ENTRY1s("artAll.m4b", "5b5c7a3964c168eab44b82981db357d8", 34642186), Common::DE_DEU, Common::kPlatformPS2, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island Italian PS2 { "monkey4", "", AD_ENTRY1s("artAll.m4b", "2de68c8fd955c1a3c50202b072bde0cb", 34642651), Common::IT_ITA, Common::kPlatformPS2, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island Spanish PS2 { "monkey4", "", AD_ENTRY1s("artAll.m4b", "ff6689dcca36c249ec834a3019aeb397", 34642656), Common::ES_ESP, Common::kPlatformPS2, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island French PS2 { "monkey4", "", AD_ENTRY1s("artAll.m4b", "5ce964a19a8672944b9b62170e45ce28", 34593681), Common::FR_FRA, Common::kPlatformPS2, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, { // Escape from Monkey Island demo { "monkey4", "Demo", AD_ENTRY1s("magdemo.lab", "9e7eaa1b9317ff47d5deeda0b2c42ce3", 19826116), Common::EN_ANY, Common::kPlatformWindows, ADGF_DEMO, GUIO1(GAMEOPTION_LOAD_DATAUSR) }, GType_MONKEY4 }, #endif // ENABLE_MONKEY4 { AD_TABLE_END_MARKER, GType_GRIM } }; static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = { {"grimdemo", "grim", Common::kPlatformWindows}, {nullptr, nullptr, Common::kPlatformUnknown} }; class GrimMetaEngine : public AdvancedMetaEngine { public: GrimMetaEngine() : AdvancedMetaEngine(Grim::gameDescriptions, sizeof(Grim::GrimGameDescription), grimGames, gameGuiOptions) { _guioptions = GUIO_NOMIDI; } virtual GameDescriptor findGame(const char *gameid) const override { return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable); } virtual const char *getName() const override { return "Grim Engine"; } virtual const char *getOriginalCopyright() const override { return "LucasArts GrimE Games (C) LucasArts"; } virtual Common::Error createInstance(OSystem *syst, Engine **engine) const override { Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable); return AdvancedMetaEngine::createInstance(syst, engine); } virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override; virtual bool hasFeature(MetaEngineFeature f) const override; virtual SaveStateList listSaves(const char *target) const override; }; bool GrimMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const GrimGameDescription *gd = (const GrimGameDescription *)desc; if (gd) { if (gd->gameType == GType_MONKEY4) { *engine = new EMIEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language); } else { *engine = new GrimEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language); } } return gd != nullptr; } bool GrimMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup); } static bool cmpSave(const SaveStateDescriptor &x, const SaveStateDescriptor &y) { return x.getSaveSlot() < y.getSaveSlot(); } SaveStateList GrimMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::StringArray filenames; Common::String targetString(target); Common::String pattern = targetString.hasPrefix("monkey4") ? "efmi*.gsv" : "grim*.gsv"; filenames = saveFileMan->listSavefiles(pattern); SaveStateList saveList; char str[256]; int32 strSize; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + 4); if (slotNum >= 0) { SaveGame *savedState = SaveGame::openForLoading(*file); if (savedState && savedState->isCompatible()) { savedState->beginSection('SUBS'); strSize = savedState->readLESint32(); savedState->read(str, strSize); savedState->endSection(); saveList.push_back(SaveStateDescriptor(slotNum, str)); } delete savedState; } } Common::sort(saveList.begin(), saveList.end(), cmpSave); return saveList; } } // End of namespace Grim #if PLUGIN_ENABLED_DYNAMIC(GRIM) REGISTER_PLUGIN_DYNAMIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine); #else REGISTER_PLUGIN_STATIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine); #endif