/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * Based on the Reverse Engineering work of Christophe Fontanel, * maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) */ #include "console.h" namespace DM { Console::Console(DM::DMEngine* vm) : _vm(vm) { _debugGodmodeMana = false; _debugGodmodeHP = false; _debugGodmodeStamina = false; registerCmd("godmode", WRAP_METHOD(Console, Cmd_godmode)); } bool Console::Cmd_godmode(int argc, const char** argv) { if (argc < 3) goto argumentError; bool setFlagTo; if (strcmp("on", argv[2]) == 0) { setFlagTo = true; } else if (strcmp("off", argv[2]) == 0) { setFlagTo = false; } else goto argumentError; if (strcmp("all", argv[1]) == 0) { _debugGodmodeHP = _debugGodmodeMana = _debugGodmodeStamina = setFlagTo; } else if (strcmp("mana", argv[1]) == 0) { _debugGodmodeMana = setFlagTo; } else if (strcmp("hp", argv[1]) == 0) { _debugGodmodeHP = setFlagTo; } else if (strcmp("stamina", argv[1]) == 0) { _debugGodmodeStamina = setFlagTo; } else goto argumentError; debugPrintf("God mode set for %s to %s\n", argv[1], argv[2]); return true; argumentError: debugPrintf("Usage: %s \n", argv[0]); return true; } }