/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "asylum/respack.h" namespace Asylum { const struct { int cdNumber; uint resourceId; uint size; } patchedSizes[] = { {1, 0x800402B0, 40146626}, {3, 0x800403EB, 18177962}, {2, 0x8004071D, 40501676}, {1, 0x8004072D, 7349518}, {2, 0x80040733, 40367314}, {1, 0x8004073B, 5534658}, {2, 0x8004073C, 40347616}, {1, 0x80040745, 4333670}, {2, 0x80040746, 40214368}, {3, 0x8004074A, 17247084}, {2, 0x8004074C, 40072902}, {3, 0x80040756, 15741212}, {2, 0x8004075E, 39099030}, {1, 0x8004076E, 1122128}, {2, 0x80040781, 36131104}, {3, 0x80040782, 15468752}, {2, 0x80040783, 36119940}, {1, 0x80040786, 755152}, {2, 0x800408B9, 18430980}, {3, 0x8004093A, 6679208}, {1, 0x8004093D, 383318}, {3, 0x80040942, 4502532}, {2, 0x80040968, 3920338}, {3, 0x80040970, 654212}, {2, 0x8004097D, 524576}, {1, 0x8004097F, 52574}, {2, 0x80040983, 289832}, }; ////////////////////////////////////////////////////////////////////////// // ResourceManager ////////////////////////////////////////////////////////////////////////// ResourceManager::ResourceManager(AsylumEngine *vm) : _cdNumber(-1), _musicPackId(kResourcePackInvalid), _vm(vm) { } ResourceManager::~ResourceManager() { for (ResourceCache::const_iterator it = _resources.begin(); it != _resources.end(); it++) delete it->_value; for (ResourceCache::const_iterator it = _music.begin(); it != _music.end(); it++) delete it->_value; } ResourceEntry *ResourceManager::get(ResourceId id) { ResourcePackId packId = RESOURCE_PACK(id); uint16 index = RESOURCE_INDEX(id); // Check if we need to load a music pack bool isMusicPack = (packId == kResourcePackMusic); // Check that a music pack has been set if (isMusicPack && _musicPackId == kResourcePackInvalid) error("[ResourceManager::get] Current music pack Id has not been set!"); ResourceCache *cache = isMusicPack ? &_music : &_resources; // Try getting the resource pack if (!cache->contains(packId)) { ResourcePack *pack; if (isMusicPack) { if (_vm->checkGameVersion("Demo")) pack = new ResourcePack("res.002"); else pack = new ResourcePack(Common::String::format("mus.%03d", _musicPackId)); } else { if (packId == kResourcePackSharedSound) { if (_vm->checkGameVersion("Demo")) { pack = new ResourcePack("res.004"); cache->setVal(packId, pack); return cache->getVal(packId)->get(index); } if (_cdNumber == -1) error("[ResourceManager::get] Cd number has not been set!"); pack = new ResourcePack(Common::String::format("res.%01d%02d", _cdNumber, packId)); // WORKAROUND to support combined resource packs (used by GOG and Steam versions) if (pack->_packFile.size() == 299872422) for (int i = 0; i < ARRAYSIZE(patchedSizes); i++) if (_cdNumber == patchedSizes[i].cdNumber) pack->_resources[RESOURCE_INDEX(patchedSizes[i].resourceId)].size = patchedSizes[i].size; } else { pack = new ResourcePack(Common::String::format("res.%03d", packId)); } } cache->setVal(packId, pack); } return cache->getVal(packId)->get(index); } void ResourceManager::unload(ResourcePackId id) { if (_resources.contains(id)) { delete _resources.getVal(id); _resources.erase(id); } if (_music.contains(id)) { delete _music.getVal(id); _music.erase(id); } } ////////////////////////////////////////////////////////////////////////// // ResourcePack ////////////////////////////////////////////////////////////////////////// ResourcePack::ResourcePack(Common::String filename) { init(filename); } ResourcePack::~ResourcePack() { for (uint32 i = 0; i < _resources.size(); i++) delete [] _resources[i].data; _resources.clear(); _packFile.close(); } void ResourcePack::init(Common::String filename) { if (!_packFile.open(filename)) error("[ResourcePack::init] Could not open resource file: %s", filename.c_str()); uint32 entryCount = _packFile.readUint32LE(); _resources.resize(entryCount); uint32 prevOffset = _packFile.readUint32LE(); uint32 nextOffset = 0; for (uint32 i = 0; i < entryCount; i++) { ResourceEntry entry; entry.offset = prevOffset; // Read the offset of the next entry to determine the size of this one nextOffset = (i < entryCount - 1) ? _packFile.readUint32LE() : (uint32)_packFile.size(); entry.size = (nextOffset > 0) ? nextOffset - prevOffset : (uint32)_packFile.size() - prevOffset; entry.data = NULL; _resources[i] = entry; prevOffset = nextOffset; } } ResourceEntry *ResourcePack::get(uint16 index) { if (index > _resources.size() - 1) return NULL; if (!_resources[index].data) { // Load the requested resource if it's not loaded already _packFile.seek(_resources[index].offset, SEEK_SET); _resources[index].data = new byte[_resources[index].size]; _packFile.read(_resources[index].data, _resources[index].size); } return &_resources[index]; } } // end of namespace Asylum