/* Residual - Virtual machine to run LucasArts' 3D adventure games * * Residual is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * * $URL$ * $Id$ * */ #include "backends/base-backend.h" #include "backends/events/default/default-events.h" static Common::EventManager *s_eventManager = 0; Common::EventManager *BaseBackend::getEventManager() { // FIXME/TODO: Eventually this method should be turned into an abstract one, // to force backends to implement this conciously (even if they // end up returning the default event manager anyway). if (!s_eventManager) s_eventManager = new DefaultEventManager(this); return s_eventManager; } #if defined(UNIX) #ifdef MACOSX #define DEFAULT_CONFIG_FILE "Library/Preferences/Residual Preferences" #else #define DEFAULT_CONFIG_FILE ".residualrc" #endif #else #define DEFAULT_CONFIG_FILE "residual.ini" #endif Common::SeekableReadStream *BaseBackend::createConfigReadStream() { Common::FSNode file(DEFAULT_CONFIG_FILE); return file.createReadStream(); } Common::WriteStream *BaseBackend::createConfigWriteStream() { #ifdef __DC__ return 0; #else Common::FSNode file(DEFAULT_CONFIG_FILE); return file.createWriteStream(); #endif }