/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/platform/sdl/macosx/macosx_wrapper.h" #include "backends/platform/sdl/macosx/macosx-compat.h" #include #include #include #include #include #include #if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_6 #define NSPasteboardTypeString NSStringPboardType #endif #if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5 // https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/Cocoa64BitGuide/64BitChangesCocoa/64BitChangesCocoa.html #if __LP64__ || NS_BUILD_32_LIKE_64 typedef unsigned long NSUInteger; #else typedef unsigned int NSUInteger; #endif // Those are not defined in the 10.4 SDK, but they are defined when targeting // Mac OS X 10.4 or above in the 10.5 SDK, and they do work with 10.4. #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 enum { NSUTF32StringEncoding = 0x8c000100, NSUTF32BigEndianStringEncoding = 0x98000100, NSUTF32LittleEndianStringEncoding = 0x9c000100 }; #endif #endif bool hasTextInClipboardMacOSX() { return [[NSPasteboard generalPasteboard] availableTypeFromArray:[NSArray arrayWithObject:NSPasteboardTypeString]] != nil; } Common::U32String getTextFromClipboardMacOSX() { if (!hasTextInClipboardMacOSX()) return Common::U32String(); NSPasteboard *pb = [NSPasteboard generalPasteboard]; NSString *str = [pb stringForType:NSPasteboardTypeString]; if (![str respondsToSelector:@selector(getBytes:maxLength:usedLength:encoding:options:range:remainingRange:)]) return Common::U32String(); // If translations are supported, use the current TranslationManager charset and otherwise // use ASCII. If the string cannot be represented using the requested encoding we get a null // pointer below, which is fine as ScummVM would not know what to do with the string anyway. #ifdef SCUMM_LITTLE_ENDIAN NSStringEncoding stringEncoding = NSUTF32LittleEndianStringEncoding; #else NSStringEncoding stringEncoding = NSUTF32BigEndianStringEncoding; #endif NSUInteger textLength = [str length]; uint32 *text = new uint32[textLength]; if (![str getBytes:text maxLength:4*textLength usedLength:NULL encoding: stringEncoding options:0 range:NSMakeRange(0, textLength) remainingRange:NULL]) { delete[] text; return Common::U32String(); } Common::U32String u32String(text, textLength); delete[] text; return u32String; } bool setTextInClipboardMacOSX(const Common::U32String &text) { NSPasteboard *pb = [NSPasteboard generalPasteboard]; [pb declareTypes:[NSArray arrayWithObject:NSPasteboardTypeString] owner:nil]; #ifdef SCUMM_LITTLE_ENDIAN NSStringEncoding stringEncoding = NSUTF32LittleEndianStringEncoding; #else NSStringEncoding stringEncoding = NSUTF32BigEndianStringEncoding; #endif NSString *nsstring = [[NSString alloc] initWithBytes:text.c_str() length:4*text.size() encoding: stringEncoding]; bool status = [pb setString:nsstring forType:NSPasteboardTypeString]; [nsstring release]; return status; } Common::String getDesktopPathMacOSX() { // The recommended method is to use NSFileManager. // NSUrl *url = [[[NSFileManager defaultManager] URLsForDirectory:NSDesktopDirectory inDomains:NSUserDomainMask] firstObject]; // However it is only available in OS X 10.6+. So use NSSearchPathForDirectoriesInDomains instead (available since OS X 10.0) // [NSArray firstObject] is also only available in OS X 10.6+. So we need to use [NSArray count] and [NSArray objectAtIndex:] NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDesktopDirectory, NSUserDomainMask, YES); if ([paths count] == 0) return Common::String(); NSString *path = [paths objectAtIndex:0]; if (path == nil) return Common::String(); return Common::String([path fileSystemRepresentation]); } Common::String getResourceAppBundlePathMacOSX() { NSString *bundlePath = [[NSBundle mainBundle] resourcePath]; if (bundlePath == nil) return Common::String(); return Common::String([bundlePath fileSystemRepresentation]); } Common::String getAppSupportPathMacOSX() { // See comments in getDesktopPathMacOSX() as we use the same methods NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES); if ([paths count] == 0) return Common::String(); NSString *path = [paths objectAtIndex:0]; if (path == nil) return Common::String(); return Common::String([path fileSystemRepresentation]) + "/ScummVM"; }