/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "dragons/actorresource.h" #include "dragons/cursor.h" #include "dragons/dragons.h" #include "dragons/dragonflg.h" #include "dragons/dragonini.h" #include "dragons/dragonimg.h" #include "dragons/dragonobd.h" #include "dragons/inventory.h" #include "dragons/scene.h" #include "dragons/scriptopcodes.h" #include "dragons/specialopcodes.h" #include "dragons/actor.h" #include "dragons/talk.h" #include "scriptopcodes.h" namespace Dragons { // ScriptOpCall void ScriptOpCall::skip(uint size) { _code += size; } byte ScriptOpCall::readByte() { return *_code++; } int16 ScriptOpCall::readSint16() { int16 value = READ_LE_UINT16(_code); _code += 2; return value; } uint32 ScriptOpCall::readUint32() { uint32 value = READ_LE_UINT32(_code); _code += 4; return value; } ScriptOpCall::ScriptOpCall(byte *start, uint32 length): _op(0), _result(0), _field8(0) { _code = _base = start; _codeEnd = _code + length; } // ScriptOpcodes ScriptOpcodes::ScriptOpcodes(DragonsEngine *vm, DragonFLG *dragonFLG) : _vm(vm), _dragonFLG(dragonFLG), _data_80071f5c(0) { _specialOpCodes = new SpecialOpcodes(_vm); initOpcodes(); _scriptTargetINI = 0; } ScriptOpcodes::~ScriptOpcodes() { freeOpcodes(); delete _specialOpCodes; } void ScriptOpcodes::execOpcode(ScriptOpCall &scriptOpCall) { if (!_opcodes[scriptOpCall._op]) error("ScriptOpcodes::execOpcode() Unimplemented opcode %d (0x%X)", scriptOpCall._op, scriptOpCall._op); debug("execScriptOpcode(0x%X) @%X %s", scriptOpCall._op, scriptOpCall._code - scriptOpCall._base, _opcodeNames[scriptOpCall._op].c_str()); (*_opcodes[scriptOpCall._op])(scriptOpCall); } typedef Common::Functor1Mem ScriptOpcodeI; #define OPCODE(op, func) \ _opcodes[op] = new ScriptOpcodeI(this, &ScriptOpcodes::func); \ _opcodeNames[op] = #func; void ScriptOpcodes::initOpcodes() { // First clear everything for (uint i = 0; i < DRAGONS_NUM_SCRIPT_OPCODES; ++i) { _opcodes[i] = 0; } // Register opcodes OPCODE(1, opUnk1); OPCODE(2, opUnk2); //dialog related OPCODE(3, opUnk3); //dialog related OPCODE(4, opExecuteScript); OPCODE(5, opActorSetSequenceID2); OPCODE(6, opUnk6); OPCODE(7, opUnk7); OPCODE(8, opActorLoadSequence); OPCODE(0xA, opUnkA); OPCODE(0xB, opRunSpecialOpCode); OPCODE(0xC, opUnkCSoundRelatedMaybe); OPCODE(0xD, opDelay); OPCODE(0xE, opUnkE); OPCODE(0xF, opUnkF); OPCODE(0x10, opUnk10); OPCODE(0x11, opUnk11FlickerTalk); OPCODE(0x12, opUnk12LoadScene); OPCODE(0x13, opUnk13PropertiesRelated); OPCODE(0x14, opUnk14PropertiesRelated); OPCODE(0x15, opUnk15PropertiesRelated); OPCODE(0x16, opUnk16); OPCODE(0x17, opUnk17); OPCODE(0x18, opUnk18); OPCODE(0x19, opUnk19); OPCODE(0x1A, opUnk1A); OPCODE(0x1B, opUnk1B); OPCODE(0x1C, opSetActorFlag0x1000); OPCODE(0x1D, opUnk1DClearActorFlag0x400); OPCODE(0x1E, opUnk1ESetActorFlag0x400); OPCODE(0x1F, opPlayMusic); OPCODE(0x20, opUnk20); OPCODE(0x21, opUnk21); OPCODE(0x22, opCodeActorTalk); } #undef OPCODE void ScriptOpcodes::freeOpcodes() { for (uint i = 0; i < DRAGONS_NUM_SCRIPT_OPCODES; ++i) { delete _opcodes[i]; } } void ScriptOpcodes::updateReturn(ScriptOpCall &scriptOpCall, uint16 size) { // scriptOpCall._deltaOfs = size * 2 + 2; } void ScriptOpcodes::runScript(ScriptOpCall &scriptOpCall) { scriptOpCall._field8 = 0; scriptOpCall._result = 0; _data_80071f5c = 0; executeScriptLoop(scriptOpCall); } void ScriptOpcodes::runScript3(ScriptOpCall &scriptOpCall) { scriptOpCall._field8 = 3; scriptOpCall._result = 0; _data_80071f5c = 0; executeScriptLoop(scriptOpCall); } bool ScriptOpcodes::runScript4(ScriptOpCall &scriptOpCall) { scriptOpCall._field8 = 4; scriptOpCall._result = 0; _data_80071f5c = 0; executeScriptLoop(scriptOpCall); return scriptOpCall._result; } void ScriptOpcodes::executeScriptLoop(ScriptOpCall &scriptOpCall) { // // if (scriptOpCall._code >= scriptOpCall._codeEnd || scriptOpCall._result & 1) { // return; // } // // if (_vm->isFlagSet(Dragons::ENGINE_FLAG_100000)) { // return; // } // // if (_vm->isFlagSet(Dragons::ENGINE_FLAG_80000)) { // //TODO //// if (IsPressedStart(0)) { //// Dragons::getEngine()->setFlags(Dragons::ENGINE_FLAG_100000); //// } // } // // uint16 opcode = READ_LE_UINT16(scriptOpCall._code) & 0x7fff; // // scriptOpCall._op = (byte) opcode; // if (opcode < DRAGONS_NUM_SCRIPT_OPCODES) { // execOpcode(scriptOpCall); // } // while (scriptOpCall._code < scriptOpCall._codeEnd && !(scriptOpCall._result & 1)) { if (_vm->isFlagSet(Dragons::ENGINE_FLAG_100000)) { return; } if (_vm->isFlagSet(Dragons::ENGINE_FLAG_80000)) { //TODO // if (IsPressedStart(0)) { // Dragons::getEngine()->setFlags(Dragons::ENGINE_FLAG_100000); // } } uint16 opcode = READ_LE_UINT16(scriptOpCall._code) & 0x7fff; if (opcode >= DRAGONS_NUM_SCRIPT_OPCODES) { return; //TODO should continue here. } scriptOpCall._op = (byte) opcode; execOpcode(scriptOpCall); if (_data_80071f5c != 0) { scriptOpCall._result |= 1; break; } } } // Opcodes void ScriptOpcodes::opUnk1(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(field2); ARG_INT16(field4); ARG_INT16(field6); if ((field2 >> _vm->_cursor->data_800728b0_cursor_seqID) & 1 && (_vm->_cursor->data_800728b0_cursor_seqID < 5 || field4 == _scriptTargetINI) && scriptOpCall._field8 == 1) { scriptOpCall._code -= 8; scriptOpCall._result |= 1; } else { scriptOpCall._code += field6; } } void ScriptOpcodes::opUnk2(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_UINT32(field2); ARG_UINT32(field6); ARG_INT16(fieldA); ARG_INT16(fieldC); ARG_INT16(fieldE); if (scriptOpCall._field8 == 2) { //TODO do something here. TalkDialogEntry *talkDialogEntry = new TalkDialogEntry(); talkDialogEntry->hasText = _vm->_talk->loadText(field2, (uint16 *)(&talkDialogEntry->dialogText[10]), 295); talkDialogEntry->textIndex = field2; talkDialogEntry->textIndex1 = field6; talkDialogEntry->scriptCodeStartPtr = scriptOpCall._code; talkDialogEntry->flags = 0; talkDialogEntry->scriptCodeEndPtr = scriptOpCall._code + fieldA; if ((field0 & 0x8000U) != 0) { talkDialogEntry->flags = 2; } talkDialogEntry->field_26c = fieldC; talkDialogEntry->iniId = fieldE; _vm->_talk->addTalkDialogEntry(talkDialogEntry); } scriptOpCall._code += fieldA; } void ScriptOpcodes::opUnk3(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(field2); if (scriptOpCall._field8 == 0) { _data_80071f5c = field2; } } void ScriptOpcodes::opExecuteScript(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_UINT32(obdOffset); byte *data =_vm->_dragonOBD->getObdAtOffset(obdOffset); ScriptOpCall newScriptOpCall(data + 4, READ_LE_UINT32(data)); newScriptOpCall._field8 = scriptOpCall._field8; newScriptOpCall._result = 0; executeScriptLoop(newScriptOpCall); } void ScriptOpcodes::opActorSetSequenceID2(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(iniIndex); ARG_SKIP(2); ARG_INT16(sequenceId); if (scriptOpCall._field8 == 0) { _vm->getINI(iniIndex - 1)->actor->_sequenceID2 = sequenceId; } } void ScriptOpcodes::opUnk6(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(field2); ARG_INT16(field4); ARG_INT16(field6); if (scriptOpCall._field8 != 0) { return; } int16 uVar6 = _scriptTargetINI; int16 uVar5 = _vm->_cursor->data_800728b0_cursor_seqID; int16 uVar4 = _vm->_cursor->data_80072890; int16 uVar3 = _vm->_cursor->_iniUnderCursor; int32 uVar2 = _vm->_cursor->_sequenceID; bool isEngineFlag8Set = _vm->isFlagSet(ENGINE_FLAG_8); _vm->clearFlags(ENGINE_FLAG_8); // DisableVSyncEvent(); _vm->_cursor->_iniUnderCursor = field4; _vm->_cursor->_sequenceID = 0; for(int16 i = field2 >> 1; i != 0; i = i >> 1) { _vm->_cursor->_sequenceID++; } _scriptTargetINI = field6; _vm->_cursor->data_800728b0_cursor_seqID = _vm->_cursor->_sequenceID; _vm->_cursor->data_80072890 = _vm->_cursor->_iniUnderCursor; // EnableVSyncEvent(); _vm->performAction(); if (isEngineFlag8Set) { _vm->setFlags(ENGINE_FLAG_8); } _vm->_cursor->_sequenceID = uVar2; _vm->_cursor->_iniUnderCursor = uVar3; _vm->_cursor->data_80072890 = uVar4; _vm->_cursor->data_800728b0_cursor_seqID = uVar5; _scriptTargetINI = uVar6; } void ScriptOpcodes::opUnk7(ScriptOpCall &scriptOpCall) { if (scriptOpCall._field8 == 0) { opCode_Unk7(scriptOpCall); } else { scriptOpCall._code += 6; } } void ScriptOpcodes::opActorLoadSequence(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(field2); ARG_INT16(sequenceId); if (scriptOpCall._field8 != 0) { return; } DragonINI *ini = _vm->getINI(field2 - 1); bool isFlicker = _vm->_dragonINIResource->isFlicker(field2 - 1); if (isFlicker) { ini->actor->flags |= Dragons::ACTOR_FLAG_2000; } if (!ini->actor->_actorResource || ini->actor->_actorResource->_id != ini->actorResourceId) { ini->actor->_actorResource = _vm->_actorManager->getActorResource(ini->actorResourceId); } ini->actor->updateSequence(sequenceId); if (field0 & 0x8000) { ini->actor->waitUntilFlag8And4AreSet(); } if (isFlicker) { ini->actor->flags &= ~Dragons::ACTOR_FLAG_2000; } } void ScriptOpcodes::opPlayMusic(ScriptOpCall &scriptOpCall) { byte *code = scriptOpCall._code; scriptOpCall._code += 4; if (scriptOpCall._field8 == 0) { //TODO play music here. } } void ScriptOpcodes::opUnk13PropertiesRelated(ScriptOpCall &scriptOpCall) { if (evaluateExpression(scriptOpCall)) { scriptOpCall._code += 4; } else { scriptOpCall._code += 4 + READ_LE_UINT16(scriptOpCall._code); } } void ScriptOpcodes::opUnk14PropertiesRelated(ScriptOpCall &scriptOpCall) { if (evaluateExpression(scriptOpCall)) { ScriptOpCall localScriptOpCall(scriptOpCall._code + 4, READ_LE_UINT16(scriptOpCall._code)); localScriptOpCall._field8 = scriptOpCall._field8; localScriptOpCall._result = 0; executeScriptLoop(localScriptOpCall); if (scriptOpCall._field8 == 1) { scriptOpCall._result = localScriptOpCall._result; if ((localScriptOpCall._result & 1) != 0) { scriptOpCall._code = localScriptOpCall._code; return; } } scriptOpCall._code = localScriptOpCall._code + READ_LE_UINT16(scriptOpCall._code + 2); } else { scriptOpCall._code += 4 + READ_LE_UINT16(scriptOpCall._code); } } void ScriptOpcodes::opUnk15PropertiesRelated(ScriptOpCall &scriptOpCall) { while (true) { if (evaluateExpression(scriptOpCall)) { ScriptOpCall localScriptOpCall(scriptOpCall._code + 4, READ_LE_UINT32(scriptOpCall._code)); runScript(localScriptOpCall); scriptOpCall._code = (scriptOpCall._code - ((uint)*(scriptOpCall._code + 2) + 2)); } else { break; } } scriptOpCall._code += 4 + READ_LE_UINT16(scriptOpCall._code); } void ScriptOpcodes::opUnk20(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(field2); _vm->data_800633fc = 0; if (field2 >= 2) { //TODO do we need this? It looks like it is pre-loading the next scene's data. } } void ScriptOpcodes::opUnk21(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_UINT32(textIndex); if (scriptOpCall._field8 == 0) { //TODO play dialog audio without text on screen. } } bool ScriptOpcodes::evaluateExpression(ScriptOpCall &scriptOpCall) { byte *codePtrOffsetA = scriptOpCall._code + 0xA; byte *codePtrOffset2 = scriptOpCall._code + 2; uint16 status = 0; uint16 result = 0; int16 t2 = 0; int16 t0 = 0; for(;;) { byte value = 0; if (*codePtrOffsetA & 1) { uint32 propId = READ_LE_UINT16(codePtrOffset2) * 8 + READ_LE_UINT16(codePtrOffsetA - 6); value = _dragonFLG->get(propId) ? 1 : 0; } else { debug(3, "Op13 get here!!"); if (*codePtrOffsetA & 2) { debug(3, "Op13 get here!! & 2"); t2 = _vm->getVar(READ_LE_UINT16(codePtrOffset2)); } if (*codePtrOffsetA & 4) { t2 = getINIField(READ_LE_INT16(codePtrOffsetA - 6) - 1, READ_LE_INT16(codePtrOffset2)); debug(3, "Op13 get here!! & 4 read ini field ini: %X fieldOffset: %X value: %d", READ_LE_INT16(codePtrOffsetA - 6) - 1, READ_LE_INT16(codePtrOffset2), t2); } if (!(*codePtrOffsetA & 7)) { debug(3, "Op13 get here!! & 7"); t2 = READ_LE_UINT16(codePtrOffsetA - 6); } if (*codePtrOffsetA & 8) { debug(3, "Op13 get here!! & 8"); t0 = _vm->getVar(READ_LE_UINT16(codePtrOffsetA - 4)); } if (*codePtrOffsetA & 0x10) { debug(3, "Op13 get here!! & 0x10"); t0 = getINIField(READ_LE_INT16(codePtrOffsetA - 2) - 1, READ_LE_INT16(codePtrOffsetA - 4)); } if (!(*codePtrOffsetA & 0x18)) { t0 = READ_LE_UINT16(codePtrOffsetA - 2); debug(3, "Op13 get here!! & 0x18 t0 == %d", t0); } if (*(codePtrOffsetA + 1) == 0 && t0 == t2) { value = 1; } if (*(codePtrOffsetA + 1) == 1 && t2 < t0) { value = 1; } if (*(codePtrOffsetA + 1) == 2 && t0 < t2) { value = 1; } } if (*codePtrOffsetA & 0x20) { value ^= 1; } if (!(status & 0xffff)) { result |= value; } else { result &= value; } status = (*codePtrOffsetA >> 6) & 1; if (!(*codePtrOffsetA & 0x80)) { break; } codePtrOffset2 += 0xa; codePtrOffsetA += 0xa; } scriptOpCall._code = codePtrOffset2 + 0xa; return (result & 0xffff) != 0; } void ScriptOpcodes::opUnkA(ScriptOpCall &scriptOpCall) { if (scriptOpCall._field8 == 0) { opCode_UnkA_setsProperty(scriptOpCall); } else { scriptOpCall._code += 0xC; } } void ScriptOpcodes::opRunSpecialOpCode(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(specialOpCode); if (scriptOpCall._field8 != 0) { return; } if (specialOpCode >= 140) { error("Invalid Special OpCode %d", specialOpCode); } debug("Special opCode %X", specialOpCode); _specialOpCodes->run(specialOpCode); } void ScriptOpcodes::opUnkCSoundRelatedMaybe(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(soundId); if (scriptOpCall._field8 == 0) { _vm->playSound((uint16)soundId); } } void ScriptOpcodes::opDelay(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(delay); if (scriptOpCall._field8 != 0) { return; } _vm->waitForFrames((uint16)delay); } void ScriptOpcodes::opUnkE(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(field2); ARG_INT16(field4); ARG_INT16(field6); ARG_INT16(field8); if (scriptOpCall._field8 != 0) { return; } int32 s3 = 0; DragonINI *ini = _vm->getINI(field2 - 1); if (field6 & 0x8000) { s3 = 0 > (field6 ^ 0xffff) ? 1 : 0; } Common::Point point = _vm->_scene->getPoint(field8); if (field4 != -1) { if (field6 != -1) { if (!(field0 & 0x8000)) { assert(ini->actor); ini->actor->flags |= Dragons::ACTOR_FLAG_800; ini->actor->updateSequence(field6 & 0x7fff); } ini->actor->field_7c = field4 & 0x8000 ? (field4 & 0x7fff) << 7 : field4 << 0x10; } bool isFlicker = _vm->_dragonINIResource->isFlicker(ini); ini->actor->pathfinding_maybe(point.x, point.y, isFlicker ? 0 : 1); if(s3 == 0) { while (ini->actor->flags & Dragons::ACTOR_FLAG_10) { _vm->waitForFrames(1); } } ini->x = point.x; ini->y = point.y; ini->actor->clearFlag(Dragons::ACTOR_FLAG_800); } else { ini->x = point.x; ini->actor->x_pos = point.x; ini->y = point.y; ini->actor->y_pos = point.y; if (field4 != field6) { ini->actor->field_7c = field4; ini->actor->updateSequence(field6 & 0x7fff); } } } void ScriptOpcodes::opUnkF(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(field2); ARG_INT16(field4); ARG_INT16(field6); ARG_INT16(field8); ARG_INT16(fieldA); if (scriptOpCall._field8 != 0) { return; } int32 s3 = 0; DragonINI *ini = _vm->getINI(field2 - 1); if (field6 & 0x8000) { s3 = 0 > (field6 ^ 0xffff) ? 1 : 0; } if (field4 != -1) { if (field6 != -1) { if (!(field0 & 0x8000)) { assert(ini->actor); ini->actor->flags |= Dragons::ACTOR_FLAG_800; ini->actor->updateSequence(field6 & 0x7fff); } ini->actor->field_7c = field4 & 0x8000 ? (field4 & 0x7fff) << 7 : field4 << 0x10; } bool isFlicker = _vm->_dragonINIResource->isFlicker(ini); ini->actor->pathfinding_maybe(field8, fieldA, isFlicker ? 0 : 1); if(s3 == 0) { while (ini->actor->flags & Dragons::ACTOR_FLAG_10) { _vm->waitForFrames(1); } } ini->x = field8; ini->y = fieldA; ini->actor->flags &= ~Dragons::ACTOR_FLAG_800; } else { assert(ini->actor); ini->x = field8; ini->actor->x_pos = field8; ini->y = fieldA; ini->actor->y_pos = fieldA; if (field4 != field6) { ini->actor->field_7c = field4; ini->actor->updateSequence(field6 & 0x7fff); } } } void ScriptOpcodes::opUnk10(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(field2); ARG_INT16(field4); ARG_INT16(field6); ARG_INT16(field8); //TODO these should be passed in as arguments and xparam should be set correctly. int16 someXParam = 0; int16 someYParam = _scriptTargetINI; uint someBooleanFlag = 0; if (scriptOpCall._field8 != 0) { return; } bool bVar1 = false; DragonINI *firstIni = _vm->getINI(field4 - 1); DragonINI *secondIni = _vm->getINI(field2 - 1); // secondIndexIntoINI = (uint)field2 - 1; // firstIndexIntoINI = (uint)field4 - 1; if ((field6 & 0x8000) != 0) { bVar1 = (field6 != -1); } if (field8 == -1) { if ((firstIni->field_1a_flags_maybe & 1) == 0) { if ((int)firstIni->field_2 != -1) { IMG *firstDragonImg1 = _vm->_dragonIMG->getIMG(firstIni->field_2); int16 newXPos1 = firstDragonImg1->field_a + firstIni->field_1c; secondIni->x = newXPos1; secondIni->actor->x_pos = newXPos1; int16 newYPos1 = firstDragonImg1->field_c + firstIni->field_1e; secondIni->y = newYPos1; secondIni->actor->y_pos = newYPos1; } } else { int16 newYPos2 = firstIni->actor->y_pos + firstIni->field_1e; firstIni->y = newYPos2; secondIni->actor->y_pos = newYPos2; someXParam = firstIni->actor->x_pos + firstIni->field_1c; secondIni->x = someXParam; secondIni->actor->x_pos = someXParam; } if (field6 != -1) { secondIni->actor->field_7c = -1; secondIni->actor->updateSequence(field6 & 0x7fff); } secondIni->x = someXParam; secondIni->y = someYParam; return; } if ((field8 & 0x8000) == 0) { someBooleanFlag = (uint)field8 << 0x10; } else { someBooleanFlag = ((uint)field8 & 0x7fff) << 7; } if (field6 != -1) { if (((int)(short)field0 & 0x8000) == 0) { secondIni->actor->setFlag(ACTOR_FLAG_800); secondIni->actor->updateSequence(field6 & 0x7fff); } secondIni->actor->field_7c = someBooleanFlag; } int16 newXPosAgain = 0; int16 newYPosAgain = 0; someBooleanFlag = 1; if ((firstIni->field_1a_flags_maybe & 1) == 0) { if ((int)firstIni->field_2 == -1) { return; } IMG *firstDragonImg2 = _vm->_dragonIMG->getIMG(firstIni->field_2); newXPosAgain = firstDragonImg2->field_a + firstIni->field_1c; newYPosAgain = firstDragonImg2->field_c + firstIni->field_1e; if (_vm->_dragonINIResource->isFlicker(secondIni)) { someBooleanFlag = 0; } } else { newXPosAgain = firstIni->actor->x_pos + firstIni->field_1c; newYPosAgain = firstIni->actor->y_pos + firstIni->field_1e; if (_vm->_dragonINIResource->isFlicker(secondIni)) { someBooleanFlag = 0; } } secondIni->actor->pathfinding_maybe(newXPosAgain, newYPosAgain, someBooleanFlag); if (!bVar1) { while (secondIni->actor->flags & Dragons::ACTOR_FLAG_10) { _vm->waitForFrames(1); } } secondIni->actor->_sequenceID2 = firstIni->field_e; secondIni->x = newXPosAgain; secondIni->y = newYPosAgain; secondIni->actor->clearFlag(ACTOR_FLAG_800); return; } void ScriptOpcodes::opUnk11FlickerTalk(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(iniId) ARG_UINT32(textIndex) // TODO implement me! _vm->_talk->talkFromIni(iniId, textIndex); } void ScriptOpcodes::opUnk12LoadScene(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(newSceneID); ARG_INT16(cameraPointID); ARG_INT16(field6); if (scriptOpCall._field8 != 0) { return; } //TODO fade_related_calls_with_1f(); _vm->setSceneUpdateFunction(NULL); // PauseCDMusic(); if (newSceneID != 0) { // load scene here. //TODO _vm->_scene->data_80063392 = _vm->_scene->getSceneId(); _vm->_scene->setSceneId(newSceneID); _vm->data_800633fa = field6; _vm->_scene->loadScene(newSceneID, cameraPointID); } else { _vm->setFlags(Dragons::ENGINE_FLAG_100000); } } void ScriptOpcodes::opCodeActorTalk(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(iniId); ARG_INT16(startSequenceId); ARG_INT16(endSequenceId); ARG_SKIP(2); ARG_UINT32(textIndex); if (scriptOpCall._field8 != 0) { return; } //TODO implement actor talk. uint16 dialog[2048]; dialog[0] = 0; int sVar2 = -1; //TODO FUN_8001ca48(textIndex); if (!_vm->isUnkFlagSet(1) && (!_vm->isFlagSet(ENGINE_FLAG_1000_TEXT_ENABLED) || sVar2 == -1)) { _vm->_talk->loadText(textIndex, dialog, 2048); } DragonINI *ini = iniId == 0 ? _vm->_dragonINIResource->getFlickerRecord() : _vm->getINI(iniId - 1); if ((ini->field_1a_flags_maybe & 1) == 0) { IMG *img = _vm->_dragonIMG->getIMG(ini->field_2); int y = img->field_e == 0 ? img->y : img->y << 3; _vm->_talk->FUN_8003239c(dialog, (int)(((uint)img->field_a - (uint)_vm->_scene->_camera.x) * 0x10000) >> 0x13, (int)(((y - 8) - (uint)_vm->_scene->_camera.y) * 0x10000) >> 0x13, READ_LE_INT16(_vm->_dragonOBD->getFromOpt(iniId) + 6), 1, ini->actor, startSequenceId, endSequenceId, textIndex); } else { _vm->_talk->FUN_8003239c(dialog, (int)(((uint)ini->actor->x_pos - (uint)_vm->_scene->_camera.x) * 0x10000) >> 0x13, (int)(((ini->actor->y_pos - ini->actor->frame->yOffset) - (uint)_vm->_scene->_camera.y) * 0x10000) >> 0x13, READ_LE_INT16(_vm->_dragonOBD->getFromOpt(iniId) + 6), 1, ini->actor, startSequenceId, endSequenceId, textIndex); } } void ScriptOpcodes::opCode_UnkA_setsProperty(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(field2); ARG_INT16(field4); ARG_INT16(field6); ARG_INT16(field8); ARG_INT8(fieldA); ARG_INT8(fieldB); enum S2Type { notSet, var, ini }; S2Type s2Type = notSet; int16 s1 = 0; int16 s2 = 0; if (fieldA & 8) { // VAR s1 = _vm->getVar(field6 / 2); } else if (fieldA & 0x10) { // INI s1 = getINIField(field8 - 1, field6); } else { s1 = field8; } if (fieldA & 1) { debug(3, "fieldA & 1"); bool flagValue = s1 != 0 ? true : false; _dragonFLG->set(field2 * 8 + field4, flagValue); } if (fieldA & 2) { debug(3, "fieldA & 2"); s2Type = var; s2 = _vm->getVar(field2); } if (fieldA & 4) { debug(3, "fieldA & 4"); s2Type = ini; s2 = getINIField(field4 - 1, field2); DragonINI *ini = _vm->getINI(field4 - 1); if (field2 == 0x1a && ini->field_1a_flags_maybe & 1 && ini->sceneId == _vm->getCurrentSceneId()) { if (s1 & 2) { ini->actor->flags |= Dragons::ACTOR_FLAG_80; ini->actor->scale = 0x100; } else { ini->actor->flags &= ~Dragons::ACTOR_FLAG_80; } if (s1 & 4) { ini->actor->flags |= Dragons::ACTOR_FLAG_8000; } else { ini->actor->flags &= ~Dragons::ACTOR_FLAG_8000; } } if (fieldA & 4 && field2 == 0 && !(ini->field_1a_flags_maybe & 1) && ini->sceneId == _vm->getCurrentSceneId()) { if (s1 == -1) { if (ini->iptIndex_maybe != -1) { _vm->_scene->removeImageOverlay(ini->iptIndex_maybe); } } else { _vm->_scene->loadImageOverlay(s1); } } } if (s2Type != notSet) { if (fieldB == 1) { s2 += s1; } else { if (fieldB < 2) { if (fieldB == 0) { s2 = s1; } } else { if (fieldB == 2) { s2 -= s1; } else { if (fieldB == 3) { s2 = _vm->getRand(s1); } } } } if (s2Type == ini) { setINIField(field4 - 1, field2, s2); } else { //var type _vm->setVar(field2, s2); } } } uint16 ScriptOpcodes::getINIField(uint32 iniIndex, uint16 fieldOffset) { DragonINI *ini = _vm->getINI(iniIndex); switch (fieldOffset) { case 0 : return ini->iptIndex_maybe; case 4 : return ini->actorResourceId; case 6 : return ini->sequenceId; case 0xC : return ini->sceneId; case 0xE : return ini->field_e; case 0x10 : return ini->field_10; case 0x12 : return ini->field_12; case 0x14 : return ini->field_14; case 0x16 : return ini->x; case 0x18 : return ini->y; case 0x1A : return ini->field_1a_flags_maybe; case 0x1C : return ini->field_1c; case 0x1E : return ini->field_1e; case 0x20 : return ini->field_20_actor_field_14; default: error("getINIField() Invalid fieldOffset 0x%X", fieldOffset); } } void ScriptOpcodes::setINIField(uint32 iniIndex, uint16 fieldOffset, uint16 value) { DragonINI *ini = _vm->getINI(iniIndex); switch (fieldOffset) { case 0 : ini->iptIndex_maybe = value; break; case 4 : ini->actorResourceId = value; break; case 6 : ini->sequenceId = value; break; case 0xc : ini->sceneId = value; break; case 0xe : ini->field_e = value; break; case 0x10 : ini->field_10 = value; break; case 0x12 : ini->field_12 = value; break; case 0x14 : ini->field_14 = value; break; case 0x16 : ini->x = value; break; case 0x18 : ini->y = value; break; case 0x1A : ini->field_1a_flags_maybe = value; break; case 0x1C : ini->field_1c = value; break; case 0x1E : ini->field_1e = value; break; case 0x20 : ini->field_20_actor_field_14 = value; break; default: error("setINIField() Invalid fieldOffset 0x%X", fieldOffset); } } void ScriptOpcodes::opUnk16(ScriptOpCall &scriptOpCall) { if (scriptOpCall._field8 == 4) { scriptOpCall._result |= 1; } else { scriptOpCall._code += 4; } } void ScriptOpcodes::opUnk17(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(iniId); DragonINI *ini = _vm->getINI(iniId - 1); if (ini->field_1a_flags_maybe & 1) { while (!(ini->actor->flags & Dragons::ACTOR_FLAG_4)) { _vm->waitForFrames(1); } } } void ScriptOpcodes::opUnk18(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_UINT32(field2); ARG_INT16(x); ARG_INT16(y); ARG_INT16(fieldA); if (scriptOpCall._field8 != 0) { return; } uint16 dialog[2000]; dialog[0] = 0; _vm->_talk->loadText(field2, dialog, 2000); // if (((unkFlags1 & 1) == 0) && (((engine_flags_maybe & 0x1000) == 0 || (sVar1 == -1)))) { // dialogText = (uint8_t *)load_string_from_dragon_txt(offset,acStack2016); // } if (fieldA != 0) { fieldA = READ_LE_INT16(_vm->_dragonOBD->getFromOpt(fieldA - 1) + 6); } _vm->_talk->displayDialogAroundPoint(dialog,x,y,fieldA,1,field2); } void ScriptOpcodes::opUnk19(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(size); if (scriptOpCall._field8 == 3) { ScriptOpCall newCall(scriptOpCall._code, size); _vm->_scriptOpcodes->runScript(newCall); } scriptOpCall._code += size; } void ScriptOpcodes::opUnk1A(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(index); ARG_INT16(field4); ARG_INT16(field6); ARG_INT16(field8); ARG_INT16(fieldA); if (scriptOpCall._field8 != 0) { return; } assert(index < 8); _vm->opCode1A_tbl[index].paletteType = field4; _vm->opCode1A_tbl[index].field2 = field6; _vm->opCode1A_tbl[index].field4 = field8; _vm->opCode1A_tbl[index].field6 = fieldA; _vm->opCode1A_tbl[index].field8 = 0; } void ScriptOpcodes::opUnk1B(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(iniId); if (scriptOpCall._field8 != 0) { return; } DragonINI *ini = _vm->getINI(iniId - 1); if (ini->field_1a_flags_maybe & 1) { while (ini->actor->isFlagSet(ACTOR_FLAG_10)) { _vm->waitForFrames(1); } } } void ScriptOpcodes::opUnk1DClearActorFlag0x400(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(iniId); if (scriptOpCall._field8 != 0) { return; } DragonINI *ini = _vm->getINI(iniId - 1); ini->actor->setFlag(ACTOR_FLAG_400); } void ScriptOpcodes::opUnk1ESetActorFlag0x400(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(iniId); if (scriptOpCall._field8 != 0) { return; } DragonINI *ini = _vm->getINI(iniId - 1); ini->actor->setFlag(ACTOR_FLAG_400); } void ScriptOpcodes::opSetActorFlag0x1000(ScriptOpCall &scriptOpCall) { ARG_SKIP(2); ARG_INT16(iniId); if (scriptOpCall._field8 != 0) { return; } DragonINI *ini = _vm->getINI(iniId - 1); ini->actor->setFlag(ACTOR_FLAG_1000); } void ScriptOpcodes::opCode_Unk7(ScriptOpCall &scriptOpCall) { ARG_INT16(field0); ARG_INT16(field2); ARG_INT16(sceneId); //sceneId uint16 currentScene = _vm->getCurrentSceneId(); DragonINI *ini = _vm->getINI(field2 - 1); if (!(field0 & 0x8000)) { if (ini->field_1a_flags_maybe & 1) { if (ini->sceneId == currentScene) { assert(ini->actor); ini->actor->reset_maybe(); } if (sceneId == currentScene) { ini->actor = _vm->_actorManager->loadActor(ini->actorResourceId, ini->sequenceId, ini->x, ini->y, 0); ini->actor->_sequenceID2 = ini->field_20_actor_field_14; if (ini->field_1a_flags_maybe & 2) { ini->actor->flags |= Dragons::ACTOR_FLAG_80; } else { ini->actor->flags &= ~Dragons::ACTOR_FLAG_80; } if (ini->field_1a_flags_maybe & 0x20) { ini->actor->flags |= Dragons::ACTOR_FLAG_100; } else { ini->actor->flags &= ~Dragons::ACTOR_FLAG_100; } if (ini->field_1a_flags_maybe & 4) { ini->actor->flags |= Dragons::ACTOR_FLAG_8000; } else { ini->actor->flags &= ~Dragons::ACTOR_FLAG_8000; } if (ini->field_1a_flags_maybe & 0x100) { ini->actor->flags |= Dragons::ACTOR_FLAG_4000; } else { ini->actor->flags &= ~Dragons::ACTOR_FLAG_4000; } } } else { if (ini->sceneId == currentScene && ini->iptIndex_maybe != -1) { _vm->_scene->removeImageOverlay(ini->iptIndex_maybe); } if (sceneId == currentScene && ini->iptIndex_maybe != -1) { _vm->_scene->loadImageOverlay(ini->iptIndex_maybe); } } if (ini->sceneId == 1) { if ((uint)_vm->_cursor->iniItemInHand - 1 == ini->id) { _vm->_cursor->data_800728b0_cursor_seqID = 0; _vm->_cursor->_sequenceID = 0; _vm->_cursor->iniItemInHand = 0; } else { if (_vm->_inventory->clearItem(ini->id + 1)) { if (_vm->_inventory->getType() == 1) { ini->actor->clearFlag(ACTOR_FLAG_40); } } } } if (sceneId == 1) { if (_vm->_cursor->iniItemInHand != 0) { _vm->_inventory->addItem(_vm->_cursor->iniItemInHand); if (_vm->_inventory->getType() == 1) { Actor *actor = _vm->_inventory->getInventoryItemActor(_vm->_cursor->iniItemInHand); actor->flags = 0; actor->priorityLayer = 0; actor->scale = 0x100; actor->updateSequence((_vm->getINI(_vm->_cursor->iniItemInHand - 1)->field_8 * 2 + 10) & 0xfffe); actor->setFlag(ACTOR_FLAG_40); actor->setFlag(ACTOR_FLAG_80); actor->setFlag(ACTOR_FLAG_100); actor->setFlag(ACTOR_FLAG_200); actor->priorityLayer = 6; } } DragonINI *flicker = _vm->_dragonINIResource->getFlickerRecord(); _vm->_cursor->updatePosition(flicker->actor->x_pos - _vm->_scene->_camera.x, flicker->actor->y_pos - (_vm->_scene->_camera.y + 0x1e)); _vm->_cursor->data_800728b0_cursor_seqID = 5; _vm->_cursor->_sequenceID = 5; _vm->_cursor->data_8007283c = _vm->getINI(field2 - 1)->field_8 * 2 + 10; _vm->_cursor->iniItemInHand = field2; } } ini->sceneId = sceneId; } void ScriptOpcodes::loadTalkDialogEntries(ScriptOpCall &scriptOpCall) { scriptOpCall._field8 = 2; scriptOpCall._result = 0; _vm->_talk->clearDialogEntries(); _data_80071f5c = 0; executeScriptLoop(scriptOpCall); } } // End of namespace Dragons