/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/encoding.h" #include "common/debug.h" #include "common/textconsole.h" #include "common/system.h" #include namespace Common { Encoding::Encoding(const String &to, const String &from) : _to(to) , _from(from) { #ifdef USE_ICONV String toTranslit = to + "//TRANSLIT"; _iconvHandle = iconv_open(toTranslit.c_str(), from.c_str()); #endif // USE_ICONV } Encoding::~Encoding() { #ifdef USE_ICONV if (_iconvHandle != (iconv_t) -1) iconv_close(_iconvHandle); #endif // USE_ICONV } char *Encoding::convert(const char *string, size_t size) { #ifndef USE_ICONV _iconvHandle = 0; #endif return doConversion(_iconvHandle, _to, _from, string, size); } char *Encoding::convert(const String &to, const String &from, const char *string, size_t size) { #ifdef USE_ICONV String toTranslit = to + "//TRANSLIT"; iconv_t iconvHandle = iconv_open(toTranslit.c_str(), from.c_str()); #else iconv_t iconvHandle = 0; #endif // USE_ICONV char *result = doConversion(iconvHandle, to, from, string, size); #ifdef USE_ICONV if (iconvHandle != (iconv_t) -1) iconv_close(iconvHandle); #endif // USE_ICONV return result; } char *Encoding::doConversion(iconv_t iconvHandle, const String &to, const String &from, const char *string, size_t length) { char *result = nullptr; #ifdef USE_ICONV if (iconvHandle != (iconv_t) -1) result = convertIconv(iconvHandle, string, length); else debug("Could not convert from %s to %s using iconv", from.c_str(), to.c_str()); if (result == nullptr) debug("Error while converting with iconv"); #else debug("Iconv is not available"); #endif // USE_ICONV if (result == nullptr) result = g_system->convertEncoding(to.c_str(), from.c_str(), string, length); if (result == nullptr) debug("Could not convert from %s to %s using backend specific conversion", from.c_str(), to.c_str()); return result; } char *Encoding::convertIconv(iconv_t iconvHandle, const char *string, size_t length) { #ifdef USE_ICONV debug("Trying iconv..."); size_t inSize = length; size_t outSize = inSize; size_t stringSize = inSize > 4 ? inSize : outSize; #ifdef ICONV_USES_CONST const char *src = string; #else char *src = new char[length]; char *originalSrc = src; memcpy(src, string, length); #endif // ICONV_USES_CONST char *buffer = (char *) malloc(sizeof(char) * stringSize); if (!buffer) { warning ("Cannot allocate memory for converting string"); return nullptr; } memset(buffer, 0, stringSize); char *dst = buffer; bool error = false; while (inSize > 0) { if (iconv(iconvHandle, &src, &inSize, &dst, &outSize) == ((size_t)-1)) { // from SDLs implementation of SDL_iconv_string (slightly altered) if (errno == E2BIG) { char *oldString = buffer; stringSize *= 2; buffer = (char *) realloc(buffer, stringSize); if (!buffer) { warning ("Cannot allocate memory for converting string"); error = true; break; } dst = buffer + (dst - oldString); outSize = stringSize - (dst - buffer); memset(dst, 0, stringSize / 2); } else { error = true; debug("iconv failed"); break; } } } // Add a zero character to the end. Hopefuly UTF32 uses the most bytes from // all possible encodings, so add 4 zero bytes. buffer = (char *) realloc(buffer, stringSize + 4); memset(buffer + stringSize, 0, 4); #ifndef ICONV_USES_CONST delete[] originalSrc; #endif // ICONV_USES_CONST if (error) return nullptr; debug("Size: %d", stringSize); return buffer; #else debug("Iconv isn't available"); return nullptr; #endif //USE_ICONV } }