/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/system.h" #include "common/textconsole.h" #include "chewy/chewy.h" #include "chewy/defines.h" #include "chewy/globals.h" #include "chewy/timer.h" namespace Chewy { Timer::Timer(int16 max_t, TimerBlk *t) { _timerBlk = t; _timerMax = max_t; _G(timer_int) = false; _G(timer_suspend) = false; setAllStatus(TIMER_STOP); } Timer::~Timer() { } float timer_freq[6] = { 0.0182f, 0.182f, 1.82f, 18.2f, 1092.0f, 65520.0f }; void Timer::calcTimer() { int ak_time = _G(timer_count); for (int16 i = 0; i < _timerMax; i++) { if (_timerBlk[i]._timeStatus != TIMER_STOP) { float freq = timer_freq[_timerBlk[i]._timeMode]; _timerBlk[i]._timeLast = ((float)ak_time - (float)_timerBlk[i]._timeLast); int16 count = (int16)((float)_timerBlk[i]._timeLast / (float)freq); if (_timerBlk[i]._timeStatus == TIMER_START) _timerBlk[i]._timeCount += count; _timerBlk[i]._timeLast = (float)ak_time - (float)(_timerBlk[i]._timeLast - (float)((float)count * (float)freq)); if (_timerBlk[i]._timeCount >= _timerBlk[i]._timeEnd) { ++_timerBlk[i]._timeFlag; _timerBlk[i]._timeCount = 0; } } } } int16 Timer::setNewTimer(int16 timerNr, int16 timerEndValue, int16 timerMode) { int16 ret = -1; if (timerNr < _timerMax) { ret = 1; _timerBlk[timerNr]._timeCount = 0; _timerBlk[timerNr]._timeEnd = timerEndValue; _timerBlk[timerNr]._timeFlag = 0; _timerBlk[timerNr]._timeLast = _G(timer_count); _timerBlk[timerNr]._timeMode = timerMode; _timerBlk[timerNr]._timeStatus = true; } return ret; } void Timer::resetTimer(int16 timerNr, int16 timerValue) { if (timerNr < _timerMax) { _timerBlk[timerNr]._timeCount = 0; _timerBlk[timerNr]._timeFlag = 0; _timerBlk[timerNr]._timeLast = _G(timer_count); if (timerValue) _timerBlk[timerNr]._timeEnd = timerValue; } } void Timer::resetAllTimer() { for (int16 i = 0; i < _timerMax; i++) { _timerBlk[i]._timeCount = 0; _timerBlk[i]._timeFlag = 0; _timerBlk[i]._timeLast = _G(timer_count); } } void Timer::setStatus(int16 timerNr, int16 status) { if (timerNr < _timerMax) { _timerBlk[timerNr]._timeStatus = status; } } void Timer::setAllStatus(int16 status) { if (status == TIMER_FREEZE) { for (int16 i = 0; i < _timerMax; i++) { if (_timerBlk[i]._timeStatus != TIMER_STOP) _timerBlk[i]._timeStatus = TIMER_FREEZE; } } else if (status == TIMER_UNFREEZE) { for (int16 i = 0; i < _timerMax; i++) { if (_timerBlk[i]._timeStatus != TIMER_STOP) _timerBlk[i]._timeStatus = TIMER_START; } } else { for (int16 i = 0; i < _timerMax; i++) _timerBlk[i]._timeStatus = status; } } void Timer::disableTimer() { _G(timer_suspend) = true; } void Timer::enableTimer() { _G(timer_suspend) = false; } } // namespace Chewy