/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "common/endian.h" #include "common/stream.h" #include "common/util.h" #include "common/debug.h" #include "sound/mods/maxtrax.h" namespace Audio { MaxTrax::MaxTrax(int rate, bool stereo) : Paula(stereo, rate, rate/50), _patch(), _scores(), _numScores(), _microtonal() { } MaxTrax::~MaxTrax() { stopMusic(); freePatches(); freeScores(); } void MaxTrax::interrupt() { } void MaxTrax::stopMusic() { } void MaxTrax::freeScores() { if (_scores) { for (int i = 0; i < _numScores; ++i) delete _scores[i].events; delete _scores; _scores = 0; } _numScores = 0; memset(_microtonal, 0, sizeof(_microtonal)); } void MaxTrax::freePatches() { for (int i = 0; i < ARRAYSIZE(_patch); ++i) { delete[] _patch[i].samplePtr; delete[] _patch[i].attackPtr; } memset(_patch, 0, sizeof(_patch)); } bool MaxTrax::load(Common::SeekableReadStream &musicData, bool loadScores, bool loadSamples) { bool res = false; stopMusic(); if (loadSamples) freePatches(); if (loadScores) freeScores(); // 0x0000: 4 Bytes Header "MXTX" // 0x0004: uint16 tempo // 0x0006: uint16 flags. bit0 = lowpassfilter, bit1 = attackvolume, bit15 = microtonal if (musicData.readUint32BE() != 0x4D585458) { warning("Maxtrax: File is not a Maxtrax Module"); return false; } _playerCtx.tempo = musicData.readUint16BE(); const uint16 flags = musicData.readUint16BE(); _playerCtx.filterOn = (flags & 1) != 0; _playerCtx.handleVolume = (flags & 2) != 0; debug("Header: MXTX %02X %02X", _playerCtx.tempo, flags); if (loadScores && flags & (1 << 15)) { debug("Song has microtonal"); for (int i = 0; i < ARRAYSIZE(_microtonal); ++i) _microtonal[i] = musicData.readUint16BE(); } int scoresLoaded = 0; // uint16 number of Scores const uint16 scoresInFile = musicData.readUint16BE(); if (loadScores) { const uint16 scoremax = 128; // some variable which is set upon initialisation of player const uint16 tempScores = MIN(scoresInFile, scoremax); debug("#Scores: %d, loading # of scores: %d", scoresInFile, tempScores); Score *curScore =_scores = new Score[tempScores]; for (int i = tempScores; i > 0; --i, ++curScore) { const uint32 numEvents = musicData.readUint32BE(); Event *curEvent = curScore->events = new Event[numEvents]; for (int j = numEvents; j > 0; --j, ++curEvent) { curEvent->command = musicData.readByte(); curEvent->parameter = musicData.readByte(); curEvent->startTime = musicData.readUint16BE(); curEvent->stopTime = musicData.readUint16BE(); } curScore->numEvents = numEvents; } _numScores = scoresLoaded = tempScores; } if (false && !loadSamples) return true; // skip over remaining scores in file for (int i = scoresInFile - scoresLoaded; i > 0; --i) musicData.skip(musicData.readUint32BE() * 6); for (int i = 0; i < _numScores; ++i) outPutScore(_scores[i], i); debug("samples start at filepos %08X", musicData.pos()); // uint16 number of Samples const uint16 wavesInFile = musicData.readUint16BE(); if (loadSamples) { for (int i = wavesInFile; i > 0; --i) { // load disksample structure const uint16 number = musicData.readUint16BE(); assert(number < ARRAYSIZE(_patch)); // pointer to samples needed? Patch &curPatch = _patch[number]; curPatch.tune = musicData.readUint16BE(); curPatch.volume = musicData.readUint16BE(); curPatch.sampleOctaves = musicData.readUint16BE(); curPatch.sampleAttack = musicData.readUint32BE(); curPatch.sampleSustain = musicData.readUint32BE(); // each octave the number of samples doubles. const uint32 totalSamples = (curPatch.sampleAttack + curPatch.sampleSustain) * ((1 << curPatch.sampleOctaves) - 1); curPatch.attackLen = musicData.readUint16BE(); curPatch.releaseLen = musicData.readUint16BE(); const uint32 totalEnvs = curPatch.attackLen + curPatch.releaseLen; debug("wave nr %d at %08X - %d octaves", number, musicData.pos(), curPatch.sampleOctaves); // Allocate space for both attack and release Segment. Envelope *envPtr = new Envelope[totalEnvs]; // Attack Segment curPatch.attackPtr = envPtr; // Release Segment // curPatch.releasePtr = envPtr + curPatch.attackLen; // Read Attack and Release Segments for (int j = totalEnvs; j > 0; --j, ++envPtr) { envPtr->duration = musicData.readUint16BE(); envPtr->volume = musicData.readUint16BE(); } // read Samples curPatch.samplePtr = new int8[totalSamples]; musicData.read(curPatch.samplePtr, totalSamples); } } else if (wavesInFile > 0){ uint32 skipLen = 3 * 2; for (int i = wavesInFile; i > 0; --i) { musicData.skip(skipLen); const uint16 octaves = musicData.readUint16BE(); const uint32 attackLen = musicData.readUint32BE(); const uint32 sustainLen = musicData.readUint32BE(); const uint16 attackCount = musicData.readUint16BE(); const uint16 releaseCount = musicData.readUint16BE(); debug("wave nr %d at %08X", 0, musicData.pos()); skipLen = attackCount * 4 + releaseCount * 4 + (attackLen + sustainLen) * ((1 << octaves) - 1) + 3 * 2; } musicData.skip(skipLen - 3 * 2); } debug("endpos %08X", musicData.pos()); return res; } } // End of namespace Audio