/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef NANCY_IFF_H #define NANCY_IFF_H #include "common/array.h" namespace Common { struct IFFChunk; class SeekableReadStream; } namespace Nancy { class NancyEngine; #define ID_DATA MKTAG('D', 'A', 'T', 'A') #define ID_PCAL MKTAG('P', 'C', 'A', 'L') class IFF { public: IFF(const Common::String &name) : _name(name) { }; ~IFF(); bool load(); const byte *getChunk(uint32 id, uint &size, uint index = 0) const; Common::SeekableReadStream *getChunkStream(const Common::String &id, uint index = 0) const; // Debugger functions void list(Common::Array &nameList) const; private: static Common::String idToString(uint32 id); static uint32 stringToId(const Common::String &s); bool callback(Common::IFFChunk &chunk); struct Chunk { uint32 id; byte *buf; uint32 size; }; Common::Array _chunks; const Common::String _name; }; } // End of namespace Nancy #endif // NANCY_IFF_H