/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_NETWORKING_CURL_CLOUDICON_H #define BACKENDS_NETWORKING_CURL_CLOUDICON_H #include "backends/networking/curl/request.h" #include "graphics/transparent_surface.h" namespace Networking { class CloudIcon: public Request { static const float ALPHA_STEP, ALPHA_MAX, ALPHA_MIN; bool _wasVisible, _iconsInited; Graphics::TransparentSurface _icon, _alphaIcon; float _currentAlpha; bool _alphaRising; void initIcons(); void makeAlphaIcon(float alpha); public: CloudIcon(); ~CloudIcon(); void draw(); virtual void handle(); virtual void restart(); }; } // End of namespace Networking #endif