/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "adl/display.h" #include "common/stream.h" #include "common/rect.h" #include "graphics/surface.h" #include "common/system.h" #include "common/str.h" #include "common/events.h" #include "common/rect.h" #include "common/array.h" #include "common/config-manager.h" #include "engines/engine.h" #include "engines/util.h" #include "graphics/palette.h" #include "graphics/thumbnail.h" namespace Adl { static const byte font[64][5] = { { 0x7c, 0x82, 0xba, 0xb2, 0x9c }, { 0xf8, 0x24, 0x22, 0x24, 0xf8 }, // @A { 0xfe, 0x92, 0x92, 0x92, 0x6c }, { 0x7c, 0x82, 0x82, 0x82, 0x44 }, // BC { 0xfe, 0x82, 0x82, 0x82, 0x7c }, { 0xfe, 0x92, 0x92, 0x92, 0x82 }, // DE { 0xfe, 0x12, 0x12, 0x12, 0x02 }, { 0x7c, 0x82, 0x82, 0xa2, 0xe2 }, // FG { 0xfe, 0x10, 0x10, 0x10, 0xfe }, { 0x00, 0x82, 0xfe, 0x82, 0x00 }, // HI { 0x40, 0x80, 0x80, 0x80, 0x7e }, { 0xfe, 0x10, 0x28, 0x44, 0x82 }, // JK { 0xfe, 0x80, 0x80, 0x80, 0x80 }, { 0xfe, 0x04, 0x18, 0x04, 0xfe }, // LM { 0xfe, 0x08, 0x10, 0x20, 0xfe }, { 0x7c, 0x82, 0x82, 0x82, 0x7c }, // NO { 0xfe, 0x12, 0x12, 0x12, 0x0c }, { 0x7c, 0x82, 0xa2, 0x42, 0xbc }, // PQ { 0xfe, 0x12, 0x32, 0x52, 0x8c }, { 0x4c, 0x92, 0x92, 0x92, 0x64 }, // RS { 0x02, 0x02, 0xfe, 0x02, 0x02 }, { 0x7e, 0x80, 0x80, 0x80, 0x7e }, // TU { 0x3e, 0x40, 0x80, 0x40, 0x3e }, { 0xfe, 0x40, 0x30, 0x40, 0xfe }, // VW { 0xc6, 0x28, 0x10, 0x28, 0xc6 }, { 0x06, 0x08, 0xf0, 0x08, 0x06 }, // XY { 0xc2, 0xa2, 0x92, 0x8a, 0x86 }, { 0xfe, 0xfe, 0x82, 0x82, 0x82 }, // Z[ { 0x04, 0x08, 0x10, 0x20, 0x40 }, { 0x82, 0x82, 0x82, 0xfe, 0xfe }, // \] { 0x20, 0x10, 0x08, 0x10, 0x20 }, { 0x80, 0x80, 0x80, 0x80, 0x80 }, // ^_ { 0x00, 0x00, 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0xbe, 0x00, 0x00 }, // ! { 0x00, 0x0e, 0x00, 0x0e, 0x00 }, { 0x28, 0xfe, 0x28, 0xfe, 0x28 }, // "# { 0x48, 0x54, 0xfe, 0x54, 0x24 }, { 0x46, 0x26, 0x10, 0xc8, 0xc4 }, // $% { 0x6c, 0x92, 0xac, 0x40, 0xa0 }, { 0x00, 0x00, 0x0e, 0x00, 0x00 }, // &' { 0x38, 0x44, 0x82, 0x00, 0x00 }, { 0x00, 0x00, 0x82, 0x44, 0x38 }, // () { 0x44, 0x28, 0xfe, 0x28, 0x44 }, { 0x10, 0x10, 0x7c, 0x10, 0x10 }, // *+ { 0x00, 0x80, 0x60, 0x00, 0x00 }, { 0x10, 0x10, 0x10, 0x10, 0x10 }, // ,- { 0x00, 0x00, 0x80, 0x00, 0x00 }, { 0x40, 0x20, 0x10, 0x08, 0x04 }, // ./ { 0x7c, 0xa2, 0x92, 0x8a, 0x7c }, { 0x00, 0x84, 0xfe, 0x80, 0x00 }, // 01 { 0xc4, 0xa2, 0x92, 0x92, 0x8c }, { 0x42, 0x82, 0x92, 0x9a, 0x66 }, // 23 { 0x30, 0x28, 0x24, 0xfe, 0x20 }, { 0x4e, 0x8a, 0x8a, 0x8a, 0x72 }, // 45 { 0x78, 0x94, 0x92, 0x92, 0x62 }, { 0x02, 0xe2, 0x12, 0x0a, 0x06 }, // 67 { 0x6c, 0x92, 0x92, 0x92, 0x6c }, { 0x8c, 0x92, 0x92, 0x52, 0x3c }, // 89 { 0x00, 0x00, 0x28, 0x00, 0x00 }, { 0x00, 0x80, 0x68, 0x00, 0x00 }, // :; { 0x10, 0x28, 0x44, 0x82, 0x00 }, { 0x28, 0x28, 0x28, 0x28, 0x28 }, // <= { 0x00, 0x82, 0x44, 0x28, 0x10 }, { 0x04, 0x02, 0xb2, 0x0a, 0x04 } // >? }; Display::Display() : _cursorPos(0), _mode(kModeText), _showCursor(false) { initGraphics(560, 384, true); _monochrome = !ConfMan.getBool("color"); _scanlines = ConfMan.getBool("scanlines"); if (_monochrome) setMonoPalette(); else setColorPalette(); enableScanlines(_scanlines); _frameBuf = new byte[kWidth * kHeight / 7]; _frameBufSurface = new Graphics::Surface; _frameBufSurface->create(kWidth * 2, kHeight * 2, Graphics::PixelFormat::createFormatCLUT8()); _textBuf = new byte[kTextBufSize]; memset(_textBuf, ' ' | 0x80, kTextBufSize); _textBufSurface = new Graphics::Surface; _textBufSurface->create(kWidth * 2, kHeight * 2, Graphics::PixelFormat::createFormatCLUT8()); createFont(); } Display::~Display() { delete[] _frameBuf; _frameBufSurface->free(); delete _frameBufSurface; delete[] _textBuf; _textBufSurface->free(); delete _textBufSurface; _font->free(); delete _font; } bool Display::saveThumbnail(Common::WriteStream &out) { if (_scanlines) { enableScanlines(false); g_system->updateScreen(); } bool retval = Graphics::saveThumbnail(out); if (_scanlines) { enableScanlines(true); g_system->updateScreen(); } return retval; } void Display::enableScanlines(bool enable) { byte pal[6 * 3] = { }; if (enable) g_system->getPaletteManager()->setPalette(pal, 6, 6); else { g_system->getPaletteManager()->grabPalette(pal, 0, 6); g_system->getPaletteManager()->setPalette(pal, 6, 6); } } void Display::setColorPalette() { const byte colorPal[6 * 3] = { 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xc7, 0x34, 0xff, 0x38, 0xcb, 0x00, 0x0d, 0xa1, 0xff, 0xf2, 0x5e, 0x00 }; g_system->getPaletteManager()->setPalette(colorPal, 0, 6); } void Display::setMonoPalette() { const byte monoPal[2 * 3] = { 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01 }; g_system->getPaletteManager()->setPalette(monoPal, 0, 2); } void Display::loadFrameBuffer(Common::ReadStream &stream) { for (uint j = 0; j < 8; ++j) { for (uint i = 0; i < 8; ++i) { byte *dst = _frameBuf + kWidth / 7 * (i * 8 + j); stream.read(dst, kWidth / 7); dst += kWidth / 7 * 64; stream.read(dst, kWidth / 7); dst += kWidth / 7 * 64; stream.read(dst, kWidth / 7); stream.readUint32LE(); stream.readUint32LE(); dst += kWidth / 7 * 64; } } } void Display::decodeScanlineColor(byte *dst, int pitch, byte *src) { // TODO: shift secondPal by half a pixel bool prevOn = false; for (uint j = 0; j < 39; ++j) { bool secondPal = src[j] & 0x80; byte cur = src[j]; byte next = 0; if (j != 39) next = src[j + 1]; for (uint k = 0; k < 7; ++k) { bool curOn = cur & (1 << k); bool nextOn; if (k != 6) nextOn = cur & (1 << (k + 1)); else nextOn = next & 1; byte color; if (curOn == prevOn || curOn == nextOn) color = curOn ? 1 : 0; else { if (secondPal) color = (curOn == ((j + k) % 2) ? 5 : 4); else color = (curOn == ((j + k) % 2) ? 3 : 2); } dst[0] = color; dst[1] = color; dst[pitch] = color + 6; dst[pitch + 1] = color + 6; dst += 2; prevOn = curOn; } } } void Display::decodeScanlineMono(byte *dst, int pitch, byte *src) { // TODO: shift secondPal by half a pixel for (uint j = 0; j < 39; ++j) { for (uint k = 0; k < 7; ++k) { byte color = 0; if (src[j] & (1 << k)) color = 1; dst[0] = color; dst[1] = color; dst[pitch] = color + 6; dst[pitch + 1] = color + 6; dst += 2; } } } void Display::decodeScanline(byte *dst, int pitch, byte *src) { if (_monochrome) decodeScanlineMono(dst, pitch, src); else decodeScanlineColor(dst, pitch, src); } void Display::decodeFrameBuffer() { byte *src = _frameBuf; byte *dst = (byte *)_frameBufSurface->getPixels(); for (uint i = 0; i < kHeight; ++i) { decodeScanline(dst, _frameBufSurface->pitch, src); src += kWidth / 7; dst += _frameBufSurface->pitch * 2; } } void Display::putPixel(Common::Point p, byte color) { byte offset = p.x / 7; if (offset & 1) { byte c = color << 1; if (c >= 0x40 && c < 0xc0) color ^= 0x7f; } byte *b = _frameBuf + p.y * kWidth / 7 + offset; color ^= *b; color &= 1 << (p.x % 7); *b ^= color; } void Display::clear(byte color) { byte val = 0; byte c = color << 1; if (c >= 0x40 && c < 0xc0) val = 0x7f; for (uint i = 0; i < kWidth / 7 * kHeight; ++i) { _frameBuf[i] = color; color ^= val; } } void Display::updateTextSurface() { for (uint row = 0; row < 24; ++row) for (uint col = 0; col < 40; ++col) { int charPos = row * 40 + col; char c = _textBuf[row * 40 + col]; if (charPos == _cursorPos && _showCursor) c = (c & 0x3f) | 0x40; Common::Rect r(7 * 2, 8 * 2); r.translate(((c & 0x3f) % 16) * 7 * 2, (c & 0x3f) / 16 * 8 * 2); if (!(c & 0x80)) { if (!(c & 0x40) || ((g_system->getMillis() / 270) & 1)) r.translate(0, 4 * 8 * 2); } _textBufSurface->copyRectToSurface(*_font, col * 7 * 2, row * 8 * 2, r); } } void Display::drawChar(byte c, int x, int y) { byte *buf = (byte *)_font->getPixels() + y * _font->pitch + x; for (uint row = 0; row < 8; ++row) { if (row & 1) { buf[_font->pitch] = 6; buf[_font->pitch + 1] = 6; buf[_font->pitch + 6 * 2] = 6; buf[_font->pitch + 6 * 2 + 1] = 6; } for (uint col = 1; col < 6; ++col) { if (font[c][col - 1] & (1 << row)) { buf[col * 2] = 1; buf[col * 2 + 1] = 1; buf[_font->pitch + col * 2] = 1 + 6; buf[_font->pitch + col * 2 + 1] = 1 + 6; } else { buf[_font->pitch + col * 2] = 6; buf[_font->pitch + col * 2 + 1] = 6; } } buf += 2 * _font->pitch; } } void Display::createFont() { _font = new Graphics::Surface; _font->create(16 * 7 * 2, 4 * 8 * 2 * 2, Graphics::PixelFormat::createFormatCLUT8()); for (uint i = 0; i < 4; ++i) for (uint j = 0; j < 16; ++j) drawChar(i * 16 + j, j * 7 * 2, i * 8 * 2); // Create inverted font byte *buf = (byte *)_font->getPixels(); byte *bufInv = buf + (_font->h / 2) * _font->pitch; for (uint row = 0; row < _font->h / 2; row += 2) { for (uint col = 0; col < _font->w; ++col) bufInv[col] = (buf[col] ? 0 : 1); buf += _font->pitch; bufInv += _font->pitch; for (uint col = 0; col < _font->w; ++col) bufInv[col] = (buf[col] == 7 ? 6 : 7); buf += _font->pitch; bufInv += _font->pitch; } } void Display::updateScreen() { if (_mode == kModeText) { g_system->copyRectToScreen(_textBufSurface->getPixels(), _textBufSurface->pitch, 0, 0, _textBufSurface->w, _textBufSurface->h); } else if (_mode == kModeHires) { g_system->copyRectToScreen(_frameBufSurface->getPixels(), _frameBufSurface->pitch, 0, 0, _frameBufSurface->w, _frameBufSurface->h); } else { g_system->copyRectToScreen(_frameBufSurface->getPixels(), _frameBufSurface->pitch, 0, 0, _frameBufSurface->w, _frameBufSurface->h - 4 * 8 * 2); g_system->copyRectToScreen(_textBufSurface->getBasePtr(0, _textBufSurface->h - 4 * 8 * 2), _textBufSurface->pitch, 0, _textBufSurface->h - 4 * 8 * 2, _textBufSurface->w, 4 * 8 * 2); } } void Display::home() { memset(_textBuf, APPLECHAR(' '), kTextBufSize); _cursorPos = 0; } void Display::moveCursorForward() { ++_cursorPos; if (_cursorPos >= kTextBufSize) scrollUp(); } void Display::moveCursorBackward() { --_cursorPos; if (_cursorPos < 0) _cursorPos = 0; } void Display::moveCursorTo(const Common::Point &pos) { _cursorPos = pos.y * 40 + pos.x; if (_cursorPos >= kTextBufSize) error("Cursor position (%i, %i) out of bounds", pos.x, pos.y); } void Display::setCharAtCursor(byte c) { _textBuf[_cursorPos] = c; } void Display::scrollUp() { memmove(_textBuf, _textBuf + 40, kTextBufSize - 40); memset(_textBuf + kTextBufSize - 40, ' ' | 0x80, 40); _cursorPos -= 40; } void Display::printString(const Common::String &str) { Common::String::const_iterator c; for (c = str.begin(); c != str.end(); ++c) { byte b = *c; if (*c == APPLECHAR('\r')) _cursorPos = (_cursorPos / 40 + 1) * 40; else if (b < 0x80 || b >= 0xa0) { setCharAtCursor(b); ++_cursorPos; } if (_cursorPos == kTextBufSize) scrollUp(); } updateTextSurface(); } void Display::showCursor(bool enable) { _showCursor = enable; } void Display::setCursorPos(Common::Point pos) { _cursorPos = pos.y * 40 + pos.x; } } // End of namespace Adl