/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Console module #include "asylum/asylum.h" #include "asylum/console.h" #include "asylum/scene.h" #include "asylum/shared.h" namespace Asylum { extern int g_debugPolygons; extern int g_debugBarriers; Console::Console(AsylumEngine *vm) : GUI::Debugger() { _vm = vm; DCmd_Register("video", WRAP_METHOD(Console, cmdPlayVideo)); DCmd_Register("script", WRAP_METHOD(Console, cmdRunScript)); DCmd_Register("scene", WRAP_METHOD(Console, cmdChangeScene)); DCmd_Register("flags", WRAP_METHOD(Console, cmdShowFlags)); DVar_Register("showpolygons", &g_debugPolygons, DVAR_INT, 0); DVar_Register("showbarriers", &g_debugBarriers, DVAR_INT, 0); } Console::~Console() { } bool Console::cmdShowFlags(int argc, const char **argv) { for (int i = 0; i < 1512; i++) { if (Shared.isGameFlagSet(i)) { DebugPrintf("Game Flag %d is Active\n", i); } } return true; } bool Console::cmdPlayVideo(int argc, const char **argv) { if (argc != 2) { DebugPrintf("Usage %s