/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/keymapper/remap-widget.h" #include "backends/keymapper/action.h" #include "backends/keymapper/hardware-input.h" #include "backends/keymapper/input-watcher.h" #include "backends/keymapper/keymap.h" #include "backends/keymapper/keymapper.h" #include "common/system.h" #include "gui/gui-manager.h" #include "gui/widgets/scrollcontainer.h" #include "gui/ThemeEval.h" #include "common/translation.h" namespace Common { enum { kRemapCmd = 'REMP', kClearCmd = 'CLER', kResetActionCmd = 'RTAC', kResetKeymapCmd = 'RTKM', kCloseCmd = 'CLOS' }; RemapWidget::RemapWidget(GuiObject *boss, const Common::String &name, const KeymapArray &keymaps) : OptionsContainerWidget(boss, name, "", true, ""), _keymapTable(keymaps), _remapKeymap(nullptr), _remapAction(nullptr), _remapTimeout(0) { Keymapper *keymapper = g_system->getEventManager()->getKeymapper(); assert(keymapper); EventDispatcher *eventDispatcher = g_system->getEventManager()->getEventDispatcher(); _remapInputWatcher = new InputWatcher(eventDispatcher, keymapper); } RemapWidget::~RemapWidget() { for (uint i = 0; i < _keymapTable.size(); i++) { delete _keymapTable[i]; } delete _remapInputWatcher; } void RemapWidget::load() { debug(3, "RemapWidget::load keymaps: %d", _keymapTable.size()); _changes = false; loadKeymap(); refreshKeymap(); reflowActionWidgets(); } bool RemapWidget::save() { bool changes = _changes; if (_changes) { for (uint i = 0; i < _keymapTable.size(); i++) { _keymapTable[i]->saveMappings(); } _changes = false; } return changes; } void RemapWidget::handleInputChanged() { Keymapper *keymapper = g_system->getEventManager()->getKeymapper(); assert(keymapper); for (uint i = 0; i < _keymapTable.size(); i++) { keymapper->reloadKeymapMappings(_keymapTable[i]); } refreshKeymap(); } void RemapWidget::reflowActionWidgets() { int buttonHeight = g_gui.xmlEval()->getVar("Globals.Button.Height", 0); int spacing = g_gui.xmlEval()->getVar("Globals.KeyMapper.Spacing"); int keyButtonWidth = g_gui.xmlEval()->getVar("Globals.KeyMapper.ButtonWidth"); int resetButtonWidth = g_gui.xmlEval()->getVar("Globals.KeyMapper.ResetWidth"); int labelWidth = getWidth() - (spacing + keyButtonWidth + spacing); labelWidth = MAX(0, labelWidth); int xOffset = g_gui.getOverlayOffset(); uint textYOff = (buttonHeight - kLineHeight) / 2; uint y = spacing; Keymap *previousKeymap = nullptr; for (uint i = 0; i < _actions.size(); i++) { uint x; ActionRow &row = _actions[i]; if (previousKeymap != row.keymap) { previousKeymap = row.keymap; // Insert a keymap separator x = 2 * spacing + keyButtonWidth; KeymapTitleRow keymapTitle = _keymapSeparators[row.keymap]; if (keymapTitle.descriptionText) { int descriptionWidth = getWidth() - x - spacing - resetButtonWidth - spacing; descriptionWidth = MAX(0, descriptionWidth); if (g_gui.useRTL()) { x = x - xOffset; } keymapTitle.descriptionText->resize(x, y + textYOff, descriptionWidth, kLineHeight); keymapTitle.resetButton->resize(x + descriptionWidth, y, resetButtonWidth, buttonHeight); } y += buttonHeight + spacing; } x = spacing; if (g_gui.useRTL()) { x = x - xOffset; } row.keyButton->resize(x, y, keyButtonWidth, buttonHeight); x += keyButtonWidth + spacing; if (g_gui.useRTL()) { x = x + spacing; // GUI TODO: Some last characters keep getting cut off, but this may be a local testing language issue (i.e for English) } row.actionText->resize(x, y + textYOff, labelWidth, kLineHeight); y += buttonHeight + spacing; } } void RemapWidget::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) { debug(3, "RemapWidget::handleCommand %u %u", cmd, data); if (cmd >= kRemapCmd && cmd < kRemapCmd + _actions.size()) { startRemapping(cmd - kRemapCmd); } else if (cmd >= kClearCmd && cmd < kClearCmd + _actions.size()) { clearMapping(cmd - kClearCmd); } else if (cmd >= kResetActionCmd && cmd < kResetActionCmd + _actions.size()) { resetMapping(cmd - kResetActionCmd); } else if (cmd >= kResetKeymapCmd && cmd < kResetKeymapCmd + _actions.size()) { resetKeymap(cmd - kResetKeymapCmd); } else if (cmd == kReflowCmd) { reflowActionWidgets(); } else { OptionsContainerWidget::handleCommand(sender, cmd, data); } } void RemapWidget::clearMapping(uint actionIndex) { debug(3, "clear the mapping %u", actionIndex); Action *action = _actions[actionIndex].action; Keymap *keymap = _actions[actionIndex].keymap; keymap->unregisterMapping(action); _changes = true; stopRemapping(); refreshKeymap(); } void RemapWidget::resetMapping(uint actionIndex) { debug(3, "Reset the mapping %u", actionIndex); Action *action = _actions[actionIndex].action; Keymap *keymap = _actions[actionIndex].keymap; keymap->resetMapping(action); _changes = true; stopRemapping(); refreshKeymap(); } void RemapWidget::resetKeymap(uint actionIndex) { debug(3, "Reset the keymap %u", actionIndex); Keymap *keymap = _actions[actionIndex].keymap; for (uint i = 0; i < _actions.size(); i++) { ActionRow &row = _actions[i]; if (row.keymap == keymap) { keymap->resetMapping(row.action); } } _changes = true; stopRemapping(); refreshKeymap(); } void RemapWidget::startRemapping(uint actionIndex) { if (_remapInputWatcher->isWatching()) { // Handle a second click on the button as a stop to remapping stopRemapping(); return; } _remapKeymap = _actions[actionIndex].keymap; _remapAction = _actions[actionIndex].action; _remapTimeout = g_system->getMillis() + kRemapTimeoutDelay; _remapInputWatcher->startWatching(); _actions[actionIndex].keyButton->setLabel("..."); _actions[actionIndex].keyButton->setTooltip(""); _actions[actionIndex].keyButton->markAsDirty(); } void RemapWidget::stopRemapping() { _remapKeymap = nullptr; _remapAction = nullptr; refreshKeymap(); _remapInputWatcher->stopWatching(); } void RemapWidget::handleMouseDown(int x, int y, int button, int clickCount) { if (_remapInputWatcher->isWatching()) stopRemapping(); else OptionsContainerWidget::handleMouseDown(x, y, button, clickCount); } void RemapWidget::handleTickle() { const HardwareInput hardwareInput = _remapInputWatcher->checkForCapturedInput(); if (hardwareInput.type != kHardwareInputTypeInvalid) { _remapKeymap->registerMapping(_remapAction, hardwareInput); _changes = true; stopRemapping(); } if (_remapInputWatcher->isWatching() && g_system->getMillis() > _remapTimeout) stopRemapping(); OptionsContainerWidget::handleTickle(); } void RemapWidget::loadKeymap() { assert(_actions.empty()); for (KeymapArray::const_iterator km = _keymapTable.begin(); km != _keymapTable.end(); km++) { for (Keymap::ActionArray::const_iterator it = (*km)->getActions().begin(); it != (*km)->getActions().end(); ++it) { ActionRow row; row.keymap = *km; row.action = *it; _actions.push_back(row); } } } void RemapWidget::refreshKeymap() { Graphics::TextAlign alignment = g_gui.useRTL() ? Graphics::kTextAlignRight : Graphics::kTextAlignLeft; for (uint i = 0; i < _actions.size(); i++) { ActionRow &row = _actions[i]; if (!row.actionText) { row.actionText = new GUI::StaticTextWidget(widgetsBoss(), 0, 0, 0, 0, "", alignment, nullptr, GUI::ThemeEngine::kFontStyleNormal); row.actionText->setLabel(row.action->description); row.keyButton = new GUI::DropdownButtonWidget(widgetsBoss(), 0, 0, 0, 0, "", nullptr, kRemapCmd + i); row.keyButton->appendEntry(_("Reset to defaults"), kResetActionCmd + i); row.keyButton->appendEntry(_("Clear mapping"), kClearCmd + i); } Array mappedInputs = row.keymap->getActionMapping(row.action); String keysLabel; for (uint j = 0; j < mappedInputs.size(); j++) { if (!keysLabel.empty()) { keysLabel += ", "; } keysLabel += mappedInputs[j].description; } if (!keysLabel.empty()) { row.keyButton->setLabel(keysLabel); row.keyButton->setTooltip(keysLabel); } else { row.keyButton->setLabel("-"); row.keyButton->setTooltip(""); } KeymapTitleRow &keymapTitle = _keymapSeparators[row.keymap]; if (!keymapTitle.descriptionText) { keymapTitle.descriptionText = new GUI::StaticTextWidget(widgetsBoss(), 0, 0, 0, 0, row.keymap->getDescription(), alignment); keymapTitle.resetButton = new GUI::ButtonWidget(widgetsBoss(), 0, 0, 0, 0, "", nullptr, kResetKeymapCmd + i); // I18N: Button to reset keymap mappings to defaults keymapTitle.resetButton->setLabel(_("Reset")); keymapTitle.resetButton->setTooltip(_("Reset to defaults")); } } } } // End of namespace Common