/* ScummVM - Scumm Interpreter * Copyright (C) 2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "browser.h" #include "newgui.h" #include "ListWidget.h" #include "backends/fs/fs.h" /* We want to use this as a general directory selector at some point... possible uses * - to select the data dir for a game * - to select the place where save games are stored * - others??? */ BrowserDialog::BrowserDialog(NewGui *gui) : Dialog(gui, 50, 20, 320-2*50, 200-2*20) { // Headline - TODO: should be customizable during creation time new StaticTextWidget(this, 10, 10, _w-2*10, kLineHeight, "Select directory with game data", kTextAlignCenter); // Add file list _fileList = new ListWidget(this, 10, 20, _w-2*10, _h-20-24-10); // Buttons addButton(10, _h-24, "Go up", kCloseCmd, 0); addButton(_w-2*(kButtonWidth+10), _h-24, "Cancel", kCloseCmd, 0); addButton(_w-(kButtonWidth+10), _h-24, "Choose", kCloseCmd, 0); // TODO - populate list item, implement buttons, etc. etc. // TODO - will the choose button select the directory we are currrently in?!? // TODO - double clicking an item should traverse into that directory }