/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * */ #include "base/plugins.h" #include "common/str-array.h" #include "engines/advancedDetector.h" #include "common/system.h" #include "common/translation.h" #include "mads/detection_enums.h" #include "mads/detection.h" static const PlainGameDescriptor MADSGames[] = { {"dragonsphere", "Dragonsphere"}, {"nebular", "Rex Nebular and the Cosmic Gender Bender"}, {"phantom", "Return of the Phantom"}, {0, 0} }; #define GAMEOPTION_EASY_MOUSE GUIO_GAMEOPTIONS1 #define GAMEOPTION_ANIMATED_INVENTORY GUIO_GAMEOPTIONS2 #define GAMEOPTION_ANIMATED_INTERFACE GUIO_GAMEOPTIONS3 #define GAMEOPTION_NAUGHTY_MODE GUIO_GAMEOPTIONS4 //#define GAMEOPTION_GRAPHICS_DITHERING GUIO_GAMEOPTIONS5 #ifdef USE_TTS #define GAMEOPTION_TTS_NARRATOR GUIO_GAMEOPTIONS5 #endif #include "mads/detection_tables.h" static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_EASY_MOUSE, { _s("Easy mouse interface"), _s("Shows object names when hovering the mouse over them"), "EasyMouse", true } }, { GAMEOPTION_ANIMATED_INVENTORY, { _s("Animated inventory items"), _s("Animated inventory items"), "InvObjectsAnimated", true } }, { GAMEOPTION_ANIMATED_INTERFACE, { _s("Animated game interface"), _s("Animated game interface"), "TextWindowAnimated", true } }, { GAMEOPTION_NAUGHTY_MODE, { _s("Naughty game mode"), _s("Naughty game mode"), "NaughtyMode", true } }, /*{ GAMEOPTION_GRAPHICS_DITHERING, { _s("Graphics dithering"), _s("Graphics dithering"), "GraphicsDithering", true } },*/ #ifdef USE_TTS { GAMEOPTION_TTS_NARRATOR, { _s("TTS Narrator"), _s("Use TTS to read the descriptions (if TTS is available)"), "tts_narrator", false } }, #endif AD_EXTRA_GUI_OPTIONS_TERMINATOR }; class MADSMetaEngine : public AdvancedMetaEngine { public: MADSMetaEngine() : AdvancedMetaEngine(MADS::gameDescriptions, sizeof(MADS::MADSGameDescription), MADSGames, optionsList) { _maxScanDepth = 3; } const char *getEngineId() const override { return "mads"; } const char *getName() const override { return "MADS"; } const char *getOriginalCopyright() const override { return "MADS (C) Microprose"; } }; REGISTER_PLUGIN_STATIC(MADS_DETECTION, PLUGIN_TYPE_METAENGINE, MADSMetaEngine);