/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/keymapper/input-watcher.h" #include "backends/keymapper/action.h" #include "backends/keymapper/keymapper.h" namespace Common { InputWatcher::InputWatcher(EventDispatcher *eventDispatcher, Keymapper *keymapper) : _eventDispatcher(eventDispatcher), _keymapper(keymapper), _watching(false) { } void InputWatcher::startWatching() { assert(!_watching); assert(_hwInput.type == kHardwareInputTypeInvalid); _keymapper->setEnabled(false); _eventDispatcher->registerObserver(this, EventManager::kEventRemapperPriority, false); _watching = true; } void InputWatcher::stopWatching() { _keymapper->setEnabled(true); _eventDispatcher->unregisterObserver(this); _watching = false; } bool InputWatcher::isWatching() const { return _watching; } bool InputWatcher::notifyEvent(const Event &event) { assert(_watching); assert(_hwInput.type == kHardwareInputTypeInvalid); switch (event.type) { case EVENT_KEYDOWN: case EVENT_JOYBUTTON_DOWN: case EVENT_LBUTTONDOWN: case EVENT_RBUTTONDOWN: case EVENT_MBUTTONDOWN: return true; case EVENT_KEYUP: case EVENT_JOYBUTTON_UP: case EVENT_LBUTTONUP: case EVENT_RBUTTONUP: case EVENT_MBUTTONUP: case EVENT_CUSTOM_BACKEND_HARDWARE: _hwInput = _keymapper->findHardwareInput(event); if (_hwInput.type != kHardwareInputTypeInvalid) { stopWatching(); } return true; default: break; } return false; } HardwareInput InputWatcher::checkForCapturedInput() { HardwareInput hwInput = _hwInput; _hwInput = HardwareInput(); return hwInput; } } // End of namespace Common