/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "common/algorithm.h" #include "common/file.h" #include "tony/tony.h" #include "tony/mpal/mpal.h" namespace Tony { TonyEngine *_vm; TonyEngine::TonyEngine(OSystem *syst, const TonyGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _randomSource("tony") { _vm = this; } TonyEngine::~TonyEngine() { } /** * Run the game */ Common::Error TonyEngine::run() { Common::ErrorCode result = Init(); if (result != Common::kNoError) return result; /* Play(); Close(); */ return Common::kNoError; } /** * Initialise the game */ Common::ErrorCode TonyEngine::Init() { // Initialise the function list Common::fill(FuncList, FuncList + sizeof(FuncList), (LPCUSTOMFUNCTION)NULL); // Initializes MPAL system, passing the custom functions list Common::File f; if (!f.open("ROASTED.MPC")) return Common::kReadingFailed; f.close(); if (!mpalInit("ROASTED.MPC", "ROASTED.MPR", FuncList)) return Common::kUnknownError; return Common::kNoError; } /** * Display an error message */ void TonyEngine::GUIError(const Common::String &msg) { GUIErrorMessage(msg); } } // End of namespace Tony