/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "stdafx.h" #include "scumm/scumm.h" #include "scumm/imuse_digi.h" #include "scumm/sound.h" //////////////////////////////////////// // // iMuse Digital Implementation // for SCUMM v7 and higher // //////////////////////////////////////// static void imus_digital_handler(void *engine) { // Avoid race condition if(engine && ((Scumm *)engine)->_imuseDigital) ((Scumm *)engine)->_imuseDigital->handler(); } IMuseDigital::IMuseDigital(Scumm *scumm) { memset(_channel, 0, sizeof(channel) * MAX_DIGITAL_CHANNELS); _scumm = scumm; for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) { _channel[l]._initialized = false; } _scumm->_mixer->beginSlots(MAX_DIGITAL_CHANNELS + 1); _scumm->_timer->installProcedure(imus_digital_handler, 200); _pause = false; } IMuseDigital::~IMuseDigital() { for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) { _scumm->_mixer->stop(l); } _scumm->_timer->releaseProcedure(imus_digital_handler); } struct imuse_music_table { int16 index; char name[30]; char title[30]; char filename[15]; int8 unk1; }; struct imuse_music_map { int16 room; int16 table_index; int16 unk1; int16 unk2; int16 unk3; int16 unk4; }; static const imuse_music_map _digStateMusicMap[] = { {0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0 }, {2, 2, 0, 0, 0, 0 }, {3, 47, 0, 0, 0, 0 }, {4, 3, 0, 0, 0, 0 }, {5, 3, 0, 0, 0, 0 }, {6, 3, 0, 0, 0, 0 }, {7, 3, 0, 0, 0, 0 }, {8, 4, 0, 0, 0, 0 }, {9, 5, 0, 0, 0, 0 }, {10, 4, 0, 0, 0, 0 }, {11, 44, 0, 0, 0, 0 }, {12, 5, 0, 0, 0, 0 }, {13, 1, 0, 0, 0, 0 }, {14, 5, 0, 0, 0, 0 }, {15, 6, 29, 7, 0, 0 }, {16, 8, 0, 0, 0, 0 }, {17, 1, 0, 0, 0, 0 }, {18, 9, 0, 0, 0, 0 }, {19, 9, 0, 0, 0, 0 }, {20, 6, 0, 0, 0, 0 }, {21, 6, 0, 0, 0, 0 }, {22, 44, 0, 0, 0, 0 }, {23, 10, 7, 0, 0, 0 }, {24, 26, 0, 0, 0, 0 }, {25, 17, 0, 0, 0, 0 }, {26, 17, 0, 0, 0, 0 }, {27, 18, 0, 0, 0, 0 }, {28, 1, 0, 0, 0, 0 }, {29, 20, 0, 0, 0, 0 }, {30, 22, 0, 0, 0, 0 }, {31, 23, 0, 0, 0, 0 }, {32, 22, 0, 0, 0, 0 }, {33, 26, 0, 0, 0, 0 }, {34, 24, 0, 0, 0, 0 }, {35, 1, 0, 0, 0, 0 }, {36, 1, 0, 0, 0, 0 }, {37, 42, 0, 0, 0, 0 }, {38, 43, 0, 0, 0, 0 }, {39, 44, 0, 0, 0, 0 }, {40, 1, 0, 0, 0, 0 }, {41, 43, 0, 0, 0, 0 }, {42, 44, 0, 0, 0, 0 }, {43, 43, 0, 0, 0, 0 }, {44, 45, 117,45, 114,26}, {45, 1, 0, 0, 0, 0 }, {46, 33, 6, 35, 5, 34}, {47, 1, 0, 0, 0, 0 }, {48, 43, 0, 0, 0, 0 }, {49, 44, 0, 0, 0, 0 }, {50, 1, 0, 0, 0, 0 }, {51, 1, 0, 0, 0, 0 }, {52, 0, 0, 0, 0, 0 }, {53, 28, 0, 0, 0, 0 }, {54, 28, 0, 0, 0, 0 }, {55, 29, 0, 0, 0, 0 }, {56, 29, 0, 0, 0, 0 }, {57, 29, 0, 0, 0, 0 }, {58, 31, 0, 0, 0, 0 }, {59, 1, 0, 0, 0, 0 }, {60, 37, 0, 0, 0, 0 }, {61, 39, 0, 0, 0, 0 }, {62, 38, 0, 0, 0, 0 }, {63, 39, 0, 0, 0, 0 }, {64, 39, 0, 0, 0, 0 }, {65, 40, 0, 0, 0, 0 }, {66, 1, 0, 0, 0, 0 }, {67, 40, 0, 0, 0, 0 }, {68, 39, 0, 0, 0, 0 }, {69, 1, 0, 0, 0, 0 }, {70, 49, 0, 0, 0, 0 }, {71, 1, 0, 0, 0, 0 }, {72, 1, 0, 0, 0, 0 }, {73, 50, 0, 0, 0, 0 }, {74, 1, 0, 0, 0, 0 }, {75, 51, 0, 0, 0, 0 }, {76, 1, 0, 0, 0, 0 }, {77, 52, 7, 0, 0, 0 }, {78, 63, 0, 0, 0, 0 }, {79, 1, 0, 0, 0, 0 }, {80, 41, 0, 0, 0, 0 }, {81, 48, 0, 0, 0, 0 }, {82, 21, 0, 0, 0, 0 }, {83, 27, 0, 0, 0, 0 }, {84, 1, 0, 0, 0, 0 }, {85, 1, 0, 0, 0, 0 }, {86, 0, 0, 0, 0, 0 }, {87, 1, 0, 0, 0, 0 }, {88, 32, 0, 0, 0, 0 }, {89, 33, 6, 35, 5, 34}, {90, 16, 0, 0, 0, 0 }, {91, 57, 0, 0, 0, 0 }, {92, 25, 0, 0, 0, 0 }, {93, 0, 0, 0, 0, 0 }, {94, 36, 0, 0, 0, 0 }, {95, 19, 0, 0, 0, 0 }, {96, 13, 0, 0, 0, 0 }, {97, 14, 0, 0, 0, 0 }, {98, 11, 0, 0, 0, 0 }, {99, 15, 0, 0, 0, 0 }, {100, 17, 0, 0, 0, 0 }, {101, 38, 0, 0, 0, 0 }, {102, 1, 0, 0, 0, 0 }, {103, 0, 0, 0, 0, 0 }, {104, 0, 0, 0, 0, 0 }, {105, 30, 128,29, 0, 0 }, {106, 0, 0, 0, 0, 0 }, {107, 1, 0, 0, 0, 0 }, {108, 1, 0, 0, 0, 0 }, {109, 1, 0, 0, 0, 0 }, {110, 2, 0, 0, 0, 0 }, {111, 1, 0, 0, 0, 0 }, {-1, 1, 0, 0, 0, 0 }, }; static const imuse_music_table _digStateMusicTable[] = { {0, "STATE_NULL", "", "", 0}, {1, "stateNoChange", "", "", 0}, {2, "stateAstShip", "Asteroid (amb-ship)", "ASTERO~1.IMU", 3}, {3, "stateAstClose", "Asteroid (amb-close)", "ASTERO~2.IMU", 3}, {4, "stateAstInside", "Asteroid (inside)", "ASTERO~3.IMU", 3}, {5, "stateAstCore", "Asteroid (core)", "ASTERO~4.IMU", 3}, {6, "stateCanyonClose", "Canyon (close)", "CANYON~1.IMU", 3}, {7, "stateCanyonClose_m", "Canyon (close-m)", "CANYON~2.IMU", 3}, {8, "stateCanyonOver", "Canyon (over)", "CANYON~3.IMU", 3}, {9, "stateCanyonWreck", "Canyon (wreck)", "CANYON~4.IMU", 3}, {10, "stateNexusCanyon", "Nexus (plan)", "NEXUS(~1.IMU", 3}, {11, "stateNexusPlan", "Nexus (plan)", "NEXUS(~1.IMU", 3}, {12, "stateNexusRamp", "Nexus (ramp)", "NEXUS(~2.IMU", 3}, {13, "stateNexusMuseum", "Nexus (museum)", "NEXUS(~3.IMU", 3}, {14, "stateNexusMap", "Nexus (map)", "NEXUS(~4.IMU", 3}, {15, "stateNexusTomb", "Nexus (tomb)", "NE3706~5.IMU", 3}, {16, "stateNexusCath", "Nexus (cath)", "NE3305~5.IMU", 3}, {17, "stateNexusAirlock", "Nexus (airlock)", "NE2D3A~5.IMU", 3}, {18, "stateNexusPowerOff", "Nexus (power)", "NE8522~5.IMU", 3}, {19, "stateMuseumTramNear", "Tram (mu-near)", "TRAM(M~1.IMU", 3}, {20, "stateMuseumTramFar", "Tram (mu-far)", "TRAM(M~2.IMU", 3}, {21, "stateMuseumLockup", "Museum (lockup)", "MUSEUM~1.IMU", 3}, {22, "stateMuseumPool", "Museum (amb-pool)", "MUSEUM~2.IMU", 3}, {23, "stateMuseumSpire", "Museum (amb-spire)", "MUSEUM~3.IMU", 3}, {24, "stateMuseumMuseum", "Museum (amb-mu)", "MUSEUM~4.IMU", 3}, {25, "stateMuseumLibrary", "Museum (library)", "MUB575~5.IMU", 3}, {26, "stateMuseumCavern", "Museum (cavern)", "MUF9BE~5.IMU", 3}, {27, "stateTombTramNear", "Tram (tomb-near)", "TRAM(T~1.IMU", 3}, {28, "stateTombBase", "Tomb (amb-base)", "TOMB(A~1.IMU", 3}, {29, "stateTombSpire", "Tomb (amb-spire)", "TOMB(A~2.IMU", 3}, {30, "stateTombCave", "Tomb (amb-cave)", "TOMB(A~3.IMU", 3}, {31, "stateTombCrypt", "Tomb (crypt)", "TOMB(C~1.IMU", 3}, {32, "stateTombGuards", "Tomb (crypt-guards)", "TOMB(C~2.IMU", 3}, {33, "stateTombInner", "Tomb (inner)", "TOMB(I~1.IMU", 3}, {34, "stateTombCreator1", "Tomb (creator 1)", "TOMB(C~3.IMU", 3}, {35, "stateTombCreator2", "Tomb (creator 2)", "TOMB(C~4.IMU", 3}, {36, "statePlanTramNear", "Tram (plan-near)", "TRAM(P~1.IMU", 3}, {37, "statePlanTramFar", "Tram (plan-far)", "TRAM(P~2.IMU", 3}, {38, "statePlanBase", "Plan (amb-base)", "PLAN(A~1.IMU", 3}, {39, "statePlanSpire", "Plan (amb-spire)", "PLAN(A~2.IMU", 3}, {40, "statePlanDome", "Plan (dome)", "PLAN(D~1.IMU", 3}, {41, "stateMapTramNear", "Tram (map-near)", "TRAM(M~3.IMU", 3}, {42, "stateMapTramFar", "Tram (map-far)", "TRAM(M~4.IMU", 3}, {43, "stateMapCanyon", "Map (amb-canyon)", "MAP(AM~1.IMU", 3}, {44, "stateMapExposed", "Map (amb-exposed)", "MAP(AM~2.IMU", 3}, {45, "stateMapNestEmpty", "Map (amb-nest)", "MAP(AM~4.IMU", 3}, {46, "stateMapNestMonster", "Map (monster)", "MAP(MO~1.IMU", 3}, {47, "stateMapKlein", "Map (klein)", "MAP(KL~1.IMU", 3}, {48, "stateCathTramNear", "Tram (cath-near)", "TRAM(C~1.IMU", 3}, {49, "stateCathTramFar", "Tram (cath-far)", "TRAM(C~2.IMU", 3}, {50, "stateCathLab", "Cath (amb-inside)", "CATH(A~1.IMU", 3}, {51, "stateCathOutside", "Cath (amb-outside)", "CATH(A~2.IMU", 3}, {52, "stateWorldMuseum", "World (museum)", "WORLD(~1.IMU", 3}, {53, "stateWorldPlan", "World (plan)", "WORLD(~2.IMU", 3}, {54, "stateWorldTomb", "World (tomb)", "WORLD(~3.IMU", 3}, {55, "stateWorldMap", "World (map)", "WORLD(~4.IMU", 3}, {56, "stateWorldCath", "World (cath)", "WO3227~5.IMU", 3}, {57, "stateEye1", "Eye 1", "EYE1~1.IMU", 3}, {58, "stateEye2", "Eye 2", "EYE2~1.IMU", 3}, {59, "stateEye3", "Eye 3", "EYE3~1.IMU", 3}, {60, "stateEye4", "Eye 4", "EYE4~1.IMU", 3}, {61, "stateEye5", "Eye 5", "EYE5~1.IMU", 3}, {62, "stateEye6", "Eye 6", "EYE6~1.IMU", 3}, {63, "stateEye7", "Eye 7", "EYE7~1.IMU", 3}, {-1, "", "", "", 0}, }; static const imuse_music_table _digSeqMusicTable[] = { {2000, "SEQ_NULL", "", "", 0}, {2005, "seqLogo", "", "", 0}, {2010, "seqIntro", "", "", 0}, {2020, "seqExplosion1b", "", "", 6}, {2030, "seqAstTunnel1a", "Seq (ast tunnel 1a)", "SEQ(AS~1.IMU", 3}, {2031, "seqAstTunnel2b", "", "", 6}, {2032, "seqAstTunnel3a", "Seq (ast tunnel 3a)", "SEQ(AS~2.IMU", 4}, {2040, "seqToPlanet1b", "", "", 5}, {2045, "seqArgBegin", "Seq (arg begin)", "SEQ(AR~1.IMU", 4}, {2046, "seqArgEnd", "Seq (arg end)", "SEQ(AR~2.IMU", 4}, {2050, "seqWreckGhost", "Seq (ghost-wreck)", "SEQ(GH~1.IMU", 4}, {2060, "seqCanyonGhost", "Seq (ghost-canyon)", "SEQ(GH~2.IMU", 4}, {2070, "seqBrinkFall", "", "", 0}, {2080, "seqPanUpCanyon", "Seq (pan up canyon)", "SEQ(PA~1.IMU", 4}, {2091, "seqAirlockTunnel1b", "", "", 6}, {2100, "seqTramToMu", "", "", 6}, {2101, "seqTramFromMu", "", "", 6}, {2102, "seqTramToTomb", "", "", 6}, {2103, "seqTramFromTomb", "", "", 6}, {2104, "seqTramToPlan", "", "", 6}, {2105, "seqTramFromPlan", "", "", 6}, {2106, "seqTramToMap", "", "", 6}, {2107, "seqTramFromMap", "", "", 6}, {2108, "seqTramToCath", "", "", 6}, {2109, "seqTramFromCath", "", "", 6}, {2110, "seqMuseumGhost", "", "", 0}, {2120, "seqSerpentAppears", "", "", 0}, {2130, "seqSerpentEats", "", "", 0}, {2140, "seqBrinkRes1b", "", "", 6}, {2141, "seqBrinkRes2a", "Seq (brink's madness)", "SEQ(BR~1.IMU", 4}, {2150, "seqLockupEntry", "Seq (brink's madness)", "SEQ(BR~1.IMU", 3}, {2160, "seqSerpentExplodes", "", "", 0}, {2170, "seqSwimUnderwater", "Seq (descent)", "SEQ(DE~1.IMU", 4}, {2175, "seqWavesPlunge", "Seq (plunge)", "SEQ(PL~1.IMU", 4}, {2180, "seqCryptOpens", "", "", 0}, {2190, "seqGuardsFight", "", "", 0}, {2200, "seqCreatorRes1.1a", "Seq (creator res 1.1a)", "SEQ(CR~1.IMU", 3}, {2201, "seqCreatorRes1.2b", "", "", 6}, {2210, "seqMaggieCapture1b", "", "", 6}, {2220, "seqStealCrystals", "Seq (brink's madness)", "SEQ(BR~1.IMU", 3}, {2230, "seqGetByMonster", "", "", 0}, {2240, "seqKillMonster1b", "", "", 6}, {2250, "seqCreatorRes2.1a", "Seq (creator res 2.1a)", "SEQ(CR~2.IMU", 3}, {2251, "seqCreatorRes2.2b", "", "", 6}, {2252, "seqCreatorRes2.3a", "Seq (creator res 2.3a)", "SEQ(CR~3.IMU", 4}, {2260, "seqMaggieInsists", "", "", 0}, {2270, "seqBrinkHelpCall", "", "", 0}, {2280, "seqBrinkCrevice1a", "Seq (brink crevice 1a)", "SEQ(BR~2.IMU", 3}, {2281, "seqBrinkCrevice2a", "Seq (brink crevice 2a)", "SEQ(BR~3.IMU", 3}, {2290, "seqCathAccess1b", "", "", 6}, {2291, "seqCathAccess2a", "Seq (cath access 2a)", "SEQ(CA~1.IMU", 4}, {2300, "seqBrinkAtGenerator", "Seq (brink's madness)", "SEQ(BR~1.IMU", 3}, {2320, "seqFightBrink1b", "", "", 6}, {2340, "seqMaggieDies1b", "", "", 6}, {2346, "seqMaggieRes1b", "", "", 6}, {2347, "seqMaggieRes2a", "Seq (maggie res 2a)", "SEQ(MA~1.IMU", 4}, {2350, "seqCreatureFalls", "", "", 0}, {2360, "seqFinale1b", "", "", 5}, {2370, "seqFinale2a", "Seq (finale 2a)", "SEQ(FI~1.IMU", 3}, {2380, "seqFinale3b1", "", "", 6}, {2390, "seqFinale3b2", "", "", 6}, {2400, "seqFinale4a", "Seq (finale 4a)", "SEQ(FI~2.IMU", 3}, {2410, "seqFinale5a", "Seq (finale 5a)", "SEQ(FI~3.IMU", 3}, {2420, "seqFinale6a", "Seq (finale 6a)", "SEQ(FI~4.IMU", 3}, {2430, "seqFinale7a", "Seq (finale 7a)", "SE3D2B~5.IMU", 3}, {2440, "seqFinale8b", "", "", 6}, {2450, "seqFinale9a", "Seq (finale 9a)", "SE313B~5.IMU", 4}, {-1, "", "", "", 0}, }; struct imuse_ft_music_table { int16 index; char audioname[15]; int8 unk1; int8 volume; char name[30]; }; static const imuse_ft_music_table _ftStateMusicTable[] = { {0, "", 0, 0, "STATE_NULL" }, {1, "", 4, 127, "stateKstandOutside" }, {2, "kinside", 2, 127, "stateKstandInside" }, {3, "moshop", 3, 64, "stateMoesInside" }, {4, "melcut", 2, 127, "stateMoesOutside" }, {5, "mellover", 2, 127, "stateMellonAbove" }, {6, "radloop", 3, 28, "stateTrailerOutside" }, {7, "radloop", 3, 58, "stateTrailerInside" }, {8, "radloop", 3, 127, "stateTodShop" }, {9, "junkgate", 2, 127, "stateJunkGate" }, {10, "junkover", 3, 127, "stateJunkAbove" }, {11, "gastower", 2, 127, "stateGasTower" }, {12, "", 4, 0, "stateTowerAlarm" }, {13, "melcut", 2, 127, "stateCopsOnGround" }, {14, "melcut", 2, 127, "stateCopsAround" }, {15, "melcut", 2, 127, "stateMoesRuins" }, {16, "melcut", 2, 127, "stateKstandNight" }, {17, "trukblu2", 2, 127, "stateTruckerTalk" }, {18, "stretch", 2, 127, "stateMumblyPeg" }, {19, "kstand", 2, 127, "stateRanchOutside" }, {20, "kinside", 2, 127, "stateRanchInside" }, {21, "desert", 2, 127, "stateWreckedTruck" }, {22, "opening", 2, 127, "stateGorgeVista" }, {23, "caveopen", 2, 127, "stateCaveOpen" }, {24, "cavecut1", 2, 127, "stateCaveOuter" }, {25, "cavecut1", 1, 127, "stateCaveMiddle" }, {26, "cave", 2, 127, "stateCaveInner" }, {27, "corville", 2, 127, "stateCorvilleFront" }, {28, "mines", 2, 127, "stateMineField" }, {29, "bunyman3", 2, 127, "stateBunnyStore" }, {30, "stretch", 2, 127, "stateStretchBen" }, {31, "saveme", 2, 127, "stateBenPleas" }, {32, "", 4, 0, "stateBenConvinces" }, {33, "derby", 3, 127, "stateDemoDerby" }, {34, "fire", 3, 127, "stateLightMyFire" }, {35, "derby", 3, 127, "stateDerbyChase" }, {36, "carparts", 2, 127, "stateVultureCarParts"}, {37, "cavecut1", 2, 127, "stateVulturesInside" }, {38, "mines", 2, 127, "stateFactoryRear" }, {39, "croffice", 2, 127, "stateCorleyOffice" }, {40, "melcut", 2, 127, "stateCorleyHall" }, {41, "", 4, 0, "stateProjRoom" }, {42, "", 4, 0, "stateMMRoom" }, {43, "bumper", 2, 127, "stateBenOnBumper" }, {44, "benump", 2, 127, "stateBenOnBack" }, {45, "plane", 2, 127, "stateInCargoPlane" }, {46, "saveme", 2, 127, "statePlaneControls" }, {47, "", 4, 0, "stateCliffHanger1" }, {48, "", 4, 0, "stateCliffHanger2" }, {-1, "", 0, 0, "" }, }; static const imuse_ft_music_table _ftSeqMusicTable[] = { {0, "", 2, 127, "SEQ_NULL" }, {1, "", 0, 0, "seqLogo" }, {2, "", 0, 0, "seqOpenFlick" }, {3, "", 0, 0, "seqBartender" }, {4, "opening", 2, 127, "seqBenWakes" }, {5, "", 0, 0, "seqPhotoScram" }, {6, "", 0, 0, "seqClimbChain" }, {7, "", 0, 0, "seqDogChase" }, {8, "barbeat", 2, 127, "seqDogSquish" }, {9, "barwarn", 2, 127, "seqDogHoist" }, {10, "", 0, 0, "seqCopsArrive" }, {11, "", 0, 0, "seqCopsLand" }, {12, "benwakes", 2, 127, "seqCopsLeave" }, {13, "", 0, 0, "seqCopterFlyby" }, {14, "", 0, 0, "seqCopterCrash" }, {15, "", 0, 0, "seqMoGetsParts" }, {16, "barwarn", 2, 127, "seqMoFixesBike" }, {17, "", 0, 0, "seqFirstGoodbye" }, {18, "", 0, 0, "seqCopRoadblock" }, {19, "", 0, 0, "seqDivertCops" }, {20, "swatben", 2, 127, "seqMurder" }, {21, "", 0, 0, "seqCorleyDies" }, {22, "", 0, 0, "seqTooLateAtMoes" }, {23, "", 0, 0, "seqPicture" }, {24, "dogattak", 2, 127, "seqNewsReel" }, {25, "", 0, 0, "seqCopsInspect" }, {26, "", 0, 0, "seqHijack" }, {27, "", 0, 0, "seqNestolusAtRanch" }, {28, "", 4, 0, "seqRipLimo" }, {29, "", 0, 0, "seqGorgeTurn" }, {30, "", 0, 0, "seqStealRamp" }, {31, "", 0, 0, "seqCavefishTalk" }, {32, "", 4, 0, "seqArriveCorville" }, {33, "", 0, 0, "seqSingleBunny" }, {34, "", 0, 0, "seqBunnyArmy" }, {35, "", 0, 0, "seqArriveAtMines" }, {36, "cops2", 2, 127, "seqArriveAtVultures" }, {37, "", 0, 0, "seqMakePlan" }, {38, "", 0, 0, "seqShowPlan" }, {39, "", 0, 0, "seqDerbyStart" }, {40, "cops2", 2, 127, "seqLightBales" }, {41, "", 0, 0, "seqNestolusBBQ" }, {42, "", 0, 0, "seqCallSecurity" }, {43, "", 0, 0, "seqFilmFail" }, {44, "cops2", 2, 127, "seqFilmBurn" }, {45, "", 0, 0, "seqRipSpeech" }, {46, "", 0, 0, "seqExposeRip" }, {47, "", 0, 0, "seqRipEscape" }, {48, "", 0, 0, "seqRareMoment" }, {49, "", 0, 0, "seqFanBunnies" }, {50, "", 0, 0, "seqRipDead" }, {51, "bunymrch", 2, 127, "seqFuneral" }, {52, "", 0, 0, "seqCredits" }, {-1, "", 0, 0, "" }, }; void IMuseDigital::handler() { uint32 l = 0, i = 0; if (_pause == true) return; for (l = 0; l < MAX_DIGITAL_CHANNELS;l ++) { if (_channel[l]._used) { if (_channel[l]._toBeRemoved == true) { _scumm->_mixer->stop(l); if (_scumm->_mixer->_channels[l] == NULL) { free(_channel[l]._data); _channel[l]._used = false; _channel[l]._initialized = false; } continue; } if (_channel[l]._delay > 0) { _channel[l]._delay--; continue; } if (_channel[l]._volumeFade != -1) { if (_channel[l]._volumeFadeStep < 0) { if (_channel[l]._volume > _channel[l]._volumeFade) { _channel[l]._volume += _channel[l]._volumeFadeStep; _channel[l]._volumeRight += _channel[l]._volumeFadeStep; if (_channel[l]._volume < _channel[l]._volumeFade) { _channel[l]._volume = _channel[l]._volumeFade; } if (_channel[l]._volumeRight < _channel[l]._volumeFade) { _channel[l]._volumeRight = _channel[l]._volumeFade; } if ((_channel[l]._volume == 0) && (_channel[l]._volumeRight == 0)) { _channel[l]._toBeRemoved = true; } } } else if (_channel[l]._volumeFadeStep > 0) { if (_channel[l]._volume < _channel[l]._volumeFade) { _channel[l]._volume += _channel[l]._volumeFadeStep; _channel[l]._volumeRight += _channel[l]._volumeFadeStep; if (_channel[l]._volume > _channel[l]._volumeFade) { _channel[l]._volume = _channel[l]._volumeFade; } if (_channel[l]._volumeRight > _channel[l]._volumeFade) { _channel[l]._volumeRight = _channel[l]._volumeFade; } } } } if ((_channel[l]._jump[0]._numLoops == 0) && (_channel[l]._isJump == true)) { _channel[l]._isJump = false; } uint32 new_size = _channel[l]._mixerSize; uint32 mixer_size = new_size; if (_channel[l]._initialized == false) { mixer_size *= 2; new_size *= 2; } if (_channel[l]._isJump == false) { if (_channel[l]._offset + mixer_size > _channel[l]._size) { new_size = _channel[l]._size - _channel[l]._offset; if (_channel[l]._numLoops == 0) { _channel[l]._toBeRemoved = true; mixer_size = new_size; } } } else if (_channel[l]._isJump == true) { if (_channel[l]._jump[0]._numLoops != 500) { _channel[l]._jump[0]._numLoops--; } if (_channel[l]._offset + mixer_size >= _channel[l]._jump[0]._offset) { new_size = _channel[l]._jump[0]._offset - _channel[l]._offset; } } byte *buf = (byte*)malloc(mixer_size); memcpy(buf, _channel[l]._data + _channel[l]._offset, new_size); if ((new_size != mixer_size) && (_channel[l]._isJump == true)) { memcpy(buf + new_size, _channel[l]._data + _channel[l]._jump[0]._dest, mixer_size - new_size); _channel[l]._offset = _channel[l]._jump[0]._dest + (mixer_size - new_size); } else if ((_channel[l]._numLoops > 0) && (new_size != mixer_size)) { memcpy(buf + new_size, _channel[l]._data, mixer_size - new_size); _channel[l]._offset = mixer_size - new_size; } else { _channel[l]._offset += mixer_size; } if (_channel[l]._bits == 12) { for(i = 0; i < (mixer_size / 4); i++) { byte sample1 = buf[i * 4 + 0]; byte sample2 = buf[i * 4 + 1]; byte sample3 = buf[i * 4 + 2]; byte sample4 = buf[i * 4 + 3]; uint16 sample_a = (uint16)(((int16)((sample1 << 8) | sample2) * _channel[l]._volumeRight) >> 8); uint16 sample_b = (uint16)(((int16)((sample3 << 8) | sample4) * _channel[l]._volume) >> 8); buf[i * 4 + 0] = (byte)(sample_a >> 8); buf[i * 4 + 1] = (byte)(sample_a & 0xff); buf[i * 4 + 2] = (byte)(sample_b >> 8); buf[i * 4 + 3] = (byte)(sample_b & 0xff); } } else if (_channel[l]._bits == 8) { for(i = 0; i < (mixer_size / 2); i++) { buf[i * 2 + 0] = (byte)(((int8)(buf[i * 2 + 0] ^ 0x80) * _channel[l]._volumeRight) >> 8) ^ 0x80; buf[i * 2 + 1] = (byte)(((int8)(buf[i * 2 + 1] ^ 0x80) * _channel[l]._volume) >> 8) ^ 0x80; } } if (_scumm->_silentDigitalImuse == false) { if (_channel[l]._initialized == false) { _scumm->_mixer->playStream(NULL, l, buf, mixer_size, _channel[l]._freq, _channel[l]._mixerFlags, 3, 2000000); _channel[l]._initialized = true; } else { _scumm->_mixer->append(l, buf, mixer_size, _channel[l]._freq, _channel[l]._mixerFlags); } } } } } void IMuseDigital::startSound(int sound) { debug(2, "IMuseDigital::startSound(%d)", sound); int32 l; for(l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if(_channel[l]._used == false) { byte *ptr = _scumm->getResourceAddress(rtSound, sound); byte *s_ptr = ptr; if(ptr == NULL) { warning("IMuseDigital::startSound(%d) NULL resource pointer", sound); return; } _channel[l]._idSound = sound; _channel[l]._offset = 0; _channel[l]._numRegions = 0; _channel[l]._numJumps = 0; _channel[l]._volumeRight = 127; _channel[l]._volume = 127; _channel[l]._volumeFade = -1; _channel[l]._volumeFadeParam = 0; _channel[l]._delay = 1; uint32 tag, size = 0, r, t; if (READ_UINT32_UNALIGNED(ptr) == MKID('Crea')) { _channel[l]._bits = 8; _channel[l]._channels = 2; _channel[l]._mixerSize = (22050 / 5) * 2; _channel[l]._mixerFlags = SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO | SoundMixer::FLAG_UNSIGNED; byte * t_ptr= _scumm->_sound->readCreativeVocFile(ptr, size, _channel[l]._freq, _channel[l]._numLoops); if (_channel[l]._freq == 22222) { _channel[l]._freq = 22050; } else if (_channel[l]._freq == 10989) { _channel[l]._freq = 11025; } if (_channel[l]._freq == 11025) { _channel[l]._mixerSize /= 2; } size *= 2; _channel[l]._data = (byte *)malloc(size); for (t = 0; t < size / 2; t++) { *(_channel[l]._data + t * 2 + 0) = *(t_ptr + t); *(_channel[l]._data + t * 2 + 1) = *(t_ptr + t); } free(t_ptr); _channel[l]._size = size; } else if (READ_UINT32_UNALIGNED(ptr) == MKID('iMUS')) { ptr += 16; for (;;) { tag = READ_BE_UINT32(ptr); ptr += 4; switch(tag) { case MKID_BE('FRMT'): ptr += 12; _channel[l]._bits = READ_BE_UINT32(ptr); ptr += 4; _channel[l]._freq = READ_BE_UINT32(ptr); ptr += 4; _channel[l]._channels = READ_BE_UINT32(ptr); ptr += 4; break; case MKID_BE('TEXT'): size = READ_BE_UINT32(ptr); ptr += size + 4; break; case MKID_BE('REGN'): ptr += 4; if (_channel[l]._numRegions >= MAX_IMUSE_REGIONS) { warning("IMuseDigital::startSound(%d) Not enough space for Region"); ptr += 8; break; } _channel[l]._region[_channel[l]._numRegions]._offset = READ_BE_UINT32(ptr); ptr += 4; _channel[l]._region[_channel[l]._numRegions]._length = READ_BE_UINT32(ptr); ptr += 4; _channel[l]._numRegions++; break; case MKID_BE('STOP'): ptr += 4; _channel[l]._offsetStop = READ_BE_UINT32(ptr); ptr += 4; break; case MKID_BE('JUMP'): ptr += 4; if (_channel[l]._numJumps >= MAX_IMUSE_JUMPS) { warning("IMuseDigital::startSound(%d) Not enough space for Jump"); ptr += 16; break; } _channel[l]._jump[_channel[l]._numJumps]._offset = READ_BE_UINT32(ptr); ptr += 4; _channel[l]._jump[_channel[l]._numJumps]._dest = READ_BE_UINT32(ptr); ptr += 4; _channel[l]._jump[_channel[l]._numJumps]._id = READ_BE_UINT32(ptr); ptr += 4; _channel[l]._jump[_channel[l]._numJumps]._numLoops = READ_BE_UINT32(ptr); ptr += 4; _channel[l]._isJump = true; _channel[l]._numJumps++; break; case MKID_BE('DATA'): size = READ_BE_UINT32(ptr); ptr += 4; break; default: error("IMuseDigital::startSound(%d) Unknown sfx header %c%c%c%c", tag>>24, tag>>16, tag>>8, tag); } if (tag == MKID_BE('DATA')) break; } // if ((sound == 131) || (sound == 123) || (sound == 122)) { _channel[l]._isJump = false; _channel[l]._numJumps = 0; // } uint32 header_size = ptr - s_ptr; _channel[l]._offsetStop -= header_size; if (_channel[l]._bits == 12) { _channel[l]._offsetStop = (_channel[l]._offsetStop / 3) * 4; } for (r = 0; r < _channel[l]._numRegions; r++) { _channel[l]._region[r]._offset -= header_size; if (_channel[l]._bits == 12) { _channel[l]._region[r]._offset = (_channel[l]._region[r]._offset / 3) * 4; _channel[l]._region[r]._length = (_channel[l]._region[r]._length / 3) * 4; } } if (_channel[l]._numJumps > 0) { for (r = 0; r < _channel[l]._numJumps; r++) { _channel[l]._jump[r]._offset -= header_size; _channel[l]._jump[r]._dest -= header_size; if (_channel[l]._bits == 12) { _channel[l]._jump[r]._offset = (_channel[l]._jump[r]._offset / 3) * 4; _channel[l]._jump[r]._dest = (_channel[l]._jump[r]._dest / 3) * 4; } } } _channel[l]._mixerSize = (22050 / 5) * 2; _channel[l]._mixerFlags = SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO; if (_channel[l]._bits == 12) { _channel[l]._mixerSize *= 2; _channel[l]._mixerFlags |= SoundMixer::FLAG_16BITS; _channel[l]._size = _scumm->_sound->decode12BitsSample(ptr, &_channel[l]._data, size, (_channel[l]._channels == 2) ? false : true); } if (_channel[l]._bits == 8) { _channel[l]._mixerFlags |= SoundMixer::FLAG_UNSIGNED; if (_channel[l]._channels == 1) { size *= 2; _channel[l]._channels = 2; _channel[l]._data = (byte *)malloc(size); for (t = 0; t < size / 2; t++) { *(_channel[l]._data + t * 2 + 0) = *(ptr + t); *(_channel[l]._data + t * 2 + 1) = *(ptr + t); } } else { _channel[l]._data = (byte *)malloc(size); memcpy(_channel[l]._data, ptr, size); } _channel[l]._size = size; } if (_channel[l]._freq == 11025) { _channel[l]._mixerSize /= 2; } } _channel[l]._toBeRemoved = false; _channel[l]._used = true; break; } } } void IMuseDigital::stopSound(int sound) { debug(2, "IMuseDigital::stopSound(%d)", sound); for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if ((_channel[l]._idSound == sound) && (_channel[l]._used == true)) { _channel[l]._toBeRemoved = true; } } } void IMuseDigital::stopAll() { for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if (_channel[l]._used == true) { _channel[l]._toBeRemoved = true; } } } void IMuseDigital::pause(bool p) { _pause = p; } int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, int h) { byte cmd = a & 0xFF; byte param = a >> 8; int32 sample = b, r; byte sub_cmd = c >> 8; int8 chan = -1, l; int8 tmp; if (!(cmd || param)) return 1; if (param == 0) { switch (cmd) { case 12: switch (sub_cmd) { case 5: debug(2, "IMuseDigital::doCommand 12,5 sample(%d), param(%d)", sample, d); return 0; case 6: // volume control (0-127) debug(2, "IMuseDigital::doCommand setting volume sample(%d), volume(%d)", sample, d); for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) { chan = l; break; } } if (chan == -1) { debug(2, "IMuseDigital::doCommand 12,6 sample(%d) not exist in channels", sample); return 1; } _channel[chan]._volume = d; _channel[chan]._volumeRight = d; if (_channel[chan]._volumeFade != -1) { tmp = ((_channel[chan]._volumeFade - _channel[chan]._volume) * 2) / _channel[chan]._volumeFadeParam; if ((tmp < 0) && (tmp > -2)) { tmp = -1; } else if ((tmp > 0) && (tmp < 2)) { tmp = 1; } else { tmp /= 2; } _channel[chan]._volumeFadeStep = tmp; } return 0; case 7: // right volume control (0-127) debug(2, "IMuseDigital::doCommand setting right volume sample(%d),volume(%d)", sample, d); for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) { chan = l; break; } } if (chan == -1) { debug(2, "IMuseDigital::doCommand 12,7 sample(%d) not exist in channels", sample); return 1; } _channel[chan]._volumeRight = d; return 0; default: warning("IMuseDigital::doCommand 12 DEFAULT sub command %d", sub_cmd); return 1; } case 14: switch (sub_cmd) { case 6: // fade volume control debug(2, "IMuseDigital::doCommand fading volume sample(%d),fade(%d, %d)", sample, d, e); for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) { chan = l; break; } } if (chan == -1) { debug(2, "IMuseDigital::doCommand 14,6 sample %d not exist in channels", sample); return 1; } _channel[chan]._volumeFade = d; _channel[chan]._volumeFadeParam = e; tmp = ((_channel[chan]._volumeFade - _channel[chan]._volume) * 2) / _channel[chan]._volumeFadeParam; if ((tmp < 0) && (tmp > -2)) { tmp = -1; } else if ((tmp > 0) && (tmp < 2)) { tmp = 1; } else { tmp /= 2; } _channel[chan]._volumeFadeStep = tmp; return 0; default: warning("IMuseDigital::doCommand 14 DEFAULT sub command %d", sub_cmd); return 1; } default: warning("IMuseDigital::doCommand DEFAULT command %d", cmd); return 1; } } else if (param == 16) { switch (cmd) { case 0: // play music (state) debug(2, "IMuseDigital::doCommand 0x1000 (%d)", b); if (_scumm->_gameId == GID_DIG) { for(l = 0;; l++) { if (_digStateMusicMap[l].room == -1) { return 1; } if (_digStateMusicMap[l].room == b) { int16 music = _digStateMusicMap[l].table_index; debug(2, "Play imuse music: %s, %s, %s", _digStateMusicTable[music].name, _digStateMusicTable[music].title, _digStateMusicTable[music].filename); if (_digStateMusicTable[music].filename[0] != 0) { _scumm->_sound->playBundleMusic((char*)&_digStateMusicTable[music].filename); } return 0; } } } else if (_scumm->_gameId == GID_FT) { for(l = 0;; l++) { if (_ftStateMusicTable[l].index == -1) { return 1; } if (_ftStateMusicTable[l].index == b) { debug(2, "Play imuse music: %s, %s", _ftStateMusicTable[l].name, _ftStateMusicTable[l].audioname); if (_ftStateMusicTable[l].audioname[0] != 0) { for(r = 0; r < _scumm->_numAudioNames; r++) { if (strcmp(_ftStateMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) { startSound(r); doCommand(12, r, 1536, _ftStateMusicTable[l].volume, 0, 0, 0, 0); } } } } } } return 0; case 1: // play music (seq) debug(2, "IMuseDigital::doCommand 0x1001 (%d)", b); if (_scumm->_gameId == GID_DIG) { for(l = 0;; l++) { if (_digSeqMusicTable[l].index == -1) { return 1; } if ((_digSeqMusicTable[l].index == b)) { debug(2, "Play imuse music: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename); if (_digSeqMusicTable[l].filename[0] != 0) { _scumm->_sound->playBundleMusic((char*)&_digSeqMusicTable[l].filename); } return 0; } } } else if (_scumm->_gameId == GID_FT) { for(l = 0;; l++) { if (_ftSeqMusicTable[l].index == -1) { return 1; } if (_ftSeqMusicTable[l].index == b) { debug(2, "Play imuse music: %s, %s", _ftSeqMusicTable[l].name, _ftSeqMusicTable[l].audioname); if (_ftSeqMusicTable[l].audioname[0] != 0) { for(r = 0; r < _scumm->_numAudioNames; r++) { if (strcmp(_ftSeqMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) { startSound(r); doCommand(12, r, 1536, _ftSeqMusicTable[l].volume, 0, 0, 0, 0); } } } } } } return 0; case 2: // dummy in DIG and CMI debug(2, "IMuseDigital::doCommand 0x1002 (%d)", b); return 0; case 3: // ??? (stream related) debug(2, "IMuseDigital::doCommand 0x1003 (%d,%d)", b, c); return 0; default: warning("IMuseDigital::doCommand (0x1xxx) DEFAULT command %d", cmd); return 1; } } return 1; } int IMuseDigital::getSoundStatus(int sound) { debug(2, "IMuseDigital::getSoundStatus(%d)", sound); for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if ((_channel[l]._idSound == sound) && (_channel[l]._used == true)) { return 1; } } return 0; }