/* Residual - A 3D game interpreter * * Residual is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * * $URL$ * $Id$ * */ #include "engines/stark/stark.h" #include "engines/stark/archive.h" #include "engines/stark/xmg.h" #include "common/config-manager.h" #include "common/events.h" #include "sound/mixer.h" namespace Stark { StarkEngine::StarkEngine(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _gfx(NULL) { _mixer->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, 127); _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); } StarkEngine::~StarkEngine() { } Common::Error StarkEngine::run() { _gfx = GfxDriver::create(); // Get the screen prepared _gfx->setupScreen(640, 480, ConfMan.getBool("fullscreen")); // Start running mainLoop(); return Common::kNoError; } void StarkEngine::mainLoop() { while (!shouldQuit()) { // Process events Common::Event e; while (g_system->getEventManager()->pollEvent(e)) { // Handle any buttons, keys and joystick operations if (e.type == Common::EVENT_KEYDOWN) { if (e.kbd.ascii == 'q') { quitGame(); break; } else { //handleChars(event.type, event.kbd.keycode, event.kbd.flags, event.kbd.ascii); } } /*if (event.type == Common::EVENT_KEYDOWN || event.type == Common::EVENT_KEYUP) { handleControls(event.type, event.kbd.keycode, event.kbd.flags, event.kbd.ascii); }*/ // Check for "Hard" quit" //if (e.type == Common::EVENT_QUIT) // return; /*if (event.type == Common::EVENT_SCREEN_CHANGED) _refreshDrawNeeded = true;*/ } updateDisplayScene(); g_system->delayMillis(50); } } // HACK void renderXMG(GfxDriver *gfx, const Common::String &name, int x, int y) { // Open the scene archive XARCArchive xarc; if (!xarc.open("45/00/00.xarc")) warning("couldn't open archive"); // Open the resource Common::SeekableReadStream *res = xarc.createReadStreamForMember(name); // Decode the XMG Graphics::Surface *surf; surf = XMGDecoder::decode(res); delete res; // Draw the surface gfx->drawSurface(surf, Common::Point(x, y)); // Free the surface surf->free(); delete surf; } void StarkEngine::updateDisplayScene() { _gfx->clearScreen(); // Draw bg renderXMG(_gfx, "house_layercenter.xmg", 0, 0); //renderXMG(_gfx, "vista-scapehaze-more-fog3-final.xmg", 0, 0); // Draw other things renderXMG(_gfx, "house_prop01_pillow.xmg", 384, 267); renderXMG(_gfx, "house_prop02_pillow.xmg", 324, 299); renderXMG(_gfx, "house_prop03_pillow.xmg", 141, 312); renderXMG(_gfx, "house_prop4_armrest.xmg", 171, 184); renderXMG(_gfx, "house_prop5_chair.xmg", 170, 164); renderXMG(_gfx, "house_prop6_wall.xmg", 0, 0); renderXMG(_gfx, "house_prop8_pillar.xmg", 534, 0); // setup cam //_gfx->set3DMode(); // setup lights // draw actors // draw overlay // Swap buffers _gfx->flipBuffer(); } } // End of namespace Stark