/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "base/plugins.h" #include "engines/advancedDetector.h" #include "common/file.h" #include "common/md5.h" #include "cryomni3d/detection/detection.h" #include "cryomni3d/detection/detection_enums.h" namespace CryOmni3D { static const PlainGameDescriptor cryomni3DGames[] = { {"versailles", "Versailles 1685"}, {0, 0} }; #include "cryomni3d/detection/detection_tables.h" static const ADExtraGuiOptionsMap optionsList[] = { AD_EXTRA_GUI_OPTIONS_TERMINATOR }; class CryOmni3DMetaEngine : public AdvancedMetaEngine { public: CryOmni3DMetaEngine() : AdvancedMetaEngine(CryOmni3D::gameDescriptions, sizeof(CryOmni3DGameDescription), cryomni3DGames, optionsList) { _directoryGlobs = directoryGlobs; _maxScanDepth = 5; } ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override { return detectGameFilebased(allFiles, fileBased); } const char *getEngineId() const override { return "cryomni3d"; } const char *getName() const override { return "Cryo Omni3D"; } const char *getOriginalCopyright() const override { return "Cryo game Engine (C) 1997-2002 Cryo Interactive"; } }; } // End of Namespace CryOmni3D REGISTER_PLUGIN_STATIC(CRYOMNI3D_DETECTION, PLUGIN_TYPE_METAENGINE, CryOmni3D::CryOmni3DMetaEngine);