scummvm/backends/fs/wii/wii-fs-factory.cpp
Le Philousophe 81b364fbb3 WII: Add time.h to forbidden symbols exceptions
As network.h includes time.h, we must add this exception. We can't
include network.h before scummsys.h as inclusion depends on definitions
located in config.h which is loaded by scummsys.h.
2019-10-09 13:33:11 +02:00

232 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#if defined(__WII__)
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
#define FORBIDDEN_SYMBOL_EXCEPTION_getcwd
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
#include <unistd.h>
#include "backends/fs/wii/wii-fs-factory.h"
#include "backends/fs/wii/wii-fs.h"
#ifdef USE_WII_DI
#include <di/di.h>
#include <iso9660.h>
#ifdef GAMECUBE
#include <ogc/dvd.h>
#endif
#endif
#ifdef USE_WII_SMB
#include <network.h>
#include <smb.h>
#endif
namespace Common {
DECLARE_SINGLETON(WiiFilesystemFactory);
}
WiiFilesystemFactory::WiiFilesystemFactory() :
_dvdMounted(false),
_smbMounted(false),
_dvdError(false),
_smbError(false) {
}
AbstractFSNode *WiiFilesystemFactory::makeRootFileNode() const {
return new WiiFilesystemNode();
}
AbstractFSNode *WiiFilesystemFactory::makeCurrentDirectoryFileNode() const {
char buf[MAXPATHLEN];
if (getcwd(buf, MAXPATHLEN))
return new WiiFilesystemNode(buf);
else
return new WiiFilesystemNode();
}
AbstractFSNode *WiiFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new WiiFilesystemNode(path);
}
void WiiFilesystemFactory::asyncInit() {
#ifdef USE_WII_SMB
asyncInitNetwork();
#endif
}
void WiiFilesystemFactory::asyncDeinit() {
#ifdef USE_WII_DI
umount(kDVD);
#ifndef GAMECUBE
DI_Close();
#endif
#endif
#ifdef USE_WII_SMB
umount(kSMB);
net_deinit();
#endif
}
#ifdef USE_WII_SMB
void WiiFilesystemFactory::asyncInitNetwork() {
net_init_async(NULL, NULL);
}
void WiiFilesystemFactory::setSMBLoginData(const String &server,
const String &share,
const String &username,
const String &password) {
_smbServer = server;
_smbShare = share;
_smbUsername = username;
_smbPassword = password;
}
#endif
bool WiiFilesystemFactory::isMounted(FileSystemType type) {
switch (type) {
case kDVD:
return _dvdMounted;
case kSMB:
return _smbMounted;
}
return false;
}
bool WiiFilesystemFactory::failedToMount(FileSystemType type) {
switch (type) {
case kDVD:
return _dvdError;
case kSMB:
return _smbError;
}
return false;
}
#ifdef USE_WII_DI
#ifndef GAMECUBE
const DISC_INTERFACE* dvd = &__io_wiidvd;
#else
const DISC_INTERFACE* dvd = &__io_gcdvd;
#endif
#endif
void WiiFilesystemFactory::mount(FileSystemType type) {
switch (type) {
case kDVD:
#ifdef USE_WII_DI
if (_dvdMounted)
break;
printf("mount dvd\n");
if (ISO9660_Mount("dvd", dvd)) {
_dvdMounted = true;
_dvdError = false;
printf("ISO9660 mounted\n");
} else {
_dvdError = true;
printf("ISO9660 mount failed\n");
}
#endif
break;
case kSMB:
#ifdef USE_WII_SMB
if (_smbMounted)
break;
printf("mount smb\n");
if (net_get_status()) {
printf("network not inited\n");
break;
}
if (smbInit(_smbUsername.c_str(), _smbPassword.c_str(),
_smbShare.c_str(), _smbServer.c_str())) {
_smbMounted = true;
_smbError = false;
printf("smb mounted\n");
} else {
_smbError = true;
printf("error mounting smb\n");
}
#endif
break;
}
}
void WiiFilesystemFactory::umount(FileSystemType type) {
switch (type) {
case kDVD:
#ifdef USE_WII_DI
if (!_dvdMounted)
break;
printf("umount dvd\n");
ISO9660_Unmount("dvd:");
_dvdMounted = false;
_dvdError = false;
#endif
break;
case kSMB:
#ifdef USE_WII_SMB
if (!_smbMounted)
break;
printf("umount smb\n");
smbClose("smb:");
_smbMounted = false;
_smbError = false;
#endif
break;
}
}
void WiiFilesystemFactory::mountByPath(const String &path) {
if (path.hasPrefix("dvd:/"))
mount(kDVD);
else if (path.hasPrefix("smb:/"))
mount(kSMB);
}
void WiiFilesystemFactory::umountUnused(const String &path) {
if (!path.hasPrefix("dvd:/"))
umount(kDVD);
if (!path.hasPrefix("smb:/"))
umount(kSMB);
}
#endif