673 lines
21 KiB
C++
673 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#if defined(__ANDROID__)
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#define FORBIDDEN_SYMBOL_EXCEPTION_getenv(a)
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// Allow use of stuff in <time.h>
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
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// Disable printf override in common/forbidden.h to avoid
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// clashes with log.h from the Android SDK.
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// That header file uses
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// __attribute__ ((format(printf, 3, 4)))
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// which gets messed up by our override mechanism; this could
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// be avoided by either changing the Android SDK to use the equally
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// legal and valid
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// __attribute__ ((format(printf, 3, 4)))
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// or by refining our printf override to use a varadic macro
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// (which then wouldn't be portable, though).
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// Anyway, for now we just disable the printf override globally
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// for the Android port
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#define FORBIDDEN_SYMBOL_EXCEPTION_printf
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#include <sys/time.h>
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#include <sys/resource.h>
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#include <sys/system_properties.h>
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#include <time.h>
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#include <unistd.h>
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#include "common/util.h"
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#include "common/textconsole.h"
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#include "common/rect.h"
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#include "common/queue.h"
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#include "common/mutex.h"
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#include "common/events.h"
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#include "common/config-manager.h"
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#include "backends/audiocd/default/default-audiocd.h"
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#include "backends/events/default/default-events.h"
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#include "backends/mutex/pthread/pthread-mutex.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/timer/default/default-timer.h"
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#include "backends/keymapper/keymapper.h"
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#include "backends/keymapper/keymapper-defaults.h"
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#include "backends/keymapper/standard-actions.h"
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#include "backends/platform/android/jni-android.h"
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#include "backends/platform/android/android.h"
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#include "backends/platform/android/graphics.h"
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const char *android_log_tag = "ScummVM";
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// This replaces the bionic libc assert functions with something that
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// actually prints the assertion failure before aborting.
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extern "C" {
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void __assert(const char *file, int line, const char *expr) {
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__android_log_assert(expr, android_log_tag,
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"Assertion failure: '%s' in %s:%d",
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expr, file, line);
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}
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void __assert2(const char *file, int line, const char *func,
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const char *expr) {
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__android_log_assert(expr, android_log_tag,
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"Assertion failure: '%s' in %s:%d (%s)",
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expr, file, line, func);
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}
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}
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OSystem_Android::OSystem_Android(int audio_sample_rate, int audio_buffer_size) :
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_audio_sample_rate(audio_sample_rate),
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_audio_buffer_size(audio_buffer_size),
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_screen_changeid(0),
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_mixer(0),
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_queuedEventTime(0),
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_event_queue_lock(0),
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_touch_pt_down(),
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_touch_pt_scroll(),
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_touch_pt_dt(),
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_eventScaleX(100),
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_eventScaleY(100),
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// TODO put these values in some option dlg?
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_touchpad_mode(true),
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_touchpad_scale(66),
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_dpad_scale(4),
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_fingersDown(0),
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_trackball_scale(2),
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_joystick_scale(10) {
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_fsFactory = new POSIXFilesystemFactory();
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LOGI("Running on: [%s] [%s] [%s] [%s] [%s] SDK:%s ABI:%s",
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getSystemProperty("ro.product.manufacturer").c_str(),
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getSystemProperty("ro.product.model").c_str(),
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getSystemProperty("ro.product.brand").c_str(),
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getSystemProperty("ro.build.fingerprint").c_str(),
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getSystemProperty("ro.build.display.id").c_str(),
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getSystemProperty("ro.build.version.sdk").c_str(),
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getSystemProperty("ro.product.cpu.abi").c_str());
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}
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OSystem_Android::~OSystem_Android() {
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ENTER();
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// _audiocdManager should be deleted before _mixer!
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// It is normally deleted in proper order in the OSystem destructor.
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// However, currently _mixer is deleted here (OSystem_Android)
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// and in the ModularBackend destructor,
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// hence unless _audiocdManager is deleted here first,
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// it will cause a crash for the Android app (arm64 v8a) upon exit
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// -- when the audio cd manager was actually used eg. audio cd test of the testbed
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// FIXME: A more proper fix would probably be to:
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// - delete _mixer in the base class (OSystem) after _audiocdManager (this is already the current behavior)
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// - remove its deletion from OSystem_Android and ModularBackend (this is what needs to be fixed).
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delete _audiocdManager;
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_audiocdManager = 0;
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delete _mixer;
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_mixer = 0;
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delete _fsFactory;
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_fsFactory = 0;
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delete _timerManager;
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_timerManager = 0;
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delete _event_queue_lock;
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delete _savefileManager;
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_savefileManager = 0;
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}
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void *OSystem_Android::timerThreadFunc(void *arg) {
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OSystem_Android *system = (OSystem_Android *)arg;
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DefaultTimerManager *timer = (DefaultTimerManager *)(system->_timerManager);
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// renice this thread to boost the audio thread
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if (setpriority(PRIO_PROCESS, 0, 19) < 0)
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LOGW("couldn't renice the timer thread");
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JNI::attachThread();
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struct timespec tv;
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tv.tv_sec = 0;
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tv.tv_nsec = 10 * 1000 * 1000; // 10ms
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while (!system->_timer_thread_exit) {
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if (JNI::pause) {
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LOGD("timer thread going to sleep");
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sem_wait(&JNI::pause_sem);
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LOGD("timer thread woke up");
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}
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timer->handler();
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nanosleep(&tv, 0);
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}
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JNI::detachThread();
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return 0;
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}
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void *OSystem_Android::audioThreadFunc(void *arg) {
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JNI::attachThread();
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OSystem_Android *system = (OSystem_Android *)arg;
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Audio::MixerImpl *mixer = system->_mixer;
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uint buf_size = system->_audio_buffer_size;
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JNIEnv *env = JNI::getEnv();
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jbyteArray bufa = env->NewByteArray(buf_size);
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bool paused = true;
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int offset, left, written, i;
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struct timespec tv_delay;
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tv_delay.tv_sec = 0;
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tv_delay.tv_nsec = 20 * 1000 * 1000;
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uint msecs_full = buf_size * 1000 / (mixer->getOutputRate() * 2 * 2);
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struct timespec tv_full;
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tv_full.tv_sec = 0;
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tv_full.tv_nsec = msecs_full * 1000 * 1000;
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uint silence_count = 33;
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while (!system->_audio_thread_exit) {
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if (JNI::pause) {
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JNI::setAudioStop();
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paused = true;
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silence_count = 33;
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LOGD("audio thread going to sleep");
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sem_wait(&JNI::pause_sem);
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LOGD("audio thread woke up");
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}
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byte *buf = (byte *)env->GetPrimitiveArrayCritical(bufa, 0);
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assert(buf);
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int samples = mixer->mixCallback(buf, buf_size);
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bool silence = samples < 1;
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// looks stupid, and it is, but currently there's no way to detect
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// silence-only buffers from the mixer
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if (!silence) {
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silence = true;
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for (i = 0; i < samples; i += 2)
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// SID streams constant crap
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if (READ_UINT16(buf + i) > 32) {
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silence = false;
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break;
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}
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}
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env->ReleasePrimitiveArrayCritical(bufa, buf, 0);
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if (silence) {
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if (!paused)
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silence_count++;
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// only pause after a while to prevent toggle mania
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if (silence_count > 32) {
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if (!paused) {
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LOGD("AudioTrack pause");
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JNI::setAudioPause();
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paused = true;
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}
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nanosleep(&tv_full, 0);
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continue;
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}
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}
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if (paused) {
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LOGD("AudioTrack play");
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JNI::setAudioPlay();
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paused = false;
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silence_count = 0;
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}
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offset = 0;
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left = buf_size;
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written = 0;
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while (left > 0) {
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written = JNI::writeAudio(env, bufa, offset, left);
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if (written < 0) {
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LOGE("AudioTrack error: %d", written);
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break;
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}
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// buffer full
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if (written < left)
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nanosleep(&tv_delay, 0);
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offset += written;
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left -= written;
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}
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if (written < 0)
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break;
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// prepare the next buffer, and run into the blocking AudioTrack.write
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}
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JNI::setAudioStop();
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env->DeleteLocalRef(bufa);
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JNI::detachThread();
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return 0;
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}
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//
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// When launching ScummVM (from ScummVMActivity) order of business is as follows:
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// 1. scummvm_main() (base/main.cpp)
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// 1.1. call system.initBackend() (from scummvm_main() (base/main.cpp))
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// According to comments in main.cpp:
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// "Init the backend. Must take place after all config data (including the command line params) was read."
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// 1.2. call setupGraphics(system); (from scummvm_main() (base/main.cpp))
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// 1.3. call launcherDialog() (from scummvm_main() (base/main.cpp))
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// Upon calling launcherDialog() the transient domain configuration options are cleared!
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// According to comments in main.cpp:
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// "Those that affect the graphics mode and the others (like bootparam etc.) should not blindly be passed to the first game launched from the launcher."
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void OSystem_Android::initBackend() {
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ENTER();
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_main_thread = pthread_self();
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// Warning: ConfMan.registerDefault() can be used for a Session of ScummVM
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// but:
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// 1. The values will NOT persist to storage
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// ie. they won't get saved to scummvm.ini
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// 2. The values will NOT be reflected on the GUI
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// and they cannot be recovered after exiting scummvm and re-launching
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// Also, if after a ConfMan.registerDefault(), we subsequently use ConfMan.hasKey()
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// here or anywhere else in ScummVM, it WILL NOT return true.
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// As noted in ConfigManager::hasKey() implementation: (common/config_manager.cpp)
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// // Search the domains in the following order:
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// // 1) the transient domain,
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// // 2) the active game domain (if any),
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// // 3) the application domain.
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// --> // The defaults domain is explicitly *not* checked. <--
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//
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// So for at least some of these keys,
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// we need to additionally check with hasKey() if they are persisted
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// and set them explicitly that way.
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// TODO Maybe the registerDefault only has meaning for "savepath"
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// and similar key/values retrieved from "Command Line"
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// so that they won't get "nuked"
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// and maintained for the duration ScummVM app session (until we exit the app)
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", true);
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ConfMan.registerDefault("filtering", false);
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ConfMan.registerDefault("touchpad_mouse_mode", true);
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ConfMan.registerDefault("onscreen_control", true);
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ConfMan.registerDefault("autosave_period", 0);
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// explicitly set this, since fullscreen cannot be changed from GUI
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// and for Android it should be persisted (and ConfMan.hasKey("fullscreen") check should return true for it)
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// Also in Options::dialogBuild() (gui/options.cpp), since Android does not have kFeatureFullscreenMode (see hasFeature() below)
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// the state of the checkbox in the GUI is set to true (and disabled)
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ConfMan.setBool("fullscreen", true);
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// Aspect ratio can be changed from the GUI.
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// However we set it explicitly here (in addition to the registerDefault command above)
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// if it's not already set in the persistent config file
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if (!ConfMan.hasKey("aspect_ratio")) {
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ConfMan.setBool("aspect_ratio", true);
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}
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if (!ConfMan.hasKey("filtering")) {
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ConfMan.setBool("filtering", false);
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}
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// Note: About the stretch mode setting
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// If not explicitly set in the config file
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// the default used by OSystem::setStretchMode() (common/system.h)
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// is the one returned by getDefaultStretchMode() (backends/graphics/opengl-graphics.cpp)
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// which currently is STRETCH_FIT
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if (!ConfMan.hasKey("touchpad_mouse_mode")) {
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ConfMan.setBool("touchpad_mouse_mode", true);
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}
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_touchpad_mode = ConfMan.getBool("touchpad_mouse_mode");
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if (!ConfMan.hasKey("onscreen_control")) {
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ConfMan.setBool("onscreen_control", true);
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}
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JNI::showKeyboardControl(ConfMan.getBool("onscreen_control"));
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if (!ConfMan.hasKey("autosave_period")) {
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ConfMan.setInt("autosave_period", 0);
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}
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// The swap_menu_and_back is a deprecated configuration key
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// It is no longer relevant, after introducing the keymapper functionality
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// since the behaviour of the menu and back buttons is now handled by the keymapper.
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// We now ignore it completely
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ConfMan.setBool("FM_high_quality", false);
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ConfMan.setBool("FM_medium_quality", true);
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// We need a relaxed delay for the remapping timeout since handling touch interface and virtual keyboard can be slow
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// and especially in some occasions when we need to pull down (hide) the keyboard and map a system key (like the AC_Back) button.
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// 8 seconds should be enough
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ConfMan.registerDefault("remap_timeout_delay_ms", 8000);
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if (!ConfMan.hasKey("remap_timeout_delay_ms")) {
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ConfMan.setInt("remap_timeout_delay_ms", 8000);
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}
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if (!ConfMan.hasKey("browser_lastpath")) {
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ConfMan.set("browser_lastpath", "/");
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}
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// BUG: "transient" ConfMan settings get nuked by the options
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// screen. Passing the savepath in this way makes it stick
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// (via ConfMan.registerDefault() which is called from DefaultSaveFileManager constructor (backends/saves/default/default-saves.cpp))
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// Note: The aforementioned bug is probably the one reported here:
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// https://bugs.scummvm.org/ticket/3712
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// and maybe here:
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// https://bugs.scummvm.org/ticket/7389
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// However, we do NOT set the savepath key explicitly for ConfMan
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// and thus the savepath will only be persisted as "default" config
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// for the rest of the app session (until exit).
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// It will NOT be reflected on the GUI, if it's not set explicitly by the user there
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// TODO Why do we need it not shown on the GUI though?
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// Btw, this is a ScummVM thing, the "defaults" do not show they values on our GUI)
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_savefileManager = new DefaultSaveFileManager(ConfMan.get("savepath"));
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// TODO remove the debug message eventually
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LOGD("Setting DefaultSaveFileManager path to: %s", ConfMan.get("savepath").c_str());
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_mutexManager = new PthreadMutexManager();
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_timerManager = new DefaultTimerManager();
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_event_queue_lock = new Common::Mutex();
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gettimeofday(&_startTime, 0);
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_mixer = new Audio::MixerImpl(_audio_sample_rate);
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_mixer->setReady(true);
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_timer_thread_exit = false;
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pthread_create(&_timer_thread, 0, timerThreadFunc, this);
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_audio_thread_exit = false;
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pthread_create(&_audio_thread, 0, audioThreadFunc, this);
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_graphicsManager = new AndroidGraphicsManager();
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// renice this thread to boost the audio thread
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if (setpriority(PRIO_PROCESS, 0, 19) < 0)
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warning("couldn't renice the main thread");
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JNI::setReadyForEvents(true);
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_eventManager = new DefaultEventManager(this);
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_audiocdManager = new DefaultAudioCDManager();
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BaseBackend::initBackend();
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}
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bool OSystem_Android::hasFeature(Feature f) {
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if (f == kFeatureFullscreenMode)
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return false;
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if (f == kFeatureVirtualKeyboard ||
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f == kFeatureOpenUrl ||
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f == kFeatureTouchpadMode ||
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f == kFeatureOnScreenControl ||
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f == kFeatureClipboardSupport) {
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return true;
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}
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return ModularGraphicsBackend::hasFeature(f);
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}
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void OSystem_Android::setFeatureState(Feature f, bool enable) {
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ENTER("%d, %d", f, enable);
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switch (f) {
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case kFeatureVirtualKeyboard:
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_virtkeybd_on = enable;
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JNI::showVirtualKeyboard(enable);
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break;
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case kFeatureTouchpadMode:
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ConfMan.setBool("touchpad_mouse_mode", enable);
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_touchpad_mode = enable;
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break;
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case kFeatureOnScreenControl:
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ConfMan.setBool("onscreen_control", enable);
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JNI::showKeyboardControl(enable);
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break;
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default:
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ModularGraphicsBackend::setFeatureState(f, enable);
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break;
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}
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}
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bool OSystem_Android::getFeatureState(Feature f) {
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switch (f) {
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case kFeatureVirtualKeyboard:
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return _virtkeybd_on;
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case kFeatureTouchpadMode:
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return ConfMan.getBool("touchpad_mouse_mode");
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case kFeatureOnScreenControl:
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return ConfMan.getBool("onscreen_control");
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default:
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return ModularGraphicsBackend::getFeatureState(f);
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}
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}
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// TODO Re-eval if we need this here
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Common::HardwareInputSet *OSystem_Android::getHardwareInputSet() {
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using namespace Common;
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CompositeHardwareInputSet *inputSet = new CompositeHardwareInputSet();
|
|
inputSet->addHardwareInputSet(new MouseHardwareInputSet(defaultMouseButtons));
|
|
inputSet->addHardwareInputSet(new KeyboardHardwareInputSet(defaultKeys, defaultModifiers));
|
|
inputSet->addHardwareInputSet(new JoystickHardwareInputSet(defaultJoystickButtons, defaultJoystickAxes));
|
|
|
|
return inputSet;
|
|
}
|
|
|
|
// TODO Re-eval if we need this here
|
|
Common::KeymapArray OSystem_Android::getGlobalKeymaps() {
|
|
Common::KeymapArray globalMaps = BaseBackend::getGlobalKeymaps();
|
|
return globalMaps;
|
|
}
|
|
|
|
Common::KeymapperDefaultBindings *OSystem_Android::getKeymapperDefaultBindings() {
|
|
Common::KeymapperDefaultBindings *keymapperDefaultBindings = new Common::KeymapperDefaultBindings();
|
|
|
|
// The swap_menu_and_back is a legacy configuration key
|
|
// We now ignore it entirely (it as always false -- ie. back short press is AC_BACK)
|
|
|
|
//
|
|
// Note: setDefaultBinding maps a hw input to a keymapId_actionId combo.
|
|
//
|
|
// Clarifications/Quote by developer bgK (via Discord, Oct 3, 2020)
|
|
// bgK: [With the introduction of the ScummVM keymapper we have] "standard actions" defined in "standard-actions.h".
|
|
// The engines use those as much as possible when defining keymaps.
|
|
// Then, the backends can override the default bindings to make use of the platform specific keys.
|
|
//
|
|
//
|
|
keymapperDefaultBindings->setDefaultBinding(Common::kGlobalKeymapName, "MENU", "MENU");
|
|
//
|
|
// We want the AC_BACK key to be the default (until overridden explicitly by the user or a game engine)
|
|
// mapped key for the standard SKIP action.
|
|
//
|
|
// bgK: "engine-default" is for the default keymap used by games that don't define their own keymap.
|
|
// [We] want Common::kStandardActionsKeymapName to override the action for all the keymaps
|
|
// Common::kStandardActionsKeymapName is used as a fallback if there are no keymap specific bindings defined.
|
|
// So it should be enough on its own.
|
|
// [ie. we don't have to set default binding for "engine-default", as well]
|
|
// ["engine-default" is used for to create a Keymap sequence of type kKeymapTypeGame in engines/metaengine.cpp initKeymaps() for an engine]
|
|
// [In initKeymaps() is where the default key Esc is mapped to Skip action for game engines]
|
|
//
|
|
// [kStandardActionsKeymapName is defined as (constant char*) in ./backends/keymapper/keymap, and utilised in getActionDefaultMappings()]
|
|
// ["If no keymap-specific default mapping was found, look for a standard action binding"]
|
|
keymapperDefaultBindings->setDefaultBinding(Common::kStandardActionsKeymapName, Common::kStandardActionSkip, "AC_BACK");
|
|
|
|
// The "CLOS" action ID is not a typo.
|
|
// See: backends/keymapper/remap-widget.cpp: kCloseCmd = 'CLOS'
|
|
keymapperDefaultBindings->setDefaultBinding(Common::kGuiKeymapName, "CLOS", "AC_BACK");
|
|
|
|
return keymapperDefaultBindings;
|
|
}
|
|
|
|
uint32 OSystem_Android::getMillis(bool skipRecord) {
|
|
timeval curTime;
|
|
|
|
gettimeofday(&curTime, 0);
|
|
|
|
return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) +
|
|
((curTime.tv_usec - _startTime.tv_usec) / 1000));
|
|
}
|
|
|
|
void OSystem_Android::delayMillis(uint msecs) {
|
|
usleep(msecs * 1000);
|
|
}
|
|
|
|
void OSystem_Android::quit() {
|
|
ENTER();
|
|
|
|
JNI::setReadyForEvents(false);
|
|
|
|
_audio_thread_exit = true;
|
|
pthread_join(_audio_thread, 0);
|
|
|
|
_timer_thread_exit = true;
|
|
pthread_join(_timer_thread, 0);
|
|
}
|
|
|
|
void OSystem_Android::setWindowCaption(const char *caption) {
|
|
ENTER("%s", caption);
|
|
|
|
JNI::setWindowCaption(caption);
|
|
}
|
|
|
|
Audio::Mixer *OSystem_Android::getMixer() {
|
|
assert(_mixer);
|
|
return _mixer;
|
|
}
|
|
|
|
void OSystem_Android::getTimeAndDate(TimeDate &td) const {
|
|
struct tm tm;
|
|
const time_t curTime = time(0);
|
|
|
|
localtime_r(&curTime, &tm);
|
|
td.tm_sec = tm.tm_sec;
|
|
td.tm_min = tm.tm_min;
|
|
td.tm_hour = tm.tm_hour;
|
|
td.tm_mday = tm.tm_mday;
|
|
td.tm_mon = tm.tm_mon;
|
|
td.tm_year = tm.tm_year;
|
|
td.tm_wday = tm.tm_wday;
|
|
}
|
|
|
|
void OSystem_Android::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
|
|
ENTER("");
|
|
|
|
JNI::addSysArchivesToSearchSet(s, priority);
|
|
}
|
|
|
|
void OSystem_Android::logMessage(LogMessageType::Type type, const char *message) {
|
|
switch (type) {
|
|
case LogMessageType::kInfo:
|
|
__android_log_write(ANDROID_LOG_INFO, android_log_tag, message);
|
|
break;
|
|
|
|
case LogMessageType::kDebug:
|
|
__android_log_write(ANDROID_LOG_DEBUG, android_log_tag, message);
|
|
break;
|
|
|
|
case LogMessageType::kWarning:
|
|
__android_log_write(ANDROID_LOG_WARN, android_log_tag, message);
|
|
break;
|
|
|
|
case LogMessageType::kError:
|
|
__android_log_write(ANDROID_LOG_ERROR, android_log_tag, message);
|
|
break;
|
|
}
|
|
}
|
|
|
|
Common::String OSystem_Android::getSystemLanguage() const {
|
|
return Common::String::format("%s_%s",
|
|
getSystemProperty("persist.sys.language").c_str(),
|
|
getSystemProperty("persist.sys.country").c_str());
|
|
}
|
|
|
|
bool OSystem_Android::openUrl(const Common::String &url) {
|
|
return JNI::openUrl(url);
|
|
}
|
|
|
|
bool OSystem_Android::hasTextInClipboard() {
|
|
return JNI::hasTextInClipboard();
|
|
}
|
|
|
|
Common::String OSystem_Android::getTextFromClipboard() {
|
|
return JNI::getTextFromClipboard();
|
|
}
|
|
|
|
bool OSystem_Android::setTextInClipboard(const Common::String &text) {
|
|
return JNI::setTextInClipboard(text);
|
|
}
|
|
|
|
bool OSystem_Android::isConnectionLimited() {
|
|
return JNI::isConnectionLimited();
|
|
}
|
|
|
|
Common::String OSystem_Android::getSystemProperty(const char *name) const {
|
|
char value[PROP_VALUE_MAX];
|
|
|
|
int len = __system_property_get(name, value);
|
|
|
|
return Common::String(value, len);
|
|
}
|
|
|
|
char *OSystem_Android::convertEncoding(const char *to, const char *from, const char *string, size_t length) {
|
|
return JNI::convertEncoding(to, from, string, length);
|
|
}
|
|
|
|
#endif
|