scummvm/backends/platform/android/android.cpp
2020-10-25 02:37:26 +03:00

673 lines
21 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#if defined(__ANDROID__)
#define FORBIDDEN_SYMBOL_EXCEPTION_getenv(a)
// Allow use of stuff in <time.h>
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
// Disable printf override in common/forbidden.h to avoid
// clashes with log.h from the Android SDK.
// That header file uses
// __attribute__ ((format(printf, 3, 4)))
// which gets messed up by our override mechanism; this could
// be avoided by either changing the Android SDK to use the equally
// legal and valid
// __attribute__ ((format(printf, 3, 4)))
// or by refining our printf override to use a varadic macro
// (which then wouldn't be portable, though).
// Anyway, for now we just disable the printf override globally
// for the Android port
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
#include <sys/time.h>
#include <sys/resource.h>
#include <sys/system_properties.h>
#include <time.h>
#include <unistd.h>
#include "common/util.h"
#include "common/textconsole.h"
#include "common/rect.h"
#include "common/queue.h"
#include "common/mutex.h"
#include "common/events.h"
#include "common/config-manager.h"
#include "backends/audiocd/default/default-audiocd.h"
#include "backends/events/default/default-events.h"
#include "backends/mutex/pthread/pthread-mutex.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "backends/keymapper/keymapper.h"
#include "backends/keymapper/keymapper-defaults.h"
#include "backends/keymapper/standard-actions.h"
#include "backends/platform/android/jni-android.h"
#include "backends/platform/android/android.h"
#include "backends/platform/android/graphics.h"
const char *android_log_tag = "ScummVM";
// This replaces the bionic libc assert functions with something that
// actually prints the assertion failure before aborting.
extern "C" {
void __assert(const char *file, int line, const char *expr) {
__android_log_assert(expr, android_log_tag,
"Assertion failure: '%s' in %s:%d",
expr, file, line);
}
void __assert2(const char *file, int line, const char *func,
const char *expr) {
__android_log_assert(expr, android_log_tag,
"Assertion failure: '%s' in %s:%d (%s)",
expr, file, line, func);
}
}
OSystem_Android::OSystem_Android(int audio_sample_rate, int audio_buffer_size) :
_audio_sample_rate(audio_sample_rate),
_audio_buffer_size(audio_buffer_size),
_screen_changeid(0),
_mixer(0),
_queuedEventTime(0),
_event_queue_lock(0),
_touch_pt_down(),
_touch_pt_scroll(),
_touch_pt_dt(),
_eventScaleX(100),
_eventScaleY(100),
// TODO put these values in some option dlg?
_touchpad_mode(true),
_touchpad_scale(66),
_dpad_scale(4),
_fingersDown(0),
_trackball_scale(2),
_joystick_scale(10) {
_fsFactory = new POSIXFilesystemFactory();
LOGI("Running on: [%s] [%s] [%s] [%s] [%s] SDK:%s ABI:%s",
getSystemProperty("ro.product.manufacturer").c_str(),
getSystemProperty("ro.product.model").c_str(),
getSystemProperty("ro.product.brand").c_str(),
getSystemProperty("ro.build.fingerprint").c_str(),
getSystemProperty("ro.build.display.id").c_str(),
getSystemProperty("ro.build.version.sdk").c_str(),
getSystemProperty("ro.product.cpu.abi").c_str());
}
OSystem_Android::~OSystem_Android() {
ENTER();
// _audiocdManager should be deleted before _mixer!
// It is normally deleted in proper order in the OSystem destructor.
// However, currently _mixer is deleted here (OSystem_Android)
// and in the ModularBackend destructor,
// hence unless _audiocdManager is deleted here first,
// it will cause a crash for the Android app (arm64 v8a) upon exit
// -- when the audio cd manager was actually used eg. audio cd test of the testbed
// FIXME: A more proper fix would probably be to:
// - delete _mixer in the base class (OSystem) after _audiocdManager (this is already the current behavior)
// - remove its deletion from OSystem_Android and ModularBackend (this is what needs to be fixed).
delete _audiocdManager;
_audiocdManager = 0;
delete _mixer;
_mixer = 0;
delete _fsFactory;
_fsFactory = 0;
delete _timerManager;
_timerManager = 0;
delete _event_queue_lock;
delete _savefileManager;
_savefileManager = 0;
}
void *OSystem_Android::timerThreadFunc(void *arg) {
OSystem_Android *system = (OSystem_Android *)arg;
DefaultTimerManager *timer = (DefaultTimerManager *)(system->_timerManager);
// renice this thread to boost the audio thread
if (setpriority(PRIO_PROCESS, 0, 19) < 0)
LOGW("couldn't renice the timer thread");
JNI::attachThread();
struct timespec tv;
tv.tv_sec = 0;
tv.tv_nsec = 10 * 1000 * 1000; // 10ms
while (!system->_timer_thread_exit) {
if (JNI::pause) {
LOGD("timer thread going to sleep");
sem_wait(&JNI::pause_sem);
LOGD("timer thread woke up");
}
timer->handler();
nanosleep(&tv, 0);
}
JNI::detachThread();
return 0;
}
void *OSystem_Android::audioThreadFunc(void *arg) {
JNI::attachThread();
OSystem_Android *system = (OSystem_Android *)arg;
Audio::MixerImpl *mixer = system->_mixer;
uint buf_size = system->_audio_buffer_size;
JNIEnv *env = JNI::getEnv();
jbyteArray bufa = env->NewByteArray(buf_size);
bool paused = true;
int offset, left, written, i;
struct timespec tv_delay;
tv_delay.tv_sec = 0;
tv_delay.tv_nsec = 20 * 1000 * 1000;
uint msecs_full = buf_size * 1000 / (mixer->getOutputRate() * 2 * 2);
struct timespec tv_full;
tv_full.tv_sec = 0;
tv_full.tv_nsec = msecs_full * 1000 * 1000;
uint silence_count = 33;
while (!system->_audio_thread_exit) {
if (JNI::pause) {
JNI::setAudioStop();
paused = true;
silence_count = 33;
LOGD("audio thread going to sleep");
sem_wait(&JNI::pause_sem);
LOGD("audio thread woke up");
}
byte *buf = (byte *)env->GetPrimitiveArrayCritical(bufa, 0);
assert(buf);
int samples = mixer->mixCallback(buf, buf_size);
bool silence = samples < 1;
// looks stupid, and it is, but currently there's no way to detect
// silence-only buffers from the mixer
if (!silence) {
silence = true;
for (i = 0; i < samples; i += 2)
// SID streams constant crap
if (READ_UINT16(buf + i) > 32) {
silence = false;
break;
}
}
env->ReleasePrimitiveArrayCritical(bufa, buf, 0);
if (silence) {
if (!paused)
silence_count++;
// only pause after a while to prevent toggle mania
if (silence_count > 32) {
if (!paused) {
LOGD("AudioTrack pause");
JNI::setAudioPause();
paused = true;
}
nanosleep(&tv_full, 0);
continue;
}
}
if (paused) {
LOGD("AudioTrack play");
JNI::setAudioPlay();
paused = false;
silence_count = 0;
}
offset = 0;
left = buf_size;
written = 0;
while (left > 0) {
written = JNI::writeAudio(env, bufa, offset, left);
if (written < 0) {
LOGE("AudioTrack error: %d", written);
break;
}
// buffer full
if (written < left)
nanosleep(&tv_delay, 0);
offset += written;
left -= written;
}
if (written < 0)
break;
// prepare the next buffer, and run into the blocking AudioTrack.write
}
JNI::setAudioStop();
env->DeleteLocalRef(bufa);
JNI::detachThread();
return 0;
}
//
// When launching ScummVM (from ScummVMActivity) order of business is as follows:
// 1. scummvm_main() (base/main.cpp)
// 1.1. call system.initBackend() (from scummvm_main() (base/main.cpp))
// According to comments in main.cpp:
// "Init the backend. Must take place after all config data (including the command line params) was read."
// 1.2. call setupGraphics(system); (from scummvm_main() (base/main.cpp))
// 1.3. call launcherDialog() (from scummvm_main() (base/main.cpp))
// Upon calling launcherDialog() the transient domain configuration options are cleared!
// According to comments in main.cpp:
// "Those that affect the graphics mode and the others (like bootparam etc.) should not blindly be passed to the first game launched from the launcher."
void OSystem_Android::initBackend() {
ENTER();
_main_thread = pthread_self();
// Warning: ConfMan.registerDefault() can be used for a Session of ScummVM
// but:
// 1. The values will NOT persist to storage
// ie. they won't get saved to scummvm.ini
// 2. The values will NOT be reflected on the GUI
// and they cannot be recovered after exiting scummvm and re-launching
// Also, if after a ConfMan.registerDefault(), we subsequently use ConfMan.hasKey()
// here or anywhere else in ScummVM, it WILL NOT return true.
// As noted in ConfigManager::hasKey() implementation: (common/config_manager.cpp)
// // Search the domains in the following order:
// // 1) the transient domain,
// // 2) the active game domain (if any),
// // 3) the application domain.
// --> // The defaults domain is explicitly *not* checked. <--
//
// So for at least some of these keys,
// we need to additionally check with hasKey() if they are persisted
// and set them explicitly that way.
// TODO Maybe the registerDefault only has meaning for "savepath"
// and similar key/values retrieved from "Command Line"
// so that they won't get "nuked"
// and maintained for the duration ScummVM app session (until we exit the app)
ConfMan.registerDefault("fullscreen", true);
ConfMan.registerDefault("aspect_ratio", true);
ConfMan.registerDefault("filtering", false);
ConfMan.registerDefault("touchpad_mouse_mode", true);
ConfMan.registerDefault("onscreen_control", true);
ConfMan.registerDefault("autosave_period", 0);
// explicitly set this, since fullscreen cannot be changed from GUI
// and for Android it should be persisted (and ConfMan.hasKey("fullscreen") check should return true for it)
// Also in Options::dialogBuild() (gui/options.cpp), since Android does not have kFeatureFullscreenMode (see hasFeature() below)
// the state of the checkbox in the GUI is set to true (and disabled)
ConfMan.setBool("fullscreen", true);
// Aspect ratio can be changed from the GUI.
// However we set it explicitly here (in addition to the registerDefault command above)
// if it's not already set in the persistent config file
if (!ConfMan.hasKey("aspect_ratio")) {
ConfMan.setBool("aspect_ratio", true);
}
if (!ConfMan.hasKey("filtering")) {
ConfMan.setBool("filtering", false);
}
// Note: About the stretch mode setting
// If not explicitly set in the config file
// the default used by OSystem::setStretchMode() (common/system.h)
// is the one returned by getDefaultStretchMode() (backends/graphics/opengl-graphics.cpp)
// which currently is STRETCH_FIT
if (!ConfMan.hasKey("touchpad_mouse_mode")) {
ConfMan.setBool("touchpad_mouse_mode", true);
}
_touchpad_mode = ConfMan.getBool("touchpad_mouse_mode");
if (!ConfMan.hasKey("onscreen_control")) {
ConfMan.setBool("onscreen_control", true);
}
JNI::showKeyboardControl(ConfMan.getBool("onscreen_control"));
if (!ConfMan.hasKey("autosave_period")) {
ConfMan.setInt("autosave_period", 0);
}
// The swap_menu_and_back is a deprecated configuration key
// It is no longer relevant, after introducing the keymapper functionality
// since the behaviour of the menu and back buttons is now handled by the keymapper.
// We now ignore it completely
ConfMan.setBool("FM_high_quality", false);
ConfMan.setBool("FM_medium_quality", true);
// We need a relaxed delay for the remapping timeout since handling touch interface and virtual keyboard can be slow
// and especially in some occasions when we need to pull down (hide) the keyboard and map a system key (like the AC_Back) button.
// 8 seconds should be enough
ConfMan.registerDefault("remap_timeout_delay_ms", 8000);
if (!ConfMan.hasKey("remap_timeout_delay_ms")) {
ConfMan.setInt("remap_timeout_delay_ms", 8000);
}
if (!ConfMan.hasKey("browser_lastpath")) {
ConfMan.set("browser_lastpath", "/");
}
// BUG: "transient" ConfMan settings get nuked by the options
// screen. Passing the savepath in this way makes it stick
// (via ConfMan.registerDefault() which is called from DefaultSaveFileManager constructor (backends/saves/default/default-saves.cpp))
// Note: The aforementioned bug is probably the one reported here:
// https://bugs.scummvm.org/ticket/3712
// and maybe here:
// https://bugs.scummvm.org/ticket/7389
// However, we do NOT set the savepath key explicitly for ConfMan
// and thus the savepath will only be persisted as "default" config
// for the rest of the app session (until exit).
// It will NOT be reflected on the GUI, if it's not set explicitly by the user there
// TODO Why do we need it not shown on the GUI though?
// Btw, this is a ScummVM thing, the "defaults" do not show they values on our GUI)
_savefileManager = new DefaultSaveFileManager(ConfMan.get("savepath"));
// TODO remove the debug message eventually
LOGD("Setting DefaultSaveFileManager path to: %s", ConfMan.get("savepath").c_str());
_mutexManager = new PthreadMutexManager();
_timerManager = new DefaultTimerManager();
_event_queue_lock = new Common::Mutex();
gettimeofday(&_startTime, 0);
_mixer = new Audio::MixerImpl(_audio_sample_rate);
_mixer->setReady(true);
_timer_thread_exit = false;
pthread_create(&_timer_thread, 0, timerThreadFunc, this);
_audio_thread_exit = false;
pthread_create(&_audio_thread, 0, audioThreadFunc, this);
_graphicsManager = new AndroidGraphicsManager();
// renice this thread to boost the audio thread
if (setpriority(PRIO_PROCESS, 0, 19) < 0)
warning("couldn't renice the main thread");
JNI::setReadyForEvents(true);
_eventManager = new DefaultEventManager(this);
_audiocdManager = new DefaultAudioCDManager();
BaseBackend::initBackend();
}
bool OSystem_Android::hasFeature(Feature f) {
if (f == kFeatureFullscreenMode)
return false;
if (f == kFeatureVirtualKeyboard ||
f == kFeatureOpenUrl ||
f == kFeatureTouchpadMode ||
f == kFeatureOnScreenControl ||
f == kFeatureClipboardSupport) {
return true;
}
return ModularGraphicsBackend::hasFeature(f);
}
void OSystem_Android::setFeatureState(Feature f, bool enable) {
ENTER("%d, %d", f, enable);
switch (f) {
case kFeatureVirtualKeyboard:
_virtkeybd_on = enable;
JNI::showVirtualKeyboard(enable);
break;
case kFeatureTouchpadMode:
ConfMan.setBool("touchpad_mouse_mode", enable);
_touchpad_mode = enable;
break;
case kFeatureOnScreenControl:
ConfMan.setBool("onscreen_control", enable);
JNI::showKeyboardControl(enable);
break;
default:
ModularGraphicsBackend::setFeatureState(f, enable);
break;
}
}
bool OSystem_Android::getFeatureState(Feature f) {
switch (f) {
case kFeatureVirtualKeyboard:
return _virtkeybd_on;
case kFeatureTouchpadMode:
return ConfMan.getBool("touchpad_mouse_mode");
case kFeatureOnScreenControl:
return ConfMan.getBool("onscreen_control");
default:
return ModularGraphicsBackend::getFeatureState(f);
}
}
// TODO Re-eval if we need this here
Common::HardwareInputSet *OSystem_Android::getHardwareInputSet() {
using namespace Common;
CompositeHardwareInputSet *inputSet = new CompositeHardwareInputSet();
inputSet->addHardwareInputSet(new MouseHardwareInputSet(defaultMouseButtons));
inputSet->addHardwareInputSet(new KeyboardHardwareInputSet(defaultKeys, defaultModifiers));
inputSet->addHardwareInputSet(new JoystickHardwareInputSet(defaultJoystickButtons, defaultJoystickAxes));
return inputSet;
}
// TODO Re-eval if we need this here
Common::KeymapArray OSystem_Android::getGlobalKeymaps() {
Common::KeymapArray globalMaps = BaseBackend::getGlobalKeymaps();
return globalMaps;
}
Common::KeymapperDefaultBindings *OSystem_Android::getKeymapperDefaultBindings() {
Common::KeymapperDefaultBindings *keymapperDefaultBindings = new Common::KeymapperDefaultBindings();
// The swap_menu_and_back is a legacy configuration key
// We now ignore it entirely (it as always false -- ie. back short press is AC_BACK)
//
// Note: setDefaultBinding maps a hw input to a keymapId_actionId combo.
//
// Clarifications/Quote by developer bgK (via Discord, Oct 3, 2020)
// bgK: [With the introduction of the ScummVM keymapper we have] "standard actions" defined in "standard-actions.h".
// The engines use those as much as possible when defining keymaps.
// Then, the backends can override the default bindings to make use of the platform specific keys.
//
//
keymapperDefaultBindings->setDefaultBinding(Common::kGlobalKeymapName, "MENU", "MENU");
//
// We want the AC_BACK key to be the default (until overridden explicitly by the user or a game engine)
// mapped key for the standard SKIP action.
//
// bgK: "engine-default" is for the default keymap used by games that don't define their own keymap.
// [We] want Common::kStandardActionsKeymapName to override the action for all the keymaps
// Common::kStandardActionsKeymapName is used as a fallback if there are no keymap specific bindings defined.
// So it should be enough on its own.
// [ie. we don't have to set default binding for "engine-default", as well]
// ["engine-default" is used for to create a Keymap sequence of type kKeymapTypeGame in engines/metaengine.cpp initKeymaps() for an engine]
// [In initKeymaps() is where the default key Esc is mapped to Skip action for game engines]
//
// [kStandardActionsKeymapName is defined as (constant char*) in ./backends/keymapper/keymap, and utilised in getActionDefaultMappings()]
// ["If no keymap-specific default mapping was found, look for a standard action binding"]
keymapperDefaultBindings->setDefaultBinding(Common::kStandardActionsKeymapName, Common::kStandardActionSkip, "AC_BACK");
// The "CLOS" action ID is not a typo.
// See: backends/keymapper/remap-widget.cpp: kCloseCmd = 'CLOS'
keymapperDefaultBindings->setDefaultBinding(Common::kGuiKeymapName, "CLOS", "AC_BACK");
return keymapperDefaultBindings;
}
uint32 OSystem_Android::getMillis(bool skipRecord) {
timeval curTime;
gettimeofday(&curTime, 0);
return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) +
((curTime.tv_usec - _startTime.tv_usec) / 1000));
}
void OSystem_Android::delayMillis(uint msecs) {
usleep(msecs * 1000);
}
void OSystem_Android::quit() {
ENTER();
JNI::setReadyForEvents(false);
_audio_thread_exit = true;
pthread_join(_audio_thread, 0);
_timer_thread_exit = true;
pthread_join(_timer_thread, 0);
}
void OSystem_Android::setWindowCaption(const char *caption) {
ENTER("%s", caption);
JNI::setWindowCaption(caption);
}
Audio::Mixer *OSystem_Android::getMixer() {
assert(_mixer);
return _mixer;
}
void OSystem_Android::getTimeAndDate(TimeDate &td) const {
struct tm tm;
const time_t curTime = time(0);
localtime_r(&curTime, &tm);
td.tm_sec = tm.tm_sec;
td.tm_min = tm.tm_min;
td.tm_hour = tm.tm_hour;
td.tm_mday = tm.tm_mday;
td.tm_mon = tm.tm_mon;
td.tm_year = tm.tm_year;
td.tm_wday = tm.tm_wday;
}
void OSystem_Android::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
ENTER("");
JNI::addSysArchivesToSearchSet(s, priority);
}
void OSystem_Android::logMessage(LogMessageType::Type type, const char *message) {
switch (type) {
case LogMessageType::kInfo:
__android_log_write(ANDROID_LOG_INFO, android_log_tag, message);
break;
case LogMessageType::kDebug:
__android_log_write(ANDROID_LOG_DEBUG, android_log_tag, message);
break;
case LogMessageType::kWarning:
__android_log_write(ANDROID_LOG_WARN, android_log_tag, message);
break;
case LogMessageType::kError:
__android_log_write(ANDROID_LOG_ERROR, android_log_tag, message);
break;
}
}
Common::String OSystem_Android::getSystemLanguage() const {
return Common::String::format("%s_%s",
getSystemProperty("persist.sys.language").c_str(),
getSystemProperty("persist.sys.country").c_str());
}
bool OSystem_Android::openUrl(const Common::String &url) {
return JNI::openUrl(url);
}
bool OSystem_Android::hasTextInClipboard() {
return JNI::hasTextInClipboard();
}
Common::String OSystem_Android::getTextFromClipboard() {
return JNI::getTextFromClipboard();
}
bool OSystem_Android::setTextInClipboard(const Common::String &text) {
return JNI::setTextInClipboard(text);
}
bool OSystem_Android::isConnectionLimited() {
return JNI::isConnectionLimited();
}
Common::String OSystem_Android::getSystemProperty(const char *name) const {
char value[PROP_VALUE_MAX];
int len = __system_property_get(name, value);
return Common::String(value, len);
}
char *OSystem_Android::convertEncoding(const char *to, const char *from, const char *string, size_t length) {
return JNI::convertEncoding(to, from, string, length);
}
#endif