scummvm/backends/platform/android/graphics.h
Thierry Crozat fe377775d6 ANDROID: Implement getHiDPIScreenFactor
This is a placeholder implementation that preserves the current
behaviour (asusmes a scaling of 2). But since the Android API
provides a way to get an accurare device-dependent scaling, this
should probably be used.
2021-08-13 21:41:33 +01:00

57 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ANDROID_GRAPHICS_H
#define ANDROID_GRAPHICS_H
#include "common/scummsys.h"
#include "backends/graphics/opengl/opengl-graphics.h"
class AndroidGraphicsManager : public OpenGL::OpenGLGraphicsManager {
public:
AndroidGraphicsManager();
virtual ~AndroidGraphicsManager();
void initSurface();
void deinitSurface();
virtual void updateScreen() override;
virtual void displayMessageOnOSD(const Common::U32String &msg) override;
bool notifyMousePosition(Common::Point &mouse);
Common::Point getMousePosition() { return Common::Point(_cursorX, _cursorY); }
virtual float getHiDPIScreenFactor() const override;
protected:
virtual void setSystemMousePosition(const int x, const int y) override {}
virtual bool loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format) override;
virtual void refreshScreen() override;
virtual void *getProcAddress(const char *name) const override;
};
#endif