scummvm/engines/ags/engine
Thierry Crozat 9a74f0d16a AGS: Restored "Button::Animate^7" in API and fixed volume default
"Animate^7" was an intermediate API function during 3.6.0 alpha
development, and apparently there are games which used it.

From upstream eb4c0aec426c1501c84e93851e9aa31eaf8e2f27
2022-06-25 23:34:12 +01:00
..
ac AGS: Restored "Button::Animate^7" in API and fixed volume default 2022-06-25 23:34:12 +01:00
debugging AGS: Fixed sending non-error messages to debugger 2022-05-05 22:41:07 -07:00
device AGS: Replaced Math/std Min/Max with ScummVM macros 2022-05-05 22:41:10 -07:00
font ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
game AGS: Changed ComponentHandlers array from being global objects 2022-05-31 18:46:33 -07:00
gfx AGS: Refactor ScummVM GfxFilter from being static global 2022-05-31 21:04:19 -07:00
gui AGS: Added animation volumes to save format 2022-05-10 21:18:01 -07:00
main AGS: Removed a too early call to pl_stop_plugins() and fixed another 2022-06-24 20:56:16 +01:00
media AGS: Allow to place sounds on a crossfade channels for compatibility 2022-04-29 22:20:39 -07:00
platform AGS: Tidy up mobile config once more and get rid of psp_* variables 2022-05-05 22:41:10 -07:00
script AGS: Changed sccmd_info array from being global objects 2022-05-31 18:33:21 -07:00
util AGS: Fix Plugins::pluginError() nullptr given to printf 2022-05-30 08:33:33 +03:00