scummvm/backends/plugins/sdl/macosx/macosx-provider.cpp

37 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(SDL_BACKEND) && defined(MACOSX)
#include "backends/plugins/sdl/macosx/macosx-provider.h"
#include "backends/platform/sdl/macosx/macosx_wrapper.h"
#include "common/fs.h"
void MacOSXPluginProvider::addCustomDirectories(Common::FSList &dirs) const {
Common::String bundlePath = getResourceAppBundlePathMacOSX();
if (!bundlePath.empty())
dirs.push_back(Common::FSNode(bundlePath));
}
#endif // defined(DYNAMIC_MODULES) && defined(SDL_BACKEND) && defined(MACOSX)