scummvm/engines/toltecs
Donovan Watteau 277ad722b1 TOLTECS: Fix unaligned access in Screen::addAnimatedSprite()
Use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory
access, as seen on OpenBSD/loongson (mips64el) where it would SIGBUS
when trying to play the demo.

(cherry picked from commit 980b693a6c)
2022-09-27 17:37:12 +02:00
..
animation.cpp
animation.h
configure.engine
console.cpp
console.h
credits.pl
detection.cpp GUI: Allow game option checkboxes to be disabled 2022-04-21 11:07:17 +02:00
detection.h
menu.cpp
menu.h
metaengine.cpp
microtiles.cpp
microtiles.h
module.mk
movie.cpp
movie.h
music.cpp
music.h
palette.cpp
palette.h
POTFILES
render.cpp
render.h
resource.cpp
resource.h
saveload.cpp
screen.cpp TOLTECS: Fix unaligned access in Screen::addAnimatedSprite() 2022-09-27 17:37:12 +02:00
screen.h
script.cpp
script.h
segmap.cpp
segmap.h
sound.cpp
sound.h
sprite.cpp
toltecs.cpp
toltecs.h