scummvm/backends/graphics/opengl
2023-03-19 09:37:04 +01:00
..
pipelines BACKENDS: OPENGL: Switch shaders to SearchSet 2023-01-08 01:15:51 +01:00
framebuffer.cpp BACKENDS: OPENGL: Allow to copy render settings between framebuffers 2022-11-06 20:02:59 +01:00
framebuffer.h BACKENDS: OPENGL: Allow to copy render settings between framebuffers 2022-11-06 20:02:59 +01:00
opengl-graphics.cpp OPENGLSDL: Make sure pipeline is destroyed when Manager is destroyed 2023-02-12 18:16:14 +01:00
opengl-graphics.h BACKENDS: OPENGL: Use a floating point cursor size 2023-02-05 20:53:45 +01:00
shader.cpp OPENGL: Make sure shader has been created before cloning it 2023-03-19 09:37:04 +01:00
shader.h OPENGL: Merge both OpenGL shaders objects 2022-06-26 18:32:10 +02:00
texture.cpp OPENGL: Properly take extra pixels into account when using scalers 2023-02-13 21:09:19 +01:00
texture.h BACKENDS: OPENGL: Use override keyword 2022-11-06 20:02:59 +01:00