scummvm/engines
Eugene Sandulenko ef9b6c9b45
SCUMM: Fix crash when compressded files are detected
We call Dialog::runModal() which in turn, calls pauseEngine().

At this point, SMUSH player is not yet initialized, but our implementation
calls _splayer->pause() which leads to a crash on Android.
2023-03-19 15:49:23 +01:00
..
access
adl
agi AGI: Add detection for Quest for the Toilet 2023-01-13 18:37:30 +01:00
agos AGOS: Fix MIDI event noop flag not cleared 2023-01-14 17:14:51 +01:00
ags AGS: Add detections for some more games 2023-02-13 20:39:54 +00:00
asylum ASYLUM: fix holding Esc only dismisses one line of dialog 2023-01-24 10:42:15 +03:00
avalanche
bbvs
bladerunner BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy 2023-02-02 23:54:06 +02:00
buried BURIED: Clear _controlDown flag on GUI windows opening 2022-12-30 23:12:44 +02:00
cge
cge2
chewy
cine
composer COMPOSER: Change all mac checksums to use data fork 2023-01-10 18:34:33 +01:00
cruise
cryo
cryomni3d
director DIRECTOR: D3 keeps looping sounds 2023-02-13 11:36:33 +01:00
dm
draci
dragons
drascula ALL: Make sure we always allow to override random seed 2023-01-02 16:12:44 +01:00
dreamweb
freescape FREESCAPE: Clear ADGF_TESTING flags 2023-02-12 09:32:20 +01:00
glk GLK: ADRIFT: Disable non-safe assert 2023-03-03 23:46:03 +01:00
gnap GNAP: Use common name U.F.O.s 2023-01-02 13:46:39 +02:00
gob GOB: Clear ADGF_TESTING flags for adibou 2023-02-12 11:21:57 +01:00
griffon
grim GRIM: Restore LUA W/A for release. It might still needed for old save games. 2023-01-31 16:10:31 +01:00
groovie GROOVIE: T11H mouse trap: easier AI give fixed initial board state instead of randomized intial board state 2022-12-29 23:05:11 -05:00
hadesch HADESCH: Support skipping on escape. 2023-01-20 19:50:22 +01:00
hdb
hopkins
hpl1 HPL1: Corrected argument passing to TinyGL context creation 2023-02-12 18:32:34 +01:00
hugo HUGO: Disable overwriting slot 99 2023-02-04 12:05:40 +01:00
hypno HYPNO: finish level c30 when all the objectives are complete in wet 2023-02-01 14:49:50 +01:00
icb DETECTION: Convert all GOG strings to GOG.com 2023-01-15 11:46:46 +02:00
illusions ILLUSIONS: Complete Duckman/BB do U detection titles 2023-01-02 13:46:39 +02:00
kingdom
kyra KYRA: (LOK) - Fix bug no. 14131 (problem in menu options) 2023-02-07 18:56:12 +01:00
lab
lastexpress
lilliput LILLIPUT: Complete Robin Hood detection title 2023-01-02 13:46:39 +02:00
lure
macventure
made ALL: Make sure we always allow to override random seed 2023-01-02 16:12:44 +01:00
mads ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
mohawk
mortevielle
mtropolis MTROPOLIS: Clear ADGF_TESTING flags for obsidian 2023-02-12 14:35:57 +01:00
mutationofjb
myst3 MYST3: Add colon to detection title 2023-01-02 13:46:39 +02:00
nancy
neverhood NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. 2023-02-02 17:35:43 +01:00
ngi
parallaction
pegasus
petka PETKA: Add support for compressed Red Comrades 1-2 (#4581) 2023-01-01 01:33:37 +01:00
pink PINK: Clear ADGF_TESTING flags 2023-02-12 14:36:02 +01:00
playground3d ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
plumbers
prince
private PRIVATE: refine platform detection for japanese release 2023-01-02 08:49:11 -03:00
queen QUEEN: Indicate CD/GOG in extra field instead of Talkie 2022-12-27 03:17:09 +02:00
saga SAGA: Add ITE win demo 1 and 2 compressed variant. 2023-01-15 19:22:34 +01:00
saga2 FTA2: Load ResImportTable in a portable way 2023-02-13 21:02:07 +01:00
sci SCI: Fix early KQ4 saves when a dialog is on screen 2023-01-26 21:07:47 -08:00
scumm SCUMM: Fix crash when compressded files are detected 2023-03-19 15:49:23 +01:00
sherlock
sky
sludge SLUDGE: Use burnSurface in burnSpriteToBackDrop 2023-01-19 00:07:45 +01:00
stark STARK: Fix memory leak 2023-02-05 22:26:40 +00:00
startrek
supernova
sword1 SWORD1: Fix Italian Steam sword1 detection entry 2023-02-06 20:32:35 +01:00
sword2 SWORD2: Avoid false positives in detection 2023-01-14 23:06:52 +01:00
sword25 SWORD25: Complete Broken Sword 2.5 detection title 2023-01-02 13:46:39 +02:00
teenagent
testbed
tetraedge TETRAEDGE: Avoid Generic Define Naming for Micropather Debug Code Guards 2023-01-19 22:47:38 +00:00
tinsel TINSEL: Handle DW2 saves that had Noir-sized SysVars 2023-02-04 18:20:36 +01:00
titanic
toltecs
tony ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
toon
touche
trecision
tsage TSAGE: Fix orphaned Protostar demos and mark unstable 2023-01-06 15:45:34 +01:00
tucker
twine TWINE: unified holomap code and fixed weird rotations from one location to another 2023-01-30 08:21:45 +01:00
ultima ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items. 2023-02-10 17:37:22 -06:00
voyeur
wage
wintermute DETECTION: Convert all GOG strings to GOG.com 2023-01-15 11:46:46 +02:00
xeen XEEN: Fix for GateMaster monster in map 78 2023-01-18 19:49:33 -08:00
zvision ZVISION: Merge 2 mac detection entries 2023-01-10 18:34:33 +01:00
achievements.cpp
achievements.h
advancedDetector.cpp AD: Set scan depth when adding globs generated from the entries. Default is 5 2023-02-02 18:24:28 +01:00
advancedDetector.h AD: Set scan depth when adding globs generated from the entries. Default is 5 2023-02-02 18:24:28 +01:00
dialogs.cpp ENGINES: Use proper domain when creating backend options widget 2023-03-05 10:50:55 +01:00
dialogs.h
engine.cpp COMMON: Refactor VSync handling to match the other options 2023-01-16 18:09:53 +01:00
engine.h ENGINES: Add empty() method to the ChainedGamesManager class 2023-01-28 10:19:06 +01:00
game.cpp JANITORIAL: Clarify comment 2023-01-20 23:49:31 +01:00
game.h COMMON: Resync cache prefix with file md5 prefix 2022-12-28 12:56:22 +01:00
logo_data.h
metaengine.cpp
metaengine.h
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h