scummvm/backends/fs/windows/windows-fs-factory.cpp
2021-12-26 18:48:43 +01:00

41 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#if defined(WIN32)
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/fs/windows/windows-fs.h"
#include "backends/fs/windows/windows-fs-factory.h"
AbstractFSNode *WindowsFilesystemFactory::makeRootFileNode() const {
return new WindowsFilesystemNode();
}
AbstractFSNode *WindowsFilesystemFactory::makeCurrentDirectoryFileNode() const {
return new WindowsFilesystemNode("", true);
}
AbstractFSNode *WindowsFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new WindowsFilesystemNode(path, false);
}
#endif