scummvm/backends/saves/default/default-saves.cpp

402 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/scummsys.h"
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
#include "backends/cloud/cloudmanager.h"
#endif
#include "common/file.h"
#include "common/system.h"
#if !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
#include "backends/saves/default/default-saves.h"
#include "common/savefile.h"
#include "common/util.h"
#include "common/fs.h"
#include "common/archive.h"
#include "common/config-manager.h"
#include "common/compression/zlib.h"
#include <errno.h> // for removeSavefile()
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
const char *DefaultSaveFileManager::TIMESTAMPS_FILENAME = "timestamps";
#endif
DefaultSaveFileManager::DefaultSaveFileManager() {
}
DefaultSaveFileManager::DefaultSaveFileManager(const Common::String &defaultSavepath) {
ConfMan.registerDefault("savepath", defaultSavepath);
}
void DefaultSaveFileManager::checkPath(const Common::FSNode &dir) {
clearError();
if (!dir.exists()) {
if (!dir.createDirectory()) {
setError(Common::kPathDoesNotExist, "Failed to create directory '"+dir.getPath()+"'");
}
} else if (!dir.isDirectory()) {
setError(Common::kPathNotDirectory, "The savepath '"+dir.getPath()+"' is not a directory");
}
}
void DefaultSaveFileManager::updateSavefilesList(Common::StringArray &lockedFiles) {
//make it refresh the cache next time it lists the saves
_cachedDirectory = "";
//remember the locked files list because some of these files don't exist yet
_lockedFiles = lockedFiles;
}
Common::StringArray DefaultSaveFileManager::listSavefiles(const Common::String &pattern) {
// Assure the savefile name cache is up-to-date.
assureCached(getSavePath());
if (getError().getCode() != Common::kNoError)
return Common::StringArray();
Common::HashMap<Common::String, bool> locked;
for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
locked[*i] = true;
}
Common::StringArray results;
for (SaveFileCache::const_iterator file = _saveFileCache.begin(), end = _saveFileCache.end(); file != end; ++file) {
if (!locked.contains(file->_key) && file->_key.matchString(pattern, true)) {
results.push_back(file->_key);
}
}
return results;
}
Common::InSaveFile *DefaultSaveFileManager::openRawFile(const Common::String &filename) {
// Assure the savefile name cache is up-to-date.
assureCached(getSavePath());
if (getError().getCode() != Common::kNoError)
return nullptr;
SaveFileCache::const_iterator file = _saveFileCache.find(filename);
if (file == _saveFileCache.end()) {
return nullptr;
} else {
// Open the file for loading.
Common::SeekableReadStream *sf = file->_value.createReadStream();
return sf;
}
}
Common::InSaveFile *DefaultSaveFileManager::openForLoading(const Common::String &filename) {
// Assure the savefile name cache is up-to-date.
assureCached(getSavePath());
if (getError().getCode() != Common::kNoError)
return nullptr;
for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
if (filename == *i) {
return nullptr; //file is locked, no loading available
}
}
SaveFileCache::const_iterator file = _saveFileCache.find(filename);
if (file == _saveFileCache.end()) {
return nullptr;
} else {
// Open the file for loading.
Common::SeekableReadStream *sf = file->_value.createReadStream();
return Common::wrapCompressedReadStream(sf);
}
}
Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const Common::String &filename, bool compress) {
// Assure the savefile name cache is up-to-date.
const Common::String savePathName = getSavePath();
assureCached(savePathName);
if (getError().getCode() != Common::kNoError)
return nullptr;
for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
if (filename == *i) {
return nullptr; //file is locked, no saving available
}
}
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
// Update file's timestamp
Common::HashMap<Common::String, uint32> timestamps = loadTimestamps();
timestamps[filename] = INVALID_TIMESTAMP;
saveTimestamps(timestamps);
#endif
// Obtain node.
SaveFileCache::const_iterator file = _saveFileCache.find(filename);
Common::FSNode fileNode;
// If the file did not exist before, we add it to the cache.
if (file == _saveFileCache.end()) {
const Common::FSNode savePath(savePathName);
fileNode = savePath.getChild(filename);
} else {
fileNode = file->_value;
}
// Open the file for saving.
Common::SeekableWriteStream *const sf = fileNode.createWriteStream();
if (!sf)
return nullptr;
Common::OutSaveFile *const result = new Common::OutSaveFile(compress ? Common::wrapCompressedWriteStream(sf) : sf);
// Add file to cache now that it exists.
_saveFileCache[filename] = Common::FSNode(fileNode.getPath());
return result;
}
bool DefaultSaveFileManager::removeSavefile(const Common::String &filename) {
// Assure the savefile name cache is up-to-date.
assureCached(getSavePath());
if (getError().getCode() != Common::kNoError)
return false;
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
// Update file's timestamp
Common::HashMap<Common::String, uint32> timestamps = loadTimestamps();
Common::HashMap<Common::String, uint32>::iterator it = timestamps.find(filename);
if (it != timestamps.end()) {
timestamps.erase(it);
saveTimestamps(timestamps);
}
#endif
// Obtain node if exists.
SaveFileCache::const_iterator file = _saveFileCache.find(filename);
if (file == _saveFileCache.end()) {
return false;
} else {
const Common::FSNode fileNode = file->_value;
// Remove from cache, this invalidates the 'file' iterator.
_saveFileCache.erase(file);
file = _saveFileCache.end();
Common::ErrorCode result = removeFile(fileNode.getPath());
if (result == Common::kNoError)
return true;
Common::Error error(result);
setError(error, "Failed to remove savefile '" + fileNode.getName() + "': " + error.getDesc());
return false;
}
}
Common::ErrorCode DefaultSaveFileManager::removeFile(const Common::String &filepath) {
if (remove(filepath.c_str()) == 0)
return Common::kNoError;
if (errno == EACCES)
return Common::kWritePermissionDenied;
if (errno == ENOENT)
return Common::kPathDoesNotExist;
return Common::kUnknownError;
}
bool DefaultSaveFileManager::exists(const Common::String &filename) {
// Assure the savefile name cache is up-to-date.
assureCached(getSavePath());
if (getError().getCode() != Common::kNoError)
return false;
for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
if (filename == *i)
return true;
}
return _saveFileCache.contains(filename);
}
Common::String DefaultSaveFileManager::getSavePath() const {
Common::String dir;
// Try to use game specific savepath from config
dir = ConfMan.get("savepath");
// Work around a bug (#1689) in the original 0.6.1 release of
// ScummVM, which would insert a bad savepath value into config files.
if (dir == "None") {
ConfMan.removeKey("savepath", ConfMan.getActiveDomainName());
ConfMan.flushToDisk();
dir = ConfMan.get("savepath");
}
return dir;
}
void DefaultSaveFileManager::assureCached(const Common::String &savePathName) {
// Check that path exists and is usable.
checkPath(Common::FSNode(savePathName));
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
Common::Array<Common::String> files = CloudMan.getSyncingFiles(); //returns empty array if not syncing
if (!files.empty()) updateSavefilesList(files); //makes this cache invalid
else _lockedFiles = files;
#endif
if (_cachedDirectory == savePathName) {
return;
}
_saveFileCache.clear();
_cachedDirectory.clear();
if (getError().getCode() != Common::kNoError) {
warning("DefaultSaveFileManager::assureCached: Can not cache path '%s': '%s'", savePathName.c_str(), getErrorDesc().c_str());
return;
}
// FSNode can cache its members, thus create it after checkPath to reflect
// actual file system state.
const Common::FSNode savePath(savePathName);
Common::FSList children;
if (!savePath.getChildren(children, Common::FSNode::kListFilesOnly)) {
return;
}
// Build the savefile name cache.
for (Common::FSList::const_iterator file = children.begin(), end = children.end(); file != end; ++file) {
if (_saveFileCache.contains(file->getName())) {
warning("DefaultSaveFileManager::assureCached: Name clash when building cache, ignoring file '%s'", file->getName().c_str());
} else {
_saveFileCache[file->getName()] = *file;
}
}
// Only now store that we cached 'savePathName' to indicate we successfully
// cached the directory.
_cachedDirectory = savePathName;
}
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
Common::HashMap<Common::String, uint32> DefaultSaveFileManager::loadTimestamps() {
Common::HashMap<Common::String, uint32> timestamps;
//refresh the files list
Common::Array<Common::String> files;
g_system->getSavefileManager()->updateSavefilesList(files);
//start with listing all the files in saves/ directory and setting invalid timestamp to them
Common::StringArray localFiles = g_system->getSavefileManager()->listSavefiles("*");
for (uint32 i = 0; i < localFiles.size(); ++i)
timestamps[localFiles[i]] = INVALID_TIMESTAMP;
//now actually load timestamps from file
Common::InSaveFile *file = g_system->getSavefileManager()->openRawFile(TIMESTAMPS_FILENAME);
if (!file) {
warning("DefaultSaveFileManager: failed to open '%s' file to load timestamps", TIMESTAMPS_FILENAME);
return timestamps;
}
while (!file->eos()) {
//read filename into buffer (reading until the first ' ')
Common::String buffer;
while (true) {
byte b = file->readByte();
if (file->eos()) break;
if (b == ' ') break;
buffer += (char)b;
}
//read timestamp info buffer (reading until ' ' or some line ending char)
Common::String filename = buffer;
while (true) {
bool lineEnded = false;
buffer = "";
while (true) {
byte b = file->readByte();
if (file->eos()) break;
if (b == ' ' || b == '\n' || b == '\r') {
lineEnded = (b == '\n');
break;
}
buffer += (char)b;
}
if (buffer == "" && file->eos()) break;
if (!lineEnded) filename += " " + buffer;
else break;
}
//parse timestamp
uint32 timestamp = buffer.asUint64();
if (buffer == "" || timestamp == 0) break;
if (timestamps.contains(filename))
timestamps[filename] = timestamp;
}
delete file;
return timestamps;
}
void DefaultSaveFileManager::saveTimestamps(Common::HashMap<Common::String, uint32> &timestamps) {
Common::DumpFile f;
Common::String filename = concatWithSavesPath(TIMESTAMPS_FILENAME);
if (!f.open(filename, true)) {
warning("DefaultSaveFileManager: failed to open '%s' file to save timestamps", filename.c_str());
return;
}
for (Common::HashMap<Common::String, uint32>::iterator i = timestamps.begin(); i != timestamps.end(); ++i) {
uint32 v = i->_value;
if (v < 1) v = 1; // 0 timestamp is treated as EOF up there, so we should never save zeros
Common::String data = i->_key + Common::String::format(" %u\n", v);
if (f.write(data.c_str(), data.size()) != data.size()) {
warning("DefaultSaveFileManager: failed to write timestamps data into '%s'", filename.c_str());
return;
}
}
f.flush();
f.finalize();
f.close();
}
#endif // ifdef USE_LIBCURL
Common::String DefaultSaveFileManager::concatWithSavesPath(Common::String name) {
DefaultSaveFileManager *manager = dynamic_cast<DefaultSaveFileManager *>(g_system->getSavefileManager());
Common::String path = (manager ? manager->getSavePath() : ConfMan.get("savepath"));
if (path.size() > 0 && (path.lastChar() == '/' || path.lastChar() == '\\'))
return path + name;
//simple heuristic to determine which path separator to use
int backslashes = 0;
for (uint32 i = 0; i < path.size(); ++i)
if (path[i] == '/') --backslashes;
else if (path[i] == '\\') ++backslashes;
if (backslashes > 0) return path + '\\' + name;
return path + '/' + name;
}
#endif // !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)