Apple introduced the GCVirtualController in iOS 15 which is a software emulation of a real controller. The virtual controllers can be configurable with different inputs. See more info at: https://developer.apple.com/documentation/gamecontroller/gcvirtualcontroller A simple gamepad configuration with a dPad and A and B buttons is added. The user can enable/disable the virtual game controller swiping two fingers right to left, or through the port-specific option dialog.
195 lines
7.3 KiB
Text
195 lines
7.3 KiB
Text
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "gui/gui-manager.h"
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#include "gui/message.h"
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#include "gui/ThemeEval.h"
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#include "gui/widget.h"
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#include "common/translation.h"
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#include "backends/platform/ios7/ios7_osys_main.h"
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#include <TargetConditionals.h>
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enum {
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kHelpCmd = 'Help',
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};
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class IOS7OptionsWidget final : public GUI::OptionsContainerWidget {
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public:
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explicit IOS7OptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain);
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~IOS7OptionsWidget() override;
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// OptionsContainerWidget API
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void load() override;
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bool save() override;
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bool hasKeys() override;
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void setEnabled(bool e) override;
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private:
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// OptionsContainerWidget API
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void defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const override;
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void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
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GUI::CheckboxWidget *_onscreenCheckbox;
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GUI::CheckboxWidget *_touchpadCheckbox;
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GUI::CheckboxWidget *_clickAndDragdCheckbox;
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bool _enabled;
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};
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IOS7OptionsWidget::IOS7OptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain) :
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OptionsContainerWidget(boss, name, "IOS7OptionsDialog", false, domain), _enabled(true) {
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const bool inAppDomain = domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain);
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_onscreenCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "IOS7OptionsDialog.OnScreenControl", _("Show On-screen control (iOS 15 and later)"));
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_touchpadCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "IOS7OptionsDialog.TouchpadMouseMode", _("Touchpad mouse mode"));
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_clickAndDragdCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "IOS7OptionsDialog.ClickAndDragMode", _("Mouse-click-and-drag mode"));
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new GUI::ButtonWidget(widgetsBoss(), "IOS7OptionsDialog.ControlsHelp", _("Controls Help"), Common::U32String(), kHelpCmd);
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// setEnabled is normally only called from the EditGameDialog, but some options (OnScreenControl)
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// should be disabled in all domains if system is running a lower version of iOS than 15.0.
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setEnabled(_enabled);
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}
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IOS7OptionsWidget::~IOS7OptionsWidget() {
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}
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void IOS7OptionsWidget::defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const {
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const bool inAppDomain = _domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain);;
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layouts.addDialog(layoutName, overlayedLayout)
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.addLayout(GUI::ThemeLayout::kLayoutVertical)
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.addPadding(0, 0, 0, 0)
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.addWidget("OnScreenControl", "Checkbox")
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.addWidget("TouchpadMouseMode", "Checkbox")
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.addWidget("ClickAndDragMode", "Checkbox")
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.addPadding(0, 0, 0, 0)
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.addWidget("ControlsHelp", "WideButton");
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layouts.closeLayout()
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.closeDialog();
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}
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void IOS7OptionsWidget::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
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switch (cmd) {
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case kHelpCmd: {
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GUI::MessageDialog help(
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#if TARGET_OS_IOS
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_("Gestures and controls:\n"
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"\n"
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"One finger tap: Left mouse click\n"
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"Two finger tap: Right mouse click\n"
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"Two finger double tap: ESC\n"
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"Two finger swipe (bottom to top): Toggles Click and drag mode\n"
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"Two finger swipe (left to right): Toggles between touch direct mode and touchpad mode\n"
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"Two finger swipe (right to left): Shows/hides on-screen controls\n"
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"Two finger swipe (top to bottom): Global Main Menu\n"
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"Three finger swipe: Arrow keys\n"
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"Pinch gesture: Enables/disables keyboard\n"
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"Keyboard spacebar: Pause"),
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#else // TVOS
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_("Using the Apple TV remote control:\n"
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"\n"
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"Press Touch area: Left mouse click\n"
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"Press Play/Pause button: Right mouse click\n"
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"Press Back/Menu button in game: Global Main menu\n"
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"Press Back/Menu button in launcher: Apple TV Home\n"
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"Press and hold Play/Pause button: Show keyboard with extra keys\n"
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"Touch (not press) on top of Touch area: Up arrow key\n"
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"Touch (not press) on left of Touch area: Left arrow key\n"
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"Touch (not press) on right of Touch area: Right arrow key\n"
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"Touch (not press) on bottom of Touch area: Down arrow key\n"
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"Keyboard spacebar: Pause"),
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#endif
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Common::U32String(_("Close")), Common::U32String(), Graphics::kTextAlignLeft);
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help.runModal();
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break;
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}
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default:
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GUI::OptionsContainerWidget::handleCommand(sender, cmd, data);
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}
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}
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void IOS7OptionsWidget::load() {
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_onscreenCheckbox->setState(ConfMan.getBool("onscreen_control", _domain));
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_touchpadCheckbox->setState(ConfMan.getBool("touchpad_mode", _domain));
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_clickAndDragdCheckbox->setState(ConfMan.getBool("clickanddrag_mode", _domain));
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}
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bool IOS7OptionsWidget::save() {
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if (_enabled) {
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ConfMan.setBool("onscreen_control", _onscreenCheckbox->getState(), _domain);
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ConfMan.setBool("touchpad_mode", _touchpadCheckbox->getState(), _domain);
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ConfMan.setBool("clickanddrag_mode", _clickAndDragdCheckbox->getState(), _domain);
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} else {
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ConfMan.removeKey("onscreen_control", _domain);
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ConfMan.removeKey("touchpad_mode", _domain);
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ConfMan.removeKey("clickanddrag_mode", _domain);
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}
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return true;
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}
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bool IOS7OptionsWidget::hasKeys() {
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return ConfMan.hasKey("onscreen_control", _domain) ||
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ConfMan.hasKey("touchpad_mode", _domain) ||
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ConfMan.hasKey("clickanddrag_mode", _domain);
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}
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void IOS7OptionsWidget::setEnabled(bool e) {
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_enabled = e;
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#if TARGET_OS_IOS && defined (__IPHONE_15_0)
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// On-screen controls (virtual controller is supported in iOS 15 and later)
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if (@available(iOS 15.0, *)) {
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_onscreenCheckbox->setEnabled(e);
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} else {
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_onscreenCheckbox->setEnabled(false);
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}
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#else
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_onscreenCheckbox->setEnabled(false);
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#endif
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_touchpadCheckbox->setEnabled(e);
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_clickAndDragdCheckbox->setEnabled(e);
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}
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GUI::OptionsContainerWidget *OSystem_iOS7::buildBackendOptionsWidget(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const {
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return new IOS7OptionsWidget(boss, name, target);
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}
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void OSystem_iOS7::registerDefaultSettings(const Common::String &target) const {
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ConfMan.registerDefault("onscreen_control", false);
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ConfMan.registerDefault("touchpad_mode", !iOS7_isBigDevice());
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ConfMan.registerDefault("clickanddrag_mode", false);
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}
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void OSystem_iOS7::applyBackendSettings() {
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virtualController(ConfMan.getBool("onscreen_control"));
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_touchpadModeEnabled = ConfMan.getBool("touchpad_mode");
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_mouseClickAndDragEnabled = ConfMan.getBool("clickanddrag_mode");
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}
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